Player Matchup

Ratatoskr
Ratatoskr
Deroxky
Ratatoskr
Level 142
God Stats
3W - 0L
1,736 SR
Queue Stats
45W - 26L
1,599 Elo+
Party 1
Susano
Susano
DrWonkenstein
Susano
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 43L
1,606 Elo+
Party 1
Raijin
Raijin
PDOaksColby
Raijin
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 26L
1,438 Elo+
Party 1
Charon
Charon
RaMuzenKõng
Charon
Level 100
God Stats
5W - 0L
1,880 SR
Queue Stats
19W - 9L
1,625 Elo+
Party 1
Chernobog
Chernobog
Slankyy
Chernobog
Level 142
God Stats
4W - 0L
1,296 SR
Queue Stats
88W - 77L
1,551 Elo+
Party 1
Team Averages
Level 123
1,583 SR
1,564 Elo+

VS

Team Averages
Level 139
1,569 SR
1,534 Elo+
Zhong Kui
Zhong Kui
Codge-23
Zhong Kui
Level 159
God Stats
4W - 4L
1,585 SR
Queue Stats
115W - 110L
1,547 Elo+
Party 2
Gilgamesh
Gilgamesh
RocketReedo
Gilgamesh
Level 240
God Stats
1W - 2L
1,704 SR
Queue Stats
81W - 92L
1,543 Elo+
Party 2
Awilix
Awilix
Samuel_Messi10
Awilix
Level 105
God Stats
32W - 18L
1,573 SR
Queue Stats
62W - 46L
1,598 Elo+
Party 2
Cerberus
Cerberus
SiriusBat7123
Cerberus
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 31L
1,365 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZireaelXV
Morgan Le Fay
Level 159
God Stats
3W - 5L
1,484 SR
Queue Stats
118W - 106L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Deroxky
Ratatoskr
18
3 / 3 / 4
11,315
629
13,729
17,210
12,161
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
5 / 2 / 4
9,936
552
13,550
16,821
8,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Raijin
15
0 / 2 / 6
8,362
465
5,921
10,319
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
16
2 / 0 / 12
10,411
578
11,155
14,122
14,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Slankyy
Chernobog
19
6 / 0 / 2
11,716
651
15,842
14,467
6,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Codge-23
Zhong Kui
17
1 / 3 / 1
9,143
508
8,400
13,337
9,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
RocketReedo
Gilgamesh
17
2 / 3 / 2
9,842
547
13,276
21,516
16,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 5 / 1
8,157
453
6,142
16,534
7,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
SiriusBat7123
Cerberus
13
0 / 3 / 2
8,240
458
5,775
17,619
16,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Morgan Le Fay
ZireaelXV
Morgan Le Fay
16
2 / 2 / 1
9,417
523
10,516
11,628
8,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
7
7
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Codge-23
Zhong Kui
1
3
1
0.5
W
Ratatoskr
Deroxky
Ratatoskr
3
3
4
1.67
W
5
2
4
3.5
W
Raijin
0
2
6
1.5
W
Charon
2
0
12
8
L
Gilgamesh
RocketReedo
Gilgamesh
2
3
2
1
L
2
5
1
0.5
L
Cerberus
SiriusBat7123
Cerberus
0
3
2
0.33
W
Chernobog
Slankyy
Chernobog
6
0
2
7
L
Morgan Le Fay
ZireaelXV
Morgan Le Fay
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,197
Damage
44,109
72,939
Taken
80,634
46,548
Mitigated
59,302
23,535
Healing
17,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Codge-23
Zhong Kui
8,400
1,788
0
4,870
13,337
9,629
0
1,479
11,858
80,567
19,760
W
Ratatoskr
Deroxky
Ratatoskr
13,729
3,531
0
5,253
17,210
12,161
471
2,422
14,027
0
103,146
W
13,550
4,502
0
7,565
16,821
8,117
0
5,744
10,801
0
93,388
W
Raijin
5,921
682
0
579
10,319
4,710
0
4,245
5,887
57,079
0
W
Charon
11,155
1,420
0
2,447
14,122
14,877
0
5,623
7,880
41,127
3,125
L
Gilgamesh
RocketReedo
Gilgamesh
13,276
3,805
0
4,303
21,516
16,952
0
1,357
20,159
6,203
80,225
L
6,142
2,208
0
1,309
16,534
7,523
0
4,285
12,249
0
71,014
L
Cerberus
SiriusBat7123
Cerberus
5,775
483
0
4,552
17,619
16,853
0
5,449
12,170
41,190
0
W
Chernobog
Slankyy
Chernobog
15,842
12,796
0
7,691
14,467
6,683
264
7,198
7,149
0
130,874
L
Morgan Le Fay
ZireaelXV
Morgan Le Fay
10,516
410
0
2,652
11,628
8,345
0
4,478
7,150
81,381
2,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,740
Gold Earned
44,799
658
Minions Killed
601
0
Camps Cleared
0
1,851,747
Distance Traveled
1,878,696
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,143
508
167
9
0
363,423
3
W
Ratatoskr
11,315
629
180
10
0
335,876
0
W
Susano
9,936
552
128
7
0
436,621
1
W
Raijin
8,362
465
108
6
0
338,086
2
W
Charon
10,411
578
39
2
0
413,831
5
L
Gilgamesh
9,842
547
130
7
0
365,012
5
L
Awilix
8,157
453
88
5
0
416,076
0
L
Cerberus
8,240
458
66
4
0
367,695
4
W
Chernobog
11,716
651
203
11
0
327,333
3
L
Morgan Le Fay
9,417
523
150
8
0
366,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role