Player Matchup

Scylla
Scylla
DyingFable
Scylla
Level 131
God Stats
5W - 1L
1,445 SR
Queue Stats
34W - 22L
1,379 Elo+
Solo
Surtr
Surtr
maximusaurelias
Surtr
Level 203
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 105L
1,605 Elo+
Solo
Chiron
Chiron
rogerasesino85
Chiron
Level 158
God Stats
18W - 16L
1,510 SR
Queue Stats
113W - 117L
1,448 Elo+
Solo
Nut
Nut
xSlayyyter
Nut
Level 47
God Stats
4W - 3L
1,556 SR
Queue Stats
5W - 3L
1,608 Elo+
Solo
Team Averages
Level 135
1,503 SR
1,510 Elo+

VS

Team Averages
Level 95
1,705 SR
1,576 Elo+
Gilgamesh
Gilgamesh
A1Drip
Gilgamesh
Level 106
God Stats
11W - 3L
1,684 SR
Queue Stats
12W - 7L
1,584 Elo+
Party 1
Maui
Maui
FISHYSLAP
Maui
Level 107
God Stats
4W - 0L
1,649 SR
Queue Stats
11W - 5L
1,615 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Teeeesh
Morgan Le Fay
Level 89
God Stats
10W - 5L
1,707 SR
Queue Stats
10W - 6L
1,553 Elo+
Party 1
Hachiman
Hachiman
xImComposedx
Hachiman
Level 79
God Stats
5W - 0L
1,780 SR
Queue Stats
10W - 6L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DyingFable
Scylla
12
1 / 2 / 0
6,350
1,058
3,578
2,953
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 2 / 0
6,064
1,011
4,470
6,500
4,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 4 / 2
6,147
1,025
2,448
6,792
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 0
5,522
920
708
957
293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A1Drip
Gilgamesh
13
4 / 2 / 2
7,103
1,184
4,307
7,670
4,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
12
0 / 0 / 9
6,707
1,118
1,763
4,525
2,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Teeeesh
Morgan Le Fay
12
2 / 0 / 4
6,689
1,115
6,333
3,327
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
xImComposedx
Hachiman
12
3 / 1 / 4
6,764
1,127
2,891
5,059
2,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
9
9
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
A1Drip
Gilgamesh
4
2
2
2.5
L
Scylla
DyingFable
Scylla
1
2
0
0.5
W
Maui
0
0
9
4.5
W
Morgan Le Fay
Teeeesh
Morgan Le Fay
2
0
4
4
L
1
2
0
0.5
L
0
4
2
0.25
W
Hachiman
xImComposedx
Hachiman
3
1
4
5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,204
Damage
15,294
17,202
Taken
20,581
8,701
Mitigated
11,269
1,359
Healing
4,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
A1Drip
Gilgamesh
4,307
1,277
199
1,025
7,670
4,896
0
1,129
6,541
0
13,998
L
Scylla
DyingFable
Scylla
3,578
647
0
0
2,953
1,113
0
1,005
1,815
14,135
507
W
Maui
1,763
237
90
1,340
4,525
2,914
0
407
4,118
4,941
0
W
Morgan Le Fay
Teeeesh
Morgan Le Fay
6,333
865
0
428
3,327
1,449
504
663
2,664
21,289
1,458
L
4,470
1,069
0
232
6,500
4,669
0
3,277
3,139
194
13,587
L
2,448
668
96
1,031
6,792
2,626
0
3,304
3,316
0
15,122
W
Hachiman
xImComposedx
Hachiman
2,891
1,371
0
1,202
5,059
2,010
640
1,369
3,690
0
18,802
L
708
449
0
0
957
293
0
510
412
0
708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,083
Gold Earned
27,263
83
Minions Killed
116
0
Camps Cleared
0
402,265
Distance Traveled
529,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,103
1,184
31
5
0
132,795
0
L
Scylla
6,350
1,058
31
5
0
112,077
0
W
Maui
6,707
1,118
10
2
0
138,452
0
W
Morgan Le Fay
6,689
1,115
37
6
0
139,103
0
L
Surtr
6,064
1,011
21
4
0
143,356
0
L
Chiron
6,147
1,025
31
5
0
128,319
0
W
Hachiman
6,764
1,127
38
6
0
119,305
0
L
Nut
5,522
920
0
0
0
18,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role