Player Matchup

Izanami
Izanami
GoHTitan
Izanami
Level 26
God Stats
3W - 0L
1,712 SR
Queue Stats
95W - 84L
1,639 Elo+
Party 2
Vulcan
Vulcan
LongestAde
Vulcan
Level 30
God Stats
13W - 14L
1,291 SR
Queue Stats
36W - 52L
1,288 Elo+
Solo
Surtr
Surtr
WsKPhoenixx
Surtr
Level 62
God Stats
5W - 5L
1,363 SR
Queue Stats
146W - 125L
1,515 Elo+
Party 2
Da Ji
Da Ji
iTz23azy1215
Da Ji
Level 39
God Stats
2W - 3L
1,301 SR
Queue Stats
25W - 22L
1,450 Elo+
Solo
Chang'e
Chang'e
sonosheMclareN
Chang'e
Level 46
God Stats
1W - 3L
1,639 SR
Queue Stats
94W - 119L
1,323 Elo+
Solo
Team Averages
Level 41
1,461 SR
1,443 Elo+

VS

Team Averages
Level 42
1,531 SR
1,438 Elo+
Vulcan
Vulcan
Dhurible
Vulcan
Level 44
God Stats
2W - 3L
1,586 SR
Queue Stats
52W - 49L
1,460 Elo+
Party 1
Arachne
Arachne
ImmaGetUrToe
Arachne
Level 3
God Stats
3W - 2L
1,551 SR
Queue Stats
4W - 4L
1,351 Elo+
Party 1
Vamana
Vamana
Keeeeeeefer
Vamana
Level 37
God Stats
16W - 9L
1,516 SR
Queue Stats
227W - 215L
1,457 Elo+
Solo
Bake Kujira
Bake Kujira
SettoKiirby
Bake Kujira
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,460 Elo+
Party 3
Hachiman
Hachiman
ShinzoF2P
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GoHTitan
Izanami
12
3 / 2 / 5
7,964
531
11,324
10,246
3,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
LongestAde
Vulcan
12
1 / 2 / 3
7,207
480
4,580
10,171
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 2 / 1
9,037
602
11,913
11,315
8,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
4 / 3 / 1
7,250
483
5,275
12,404
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 6
7,895
526
6,298
12,452
7,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dhurible
Vulcan
11
1 / 5 / 2
6,612
441
9,847
7,904
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
ImmaGetUrToe
Arachne
14
5 / 1 / 1
7,910
527
4,518
12,607
6,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vamana
13
1 / 3 / 1
7,301
487
4,587
11,994
12,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
SettoKiirby
Bake Kujira
11
1 / 3 / 3
7,088
473
5,057
14,084
10,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
ShinzoF2P
Hachiman
10
0 / 5 / 0
5,807
387
6,442
10,857
3,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
17
Kills
8
9
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Dhurible
Vulcan
1
5
2
0.4
W
Izanami
GoHTitan
Izanami
3
2
5
2.75
L
Arachne
ImmaGetUrToe
Arachne
5
1
1
5.5
L
Vamana
1
3
1
0.5
W
Vulcan
LongestAde
Vulcan
1
2
3
1.25
L
Bake Kujira
SettoKiirby
Bake Kujira
1
3
3
0.83
L
Hachiman
ShinzoF2P
Hachiman
0
5
0
0
W
6
2
1
3.25
W
4
3
1
1.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,390
Damage
30,451
56,588
Taken
57,446
29,004
Mitigated
36,522
20,599
Healing
11,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Dhurible
Vulcan
9,847
5,107
0
114
7,904
3,075
0
4,004
3,900
50,620
0
W
Izanami
GoHTitan
Izanami
11,324
7,430
0
1,425
10,246
3,826
2,730
2,619
7,607
0
52,068
L
Arachne
ImmaGetUrToe
Arachne
4,518
3,397
0
4,534
12,607
6,250
0
616
11,894
0
56,540
L
Vamana
4,587
2,595
0
1,742
11,994
12,488
0
318
10,933
0
52,672
W
Vulcan
LongestAde
Vulcan
4,580
2,108
0
1,220
10,171
3,673
330
6,470
3,476
39,682
2,060
L
Bake Kujira
SettoKiirby
Bake Kujira
5,057
2,148
0
2,483
14,084
10,819
0
3,995
10,045
32,933
0
L
Hachiman
ShinzoF2P
Hachiman
6,442
4,642
0
2,359
10,857
3,890
0
2,412
8,185
0
36,142
W
11,913
4,995
0
2,549
11,315
8,869
213
1,020
10,295
891
54,774
W
5,275
847
0
4,186
12,404
5,301
0
990
11,337
0
49,787
W
6,298
470
3,324
7,895
12,452
7,335
320
3,395
8,969
44,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,353
Gold Earned
34,718
382
Minions Killed
354
0
Camps Cleared
0
1,489,401
Distance Traveled
1,344,145
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,612
441
83
6
0
270,291
2
W
Izanami
7,964
531
85
6
0
274,865
0
L
Arachne
7,910
527
87
6
0
266,234
1
L
Vamana
7,301
487
88
6
0
253,425
2
W
Vulcan
7,207
480
63
4
0
299,807
2
L
Bake Kujira
7,088
473
39
3
0
306,667
5
L
Hachiman
5,807
387
57
4
0
247,528
0
W
Surtr
9,037
602
86
6
0
305,078
0
W
Da Ji
7,250
483
73
5
0
319,850
0
W
Chang'e
7,895
526
75
5
0
289,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role