Player Matchup

Charon
Charon
Gold V
Kootchie
Charon
Gold V
Level 147
God Stats
10W - 7L
1,561 SR
Queue Stats
51W - 40L
1,589 MMR
Party 2
Loki
Loki
Gold II
MrBojanglеs
Loki
Gold II
Level 144
God Stats
5W - 5L
1,697 SR
Queue Stats
125W - 131L
1,591 MMR
Solo
Tyr
Tyr
Silver I
Mysteriousdude14
Tyr
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,591 MMR
Solo
Thoth
Thoth
Silver I
TSNLutte
Thoth
Silver I
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,591 MMR
Solo
Anhur
Anhur
Gold III
YungManDead
Anhur
Gold III
Level 120
God Stats
1W - 2L
1,795 SR
Queue Stats
17W - 20L
1,634 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,611 SR
1,599 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,629 SR
1,601 MMR
Jing Wei
Jing Wei
Gold II
BigHaas
Jing Wei
Gold II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 248L
1,489 MMR
Party 1
Vulcan
Vulcan
Gold II
ItsDevvv9046
Vulcan
Gold II
Level 129
God Stats
9W - 4L
1,694 SR
Queue Stats
56W - 52L
1,603 MMR
Solo
Thanatos
Thanatos
Platinum V
StuWil
Thanatos
Platinum V
Level 124
God Stats
17W - 7L
1,997 SR
Queue Stats
257W - 252L
1,719 MMR
Party 1
Mulan
Mulan
Gold I
UrRealBadLul
Mulan
Gold I
Level 82
God Stats
16W - 13L
1,451 SR
Queue Stats
299W - 280L
1,578 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
mislalosytú
Sun Wukong
Gold I
Level 83
God Stats
10W - 6L
1,500 SR
Queue Stats
137W - 118L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Kootchie
Charon
10
0 / 2 / 2
7,073
442
5,525
12,217
10,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 3 / 2
8,077
505
6,434
13,573
5,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

16
2 / 0 / 0
9,884
618
6,683
12,259
15,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
TSNLutte
Thoth
13
1 / 6 / 1
7,917
495
3,101
9,604
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
0 / 3 / 0
7,970
498
10,401
13,974
5,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
Ao KuangHachimanAthenaMaman Brigitte

VS

Bans
BellonaSusanoThorRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigHaas
Jing Wei
17
1 / 0 / 2
9,140
571
4,977
9,838
3,158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
16
2 / 2 / 4
9,290
581
8,411
6,798
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
StuWil
Thanatos
16
7 / 2 / 1
9,023
564
6,886
14,426
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 5
7,969
498
13,786
14,506
10,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
mislalosytú
Sun Wukong
16
1 / 0 / 1
9,418
589
4,936
13,150
13,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
14
14
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BigHaas
Jing Wei
1
0
2
2
W
Vulcan
2
2
4
2
L
Charon
Kootchie
Charon
0
2
2
0.5
L
2
3
2
1
L
2
0
0
2
W
Thanatos
StuWil
Thanatos
7
2
1
3.75
L
Thoth
TSNLutte
Thoth
1
6
1
0.25
W
3
1
5
5.5
L
0
3
0
0
W
Sun Wukong
mislalosytú
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,144
Damage
38,996
61,627
Taken
58,718
39,580
Mitigated
35,440
22,274
Healing
29,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BigHaas
Jing Wei
4,977
3,725
0
4,104
9,838
3,158
200
1,033
8,805
0
81,300
W
Vulcan
8,411
2,560
0
633
6,798
2,880
33
3,064
3,734
65,798
1,416
L
Charon
Kootchie
Charon
5,525
1,164
0
1,682
12,217
10,284
0
3,268
8,847
23,753
0
L
6,434
1,636
0
5,270
13,573
5,373
0
1,382
12,166
0
73,781
L
6,683
1,108
0
8,126
12,259
15,255
0
490
10,703
0
85,282
W
Thanatos
StuWil
Thanatos
6,886
3,009
0
14,831
14,426
5,806
0
702
13,646
0
74,644
L
Thoth
TSNLutte
Thoth
3,101
141
0
500
9,604
3,652
96
2,680
6,731
64,638
1,680
W
13,786
2,773
0
4,864
14,506
10,070
0
3,803
10,703
0
65,597
L
10,401
6,503
0
6,696
13,974
5,016
0
0
13,974
0
75,302
W
Sun Wukong
mislalosytú
Sun Wukong
4,936
726
0
4,631
13,150
13,526
0
0
12,374
0
78,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,921
Gold Earned
44,840
537
Minions Killed
581
0
Camps Cleared
0
1,592,765
Distance Traveled
1,759,729
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,140
571
145
9
0
326,489
3
W
Vulcan
9,290
581
125
8
0
334,317
8
L
Charon
7,073
442
37
2
0
332,562
5
L
Loki
8,077
505
101
6
0
364,706
4
L
Tyr
9,884
618
164
10
0
327,427
5
W
Thanatos
9,023
564
104
7
0
383,127
3
L
Thoth
7,917
495
120
8
0
298,245
0
W
Mulan
7,969
498
66
4
0
367,596
1
L
Anhur
7,970
498
115
7
0
269,825
2
W
Sun Wukong
9,418
589
141
9
0
348,200
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role