Player Matchup

Merlin
Merlin
Platinum I
 
Merlin
Platinum I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
Hatigarm
Baron Samedi
Platinum II
Level 142
God Stats
13W - 9L
1,692 SR
Queue Stats
102W - 103L
1,957 MMR
Solo
Ratatoskr
Ratatoskr
Platinum IV
Ikna
Ratatoskr
Platinum IV
Level 198
God Stats
0W - 2L
1,478 SR
Queue Stats
74W - 47L
2,041 MMR
Solo
Hachiman
Hachiman
Platinum II
LilClairo
Hachiman
Platinum II
Level 127
God Stats
13W - 7L
1,780 SR
Queue Stats
52W - 31L
2,027 MMR
Solo
Arachne
Arachne
Diamond V
Misticall010
Arachne
Diamond V
Level 85
God Stats
50W - 20L
1,817 SR
Queue Stats
128W - 125L
1,956 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,653 SR
1,896 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,653 SR
1,898 MMR
Cthulhu
Cthulhu
Diamond V
 
Cthulhu
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond V
CtrlAltIEat
Cernunnos
Diamond V
Level 182
God Stats
6W - 8L
1,718 SR
Queue Stats
338W - 288L
1,948 MMR
Solo
Bastet
Bastet
Platinum IV
ScarJek
Bastet
Platinum IV
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 36L
1,975 MMR
Party 1
Discordia
Discordia
Diamond V
Tucker vv
Discordia
Diamond V
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 180L
2,094 MMR
Solo
Odin
Odin
Platinum IV
amaterasou
Odin
Platinum IV
Level 84
God Stats
6W - 3L
2,047 SR
Queue Stats
51W - 42L
1,975 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 2 / 1
6,454
538
1,558
6,927
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Hatigarm
Baron Samedi
9
0 / 4 / 1
5,943
495
4,050
7,023
3,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
Ikna
Ratatoskr
13
4 / 4 / 0
7,747
646
8,203
16,605
10,565
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
LilClairo
Hachiman
11
0 / 3 / 0
6,207
517
3,972
6,313
1,937
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Misticall010
Arachne
11
1 / 3 / 1
6,024
502
4,652
13,944
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
ThanatosAthenaBake KujiraSusano

VS

Bans
ThothBellonaMaman BrigitteCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 1 / 3
7,824
652
7,163
10,656
10,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cernunnos
CtrlAltIEat
Cernunnos
15
9 / 1 / 1
9,096
758
10,063
5,668
2,380
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
ScarJek
Bastet
13
4 / 2 / 2
7,337
611
6,283
10,547
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Tucker vv
Discordia
14
2 / 1 / 4
7,728
644
7,301
5,855
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 10
6,994
583
4,143
8,732
6,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
6
Kills
16
16
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
1
0.75
W
Cthulhu
 
Cthulhu
1
1
3
2.5
W
Cernunnos
CtrlAltIEat
Cernunnos
9
1
1
9.5
L
Baron Samedi
Hatigarm
Baron Samedi
0
4
1
0.13
L
Ratatoskr
Ikna
Ratatoskr
4
4
0
1
L
Hachiman
LilClairo
Hachiman
0
3
0
0
L
Arachne
Misticall010
Arachne
1
3
1
0.5
W
Bastet
ScarJek
Bastet
4
2
2
2.5
W
Discordia
Tucker vv
Discordia
2
1
4
4
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,435
Damage
34,953
50,812
Taken
41,458
23,021
Mitigated
25,050
17,973
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,558
43
0
1,307
6,927
2,027
0
2,851
4,076
47,072
0
W
Cthulhu
 
Cthulhu
7,163
586
0
3,729
10,656
10,403
0
120
10,536
49,314
3,763
W
Cernunnos
CtrlAltIEat
Cernunnos
10,063
6,336
0
2,949
5,668
2,380
227
1,141
4,527
0
80,231
L
Baron Samedi
Hatigarm
Baron Samedi
4,050
278
395
1,967
7,023
3,739
0
901
6,122
17,098
828
L
Ratatoskr
Ikna
Ratatoskr
8,203
1,231
0
5,810
16,605
10,565
0
7,077
9,528
0
55,836
L
Hachiman
LilClairo
Hachiman
3,972
2,834
0
2,025
6,313
1,937
0
0
6,313
0
44,466
L
Arachne
Misticall010
Arachne
4,652
3,668
0
6,469
13,944
4,753
0
3,491
10,453
0
41,758
W
Bastet
ScarJek
Bastet
6,283
1,784
0
4,168
10,547
3,609
0
1,484
9,063
0
50,119
W
Discordia
Tucker vv
Discordia
7,301
396
0
500
5,855
2,283
0
1,928
3,927
61,855
1,407
W
4,143
969
0
1,899
8,732
6,375
0
1,107
7,625
0
21,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,375
Gold Earned
38,979
384
Minions Killed
462
0
Camps Cleared
0
1,334,435
Distance Traveled
1,363,278
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,454
538
107
9
0
252,100
0
W
Cthulhu
7,824
652
100
8
0
243,981
6
W
Cernunnos
9,096
758
141
12
0
255,590
4
L
Baron Samedi
5,943
495
25
2
0
267,807
3
L
Ratatoskr
7,747
646
94
8
0
259,809
0
L
Hachiman
6,207
517
84
7
0
259,254
0
L
Arachne
6,024
502
74
6
0
295,465
0
W
Bastet
7,337
611
78
7
0
319,180
2
W
Discordia
7,728
644
118
10
0
255,065
3
W
Odin
6,994
583
25
2
0
289,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role