Player Matchup

Kukulkan
Kukulkan
HSOJ_Buckets13
Kukulkan
Level 8
God Stats
6W - 15L
1,214 SR
Queue Stats
7W - 17L
1,208 Elo+
Party 1
Tyr
Tyr
PHRANXz_GAMINg
Tyr
Level 87
God Stats
0W - 2L
1,191 SR
Queue Stats
34W - 40L
1,374 Elo+
Party 1
Nut
Nut
iEcho-8A-
Nut
Level 109
God Stats
1W - 3L
1,234 SR
Queue Stats
41W - 44L
1,419 Elo+
Party 1
Team Averages
Level 68
1,213 SR
1,334 Elo+

VS

Team Averages
Level 104
1,472 SR
1,418 Elo+
Nemesis
Nemesis
Jessnastyy6636
Nemesis
Level 124
God Stats
2W - 1L
1,471 SR
Queue Stats
62W - 61L
1,380 Elo+
Solo
Achilles
Achilles
Jewish_45_Bear
Achilles
Level 82
God Stats
8W - 8L
1,501 SR
Queue Stats
167W - 197L
1,392 Elo+
Solo
Yu Huang
Yu Huang
coloureddaze
Yu Huang
Level 107
God Stats
7W - 14L
1,445 SR
Queue Stats
562W - 582L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 1 / 1
6,858
623
4,331
5,645
1,999
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 0
6,680
607
5,826
12,097
10,006
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 0
6,506
591
4,478
8,332
2,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,248
659
4,131
9,015
6,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
12
1 / 0 / 2
7,347
668
7,665
10,528
11,393
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
coloureddaze
Yu Huang
14
3 / 0 / 1
8,160
742
8,471
4,091
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
1
1
0.5
W
0
1
1
0.5
W
Achilles
1
0
2
2
L
1
1
0
1
W
Yu Huang
coloureddaze
Yu Huang
3
0
1
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,635
Damage
20,267
26,074
Taken
23,634
14,984
Mitigated
20,024
1,115
Healing
2,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,331
750
0
251
5,645
1,999
0
1,165
4,330
22,021
0
W
4,131
801
0
906
9,015
6,727
0
1,211
7,792
0
27,314
W
Achilles
7,665
1,278
223
1,238
10,528
11,393
426
2,524
7,984
0
21,250
L
5,826
794
0
864
12,097
10,006
0
4,300
7,375
0
17,069
W
Yu Huang
coloureddaze
Yu Huang
8,471
1,641
0
0
4,091
1,904
259
725
3,358
32,589
0
L
4,478
1,896
0
0
8,332
2,979
0
2,348
5,882
0
21,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,044
Gold Earned
22,755
100
Minions Killed
136
0
Camps Cleared
0
607,468
Distance Traveled
613,755
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,858
623
59
5
0
187,481
2
W
Nemesis
7,248
659
45
4
0
204,901
0
W
Achilles
7,347
668
28
3
0
216,982
1
L
Tyr
6,680
607
18
2
0
222,720
2
W
Yu Huang
8,160
742
63
6
0
191,872
0
L
Nut
6,506
591
23
2
0
197,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role