Player Matchup

Thoth
Thoth
Fudolok
Thoth
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,452 Elo+
Party 2
Hachiman
Hachiman
Haidog
Hachiman
Level 5
God Stats
2W - 2L
1,209 SR
Queue Stats
3W - 3L
1,317 Elo+
Party 2
Tyr
Tyr
Haulani
Tyr
Level 86
God Stats
2W - 0L
1,692 SR
Queue Stats
9W - 9L
1,452 Elo+
Party 2
Team Averages
Level 59
1,467 SR
1,407 Elo+

VS

Team Averages
Level 51
1,478 SR
1,436 Elo+
Nut
Nut
Saddaddy699553
Nut
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,362 Elo+
Party 1
Cerberus
Cerberus
SketchBabe
Cerberus
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,385 Elo+
Party 1
Hades
Hades
naptown_lit317
Hades
Level 89
God Stats
4W - 5L
1,434 SR
Queue Stats
96W - 113L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Fudolok
Thoth
19
12 / 4 / 4
13,003
867
22,800
9,933
4,027
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Haidog
Hachiman
17
3 / 2 / 10
11,006
734
7,796
8,370
3,368
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
16
1 / 2 / 13
10,290
686
10,725
18,216
15,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
10,731
715
10,548
14,163
4,455
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SketchBabe
Cerberus
14
2 / 6 / 4
9,759
651
8,536
19,362
17,710
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 6 / 3
10,093
673
9,120
15,745
7,472
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
16
Kills
7
8
Deaths
16
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thoth
Fudolok
Thoth
12
4
4
3.5
W
Hachiman
Haidog
Hachiman
3
2
10
4
W
Tyr
1
2
13
3.75
L
2
4
6
1.25
L
Cerberus
SketchBabe
Cerberus
2
6
4
0.67
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,321
Damage
28,204
36,519
Taken
49,270
22,408
Mitigated
29,637
3,156
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Fudolok
Thoth
22,800
2,023
0
472
9,933
4,027
943
3,825
6,076
84,878
678
W
Hachiman
Haidog
Hachiman
7,796
7,032
0
434
8,370
3,368
1,459
3,931
4,407
0
25,241
W
Tyr
10,725
1,132
0
2,250
18,216
15,013
288
9,372
8,828
0
27,149
L
10,548
6,197
290
3,793
14,163
4,455
264
7,505
6,500
0
48,841
L
Cerberus
SketchBabe
Cerberus
8,536
300
450
3,282
19,362
17,710
0
8,565
10,203
25,702
0
L
9,120
426
244
1,942
15,745
7,472
270
6,755
8,640
29,613
984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,299
Gold Earned
30,583
191
Minions Killed
177
0
Camps Cleared
0
802,088
Distance Traveled
711,640
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,003
867
118
8
0
268,557
0
W
Hachiman
11,006
734
44
3
0
248,058
0
W
Tyr
10,290
686
29
2
0
285,473
0
L
Nut
10,731
715
79
5
0
238,626
0
L
Cerberus
9,759
651
61
4
0
251,237
8
L
Hades
10,093
673
37
2
0
221,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role