Player Matchup

Yemoja
Yemoja
American180
Yemoja
Level 86
God Stats
3W - 5L
1,475 SR
Queue Stats
39W - 40L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
Drams2015
Baron Samedi
Level 16
God Stats
22W - 25L
1,395 SR
Queue Stats
79W - 92L
1,433 Elo+
Solo
Bellona
Bellona
JadeBosson
Bellona
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 47L
1,490 Elo+
Party 1
Nut
Nut
xb0xsux321
Nut
Level 145
God Stats
12W - 13L
1,637 SR
Queue Stats
220W - 206L
1,498 Elo+
Solo
Team Averages
Level 98
1,502 SR
1,488 Elo+

VS

Team Averages
Level 76
1,499 SR
1,483 Elo+
Izanami
Izanami
DankyMage
Izanami
Level 104
God Stats
4W - 8L
1,340 SR
Queue Stats
58W - 54L
1,444 Elo+
Solo
Nut
Nut
Dokkaebi7
Nut
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,485 Elo+
Solo
Osiris
Osiris
EKINOX GHG
Osiris
Level 158
God Stats
7W - 8L
1,657 SR
Queue Stats
389W - 392L
1,504 Elo+
Solo
Ra
Ra
aiasaias
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 1 / 4
5,925
1,185
2,393
4,728
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
Drams2015
Baron Samedi
11
0 / 0 / 2
5,540
1,108
3,022
3,602
1,805
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bellona
JadeBosson
Bellona
12
3 / 0 / 1
5,955
1,191
4,945
4,227
3,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
3 / 1 / 3
5,934
1,187
3,628
4,607
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DankyMage
Izanami
11
0 / 1 / 0
5,567
1,113
4,237
4,552
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 0
4,849
970
782
1,453
477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Osiris
EKINOX GHG
Osiris
10
2 / 1 / 0
5,322
1,064
4,792
7,118
7,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 4 / 0
5,116
1,023
2,316
4,387
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
2
2
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
1
4
3
L
Izanami
DankyMage
Izanami
0
1
0
0
L
0
1
0
0
W
Baron Samedi
Drams2015
Baron Samedi
0
0
2
1
L
Osiris
EKINOX GHG
Osiris
2
1
0
2
W
Bellona
JadeBosson
Bellona
3
0
1
3.5
L
0
4
0
0
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,988
Damage
12,127
17,164
Taken
17,510
8,826
Mitigated
10,976
7,915
Healing
1,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,393
1,186
1,226
1,842
4,728
2,031
599
929
3,563
9,656
3,316
L
Izanami
DankyMage
Izanami
4,237
2,517
0
690
4,552
1,741
0
1,296
3,081
0
17,535
L
782
261
0
253
1,453
477
0
239
1,179
0
3,359
W
Baron Samedi
Drams2015
Baron Samedi
3,022
467
399
1,727
3,602
1,805
0
383
3,152
15,456
0
L
Osiris
EKINOX GHG
Osiris
4,792
2,127
0
665
7,118
7,239
0
2,261
4,743
0
8,339
W
Bellona
JadeBosson
Bellona
4,945
1,632
418
987
4,227
3,129
328
395
3,787
0
12,256
L
2,316
373
72
213
4,387
1,519
0
1,346
2,886
12,360
0
W
3,628
2,701
0
1,316
4,607
1,861
758
498
3,939
0
10,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,354
Gold Earned
20,854
91
Minions Killed
83
0
Camps Cleared
0
390,585
Distance Traveled
336,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,925
1,185
31
6
0
83,654
0
L
Izanami
5,567
1,113
45
9
0
101,987
0
L
Nut
4,849
970
7
1
0
39,795
0
W
Baron Samedi
5,540
1,108
18
4
0
100,235
0
L
Osiris
5,322
1,064
10
2
0
102,519
0
W
Bellona
5,955
1,191
27
5
0
119,272
0
L
Ra
5,116
1,023
21
4
0
92,529
0
W
Nut
5,934
1,187
15
3
0
87,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role