Player Matchup

Surtr
Surtr
 
Surtr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
MyPetNugget
Nut
Level 124
God Stats
7W - 6L
1,045 SR
Queue Stats
90W - 82L
1,520 Elo+
Solo
Poseidon
Poseidon
Zorphio
Poseidon
Level 128
God Stats
2W - 3L
1,793 SR
Queue Stats
172W - 152L
1,663 Elo+
Solo
Awilix
Awilix
hazeyyyyy
Awilix
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,548 Elo+
Party 2
Sobek
Sobek
zackfreedle
Sobek
Level 155
God Stats
0W - 3L
1,199 SR
Queue Stats
93W - 71L
1,618 Elo+
Party 2
Team Averages
Level 134
1,407 SR
1,570 Elo+

VS

Team Averages
Level 100
1,715 SR
1,621 Elo+
Mercury
Mercury
CarmichaeI
Mercury
Level 55
God Stats
3W - 1L
1,927 SR
Queue Stats
6W - 3L
1,751 Elo+
Party 3
Heimdallr
Heimdallr
Grennbell
Heimdallr
Level 128
God Stats
4W - 3L
1,737 SR
Queue Stats
73W - 69L
1,625 Elo+
Party 3
Ullr
Ullr
daddyronald
Ullr
Level 67
God Stats
43W - 21L
1,740 SR
Queue Stats
61W - 39L
1,587 Elo+
Party 1
Chang'e
Chang'e
deemlighting
Chang'e
Level 121
God Stats
7W - 5L
1,434 SR
Queue Stats
164W - 117L
1,567 Elo+
Party 1
Nike
Nike
sriv6
Nike
Level 129
God Stats
3W - 3L
1,736 SR
Queue Stats
313W - 263L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 0 / 0
6,535
654
4,911
6,911
3,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 0
4,702
470
2,216
5,547
1,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Zorphio
Poseidon
10
1 / 2 / 0
5,825
583
1,679
6,253
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
hazeyyyyy
Awilix
9
1 / 3 / 1
5,026
503
2,667
7,505
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 3 / 1
4,394
439
2,974
9,542
5,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CarmichaeI
Mercury
10
2 / 1 / 4
4,876
488
3,516
6,376
4,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Grennbell
Heimdallr
11
2 / 0 / 1
5,426
543
3,955
4,568
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
3 / 0 / 5
5,508
551
6,878
4,660
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
deemlighting
Chang'e
11
3 / 1 / 2
5,806
581
5,949
5,512
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nike
sriv6
Nike
10
0 / 1 / 0
5,236
524
2,728
8,572
4,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
10
10
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
0
0
1
W
Mercury
CarmichaeI
Mercury
2
1
4
4
W
Heimdallr
Grennbell
Heimdallr
2
0
1
2.5
L
0
2
0
0
L
Poseidon
Zorphio
Poseidon
1
2
0
0.5
W
3
0
5
5.5
W
Chang'e
deemlighting
Chang'e
3
1
2
4
L
Awilix
hazeyyyyy
Awilix
1
3
1
0.5
W
Nike
sriv6
Nike
0
1
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,447
Damage
23,026
35,758
Taken
29,688
15,585
Mitigated
14,064
10,762
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,911
1,431
0
3,550
6,911
3,562
5
0
6,475
1,768
48,751
W
Mercury
CarmichaeI
Mercury
3,516
2,165
0
1,073
6,376
4,291
0
1,466
4,910
0
17,741
W
Heimdallr
Grennbell
Heimdallr
3,955
2,820
0
1,849
4,568
1,905
0
358
4,210
0
49,605
L
2,216
1,479
0
1,445
5,547
1,779
0
0
5,547
0
28,074
L
Poseidon
Zorphio
Poseidon
1,679
411
0
413
6,253
1,835
225
2,751
3,359
35,706
2,241
W
6,878
2,449
0
2,423
4,660
1,600
0
472
4,188
0
31,459
W
Chang'e
deemlighting
Chang'e
5,949
614
463
1,889
5,512
2,013
0
2,104
3,408
45,482
0
L
Awilix
hazeyyyyy
Awilix
2,667
1,197
0
2,867
7,505
2,494
0
794
6,676
0
26,459
W
Nike
sriv6
Nike
2,728
328
0
2,354
8,572
4,255
0
335
7,586
0
44,360
L
2,974
573
0
2,487
9,542
5,915
0
2,100
7,316
9,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,482
Gold Earned
26,852
266
Minions Killed
315
0
Camps Cleared
0
968,324
Distance Traveled
1,047,370
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,535
654
91
9
0
194,501
0
W
Mercury
4,876
488
24
2
0
243,030
0
W
Heimdallr
5,426
543
83
8
0
189,810
0
L
Nut
4,702
470
48
5
0
162,489
1
L
Poseidon
5,825
583
71
7
0
192,069
0
W
Ullr
5,508
551
51
5
0
214,467
0
W
Chang'e
5,806
581
77
8
0
195,090
2
L
Awilix
5,026
503
44
4
0
223,909
1
W
Nike
5,236
524
80
8
0
204,973
0
L
Sobek
4,394
439
12
1
0
195,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role