Player Matchup

Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
EthanB123
Susano
Level 148
God Stats
2W - 0L
1,725 SR
Queue Stats
368W - 360L
1,502 Elo+
Party 2
Horus
Horus
Geycom
Horus
Level 124
God Stats
17W - 5L
1,681 SR
Queue Stats
30W - 19L
1,533 Elo+
Party 1
Neith
Neith
SLmain
Neith
Level 44
God Stats
8W - 2L
1,814 SR
Queue Stats
10W - 2L
1,779 Elo+
Party 1
Yu Huang
Yu Huang
xAR-AMx
Yu Huang
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 62L
1,440 Elo+
Solo
Team Averages
Level 122
1,644 SR
1,551 Elo+

VS

Team Averages
Level 149
1,627 SR
1,532 Elo+
Nut
Nut
MKWarWizard
Nut
Level 154
God Stats
7W - 9L
1,475 SR
Queue Stats
106W - 106L
1,504 Elo+
Solo
Thanatos
Thanatos
Pairaahdice
Thanatos
Level 109
God Stats
10W - 7L
1,700 SR
Queue Stats
67W - 60L
1,519 Elo+
Party 3
Ra
Ra
Triggashields
Ra
Level 144
God Stats
3W - 1L
1,723 SR
Queue Stats
51W - 35L
1,604 Elo+
Party 3
Hercules
Hercules
chubbyappleseed
Hercules
Level 144
God Stats
1W - 1L
1,718 SR
Queue Stats
94W - 80L
1,545 Elo+
Party 3
Sylvanus
Sylvanus
iiGoJambon
Sylvanus
Level 196
God Stats
6W - 6L
1,519 SR
Queue Stats
379W - 355L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 0 / 1
8,555
611
6,951
10,967
10,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
EthanB123
Susano
14
3 / 1 / 2
7,883
563
5,821
10,943
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Geycom
Horus
12
1 / 1 / 3
7,097
507
4,058
10,833
7,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
SLmain
Neith
12
2 / 0 / 4
7,740
553
8,460
7,673
2,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
xAR-AMx
Yu Huang
12
0 / 1 / 4
7,343
525
4,021
5,159
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,533
395
2,501
3,933
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Pairaahdice
Thanatos
12
0 / 2 / 1
6,366
455
5,758
11,000
4,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 2 / 0
6,851
489
2,683
7,433
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hercules
9
1 / 1 / 0
6,277
448
3,326
10,156
6,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
iiGoJambon
Sylvanus
12
1 / 4 / 0
6,603
472
5,329
15,915
10,966
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
10
Kills
3
3
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
1
4.5
W
Susano
EthanB123
Susano
3
1
2
4
W
Horus
Geycom
Horus
1
1
3
2.5
L
0
1
1
0.5
L
Thanatos
Pairaahdice
Thanatos
0
2
1
0.25
W
Neith
SLmain
Neith
2
0
4
4
L
1
2
0
0.5
L
Hercules
1
1
0
1
L
Sylvanus
iiGoJambon
Sylvanus
1
4
0
0.25
W
Yu Huang
xAR-AMx
Yu Huang
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,311
Damage
19,597
45,575
Taken
48,437
27,623
Mitigated
26,814
16,976
Healing
21,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,951
2,467
0
5,027
10,967
10,580
485
4,466
6,501
0
53,265
W
Susano
EthanB123
Susano
5,821
1,106
0
5,109
10,943
4,550
0
1,128
9,815
0
59,516
W
Horus
Geycom
Horus
4,058
1,745
440
3,589
10,833
7,847
594
495
10,338
0
28,062
L
2,501
1,483
0
1,061
3,933
1,056
0
0
3,829
0
30,973
L
Thanatos
Pairaahdice
Thanatos
5,758
1,140
0
7,280
11,000
4,996
0
689
10,227
0
62,682
W
Neith
SLmain
Neith
8,460
2,991
0
1,811
7,673
2,902
2,899
1,123
6,550
0
59,604
L
2,683
196
265
1,916
7,433
3,079
0
2,254
5,134
59,681
2,573
L
Hercules
3,326
384
0
3,769
10,156
6,717
0
577
9,427
0
16,079
L
Sylvanus
iiGoJambon
Sylvanus
5,329
1,047
444
6,775
15,915
10,966
0
501
15,414
43,202
5,970
W
Yu Huang
xAR-AMx
Yu Huang
4,021
232
0
1,000
5,159
1,744
300
1,222
3,937
47,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,618
Gold Earned
31,630
394
Minions Killed
386
0
Camps Cleared
0
1,362,519
Distance Traveled
1,322,882
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,555
611
90
6
0
252,228
0
W
Susano
7,883
563
100
7
0
311,430
0
W
Horus
7,097
507
41
3
0
307,244
0
L
Nut
5,533
395
56
4
0
253,383
2
L
Thanatos
6,366
455
103
7
0
294,497
0
W
Neith
7,740
553
87
6
0
236,448
0
L
Ra
6,851
489
119
9
0
283,399
0
L
Hercules
6,277
448
19
1
0
279,197
4
L
Sylvanus
6,603
472
89
6
0
212,406
0
W
Yu Huang
7,343
525
76
5
0
255,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role