Player Matchup

Kuzenbo
Kuzenbo
HughJanusQC69
Kuzenbo
Level 94
God Stats
3W - 0L
1,732 SR
Queue Stats
68W - 8L
1,993 Elo+
Party 1
Cernunnos
Cernunnos
MonkeyLoot4bread
Cernunnos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 11L
1,794 Elo+
Party 1
Mulan
Mulan
kosreaper
Mulan
Level 26
God Stats
20W - 5L
1,741 SR
Queue Stats
153W - 34L
1,831 Elo+
Party 1
Cabrakan
Cabrakan
namechanged8739
Cabrakan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 2L
1,868 Elo+
Party 1
Team Averages
Level 38
1,618 SR
1,872 Elo+

VS

Team Averages
Level 47
1,642 SR
1,430 Elo+
Persephone
Persephone
D 4201966
Persephone
Level 8
God Stats
0W - 1L
1,713 SR
Queue Stats
18W - 22L
1,625 Elo+
Solo
Nut
Nut
HenKingTai
Nut
Level 142
God Stats
12W - 6L
1,854 SR
Queue Stats
34W - 21L
1,671 Elo+
Party 2
Hachiman
Hachiman
IAMBVRKE
Hachiman
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,210 Elo+
Party 2
Bastet
Bastet
xenoscythe2413
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
6 / 1 / 7
10,004
1,000
8,285
10,418
12,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
17
4 / 1 / 6
10,619
1,062
10,510
9,061
4,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
kosreaper
Mulan
17
5 / 1 / 9
10,309
1,031
6,478
7,217
7,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
18
6 / 1 / 7
10,758
1,076
11,005
9,500
7,446
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
D 4201966
Persephone
15
1 / 5 / 0
9,192
919
8,124
11,063
7,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 5 / 0
9,643
964
7,751
11,055
4,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
IAMBVRKE
Hachiman
14
0 / 5 / 2
8,620
862
3,000
8,974
3,854
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 6 / 0
7,873
787
3,425
9,793
3,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
21
Kills
4
4
Deaths
21
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
D 4201966
Persephone
1
5
0
0.2
L
3
5
0
0.6
W
Kuzenbo
6
1
7
9.5
L
Hachiman
IAMBVRKE
Hachiman
0
5
2
0.2
W
Cernunnos
4
1
6
7
W
Mulan
kosreaper
Mulan
5
1
9
9.5
W
Cabrakan
6
1
7
9.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,278
Damage
22,300
36,196
Taken
40,885
32,346
Mitigated
19,641
8,126
Healing
5,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
D 4201966
Persephone
8,124
461
0
1,036
11,063
7,023
0
5,934
4,743
26,387
0
L
7,751
5,039
0
2,415
11,055
4,882
0
4,704
6,118
0
29,481
W
Kuzenbo
8,285
2,589
0
1,400
10,418
12,524
289
2,467
7,951
17,005
0
L
Hachiman
IAMBVRKE
Hachiman
3,000
1,561
0
611
8,974
3,854
316
3,695
4,816
0
11,030
W
Cernunnos
10,510
5,539
0
1,242
9,061
4,668
1,899
1,381
7,680
0
39,931
W
Mulan
kosreaper
Mulan
6,478
1,142
0
2,268
7,217
7,708
403
1,194
6,023
0
15,242
W
Cabrakan
11,005
1,232
0
3,216
9,500
7,446
425
3,082
6,418
37,760
0
L
3,425
1,001
0
1,033
9,793
3,882
0
4,207
5,297
0
8,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,690
Gold Earned
35,328
186
Minions Killed
125
0
Camps Cleared
0
800,768
Distance Traveled
590,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,192
919
44
4
0
179,123
0
L
Nut
9,643
964
47
5
0
128,189
0
W
Kuzenbo
10,004
1,000
25
3
0
210,857
0
L
Hachiman
8,620
862
24
2
0
160,873
0
W
Cernunnos
10,619
1,062
80
8
0
179,261
0
W
Mulan
10,309
1,031
16
2
0
226,003
0
W
Cabrakan
10,758
1,076
65
7
0
184,647
0
L
Bastet
7,873
787
10
1
0
122,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role