Player Matchup

Nemesis
Nemesis
IcedStarfish831
Nemesis
Level 138
God Stats
4W - 2L
1,117 SR
Queue Stats
61W - 47L
1,580 Elo+
Party 1
Agni
Agni
MästerKiller
Agni
Level 139
God Stats
3W - 6L
1,633 SR
Queue Stats
72W - 62L
1,613 Elo+
Solo
Loki
Loki
Zwembadje
Loki
Level 102
God Stats
5W - 5L
1,516 SR
Queue Stats
11W - 13L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
footieowen
Morgan Le Fay
Level 106
God Stats
0W - 1L
1,354 SR
Queue Stats
58W - 36L
1,645 Elo+
Party 1
Apollo
Apollo
hotdogbro64
Apollo
Level 105
God Stats
3W - 3L
1,515 SR
Queue Stats
31W - 21L
1,648 Elo+
Party 1
Team Averages
Level 118
1,427 SR
1,588 Elo+

VS

Team Averages
Level 91
1,676 SR
1,585 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
KILLEBEAN
King Arthur
Level 68
God Stats
3W - 2L
1,587 SR
Queue Stats
89W - 68L
1,633 Elo+
Party 2
Thanatos
Thanatos
SmellmyHoney
Thanatos
Level 55
God Stats
13W - 3L
1,953 SR
Queue Stats
94W - 92L
1,592 Elo+
Party 2
Nu Wa
Nu Wa
TimoGr
Nu Wa
Level 161
God Stats
7W - 4L
1,788 SR
Queue Stats
481W - 462L
1,599 Elo+
Party 2
Sylvanus
Sylvanus
kikomeuu
Sylvanus
Level 14
God Stats
3W - 2L
1,552 SR
Queue Stats
32W - 22L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,751
482
6,224
11,030
4,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 2 / 0
8,735
624
10,654
11,815
4,906
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Loki
13
3 / 3 / 5
7,315
523
5,792
13,544
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Morgan Le Fay
footieowen
Morgan Le Fay
13
3 / 4 / 3
7,609
544
7,354
8,273
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
11
2 / 3 / 2
6,722
480
7,516
9,611
4,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 1 / 5
7,989
571
5,140
10,239
4,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
KILLEBEAN
King Arthur
13
0 / 3 / 2
7,360
526
6,241
16,228
13,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
SmellmyHoney
Thanatos
16
9 / 2 / 2
8,453
604
13,417
13,509
5,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
TimoGr
Nu Wa
13
0 / 4 / 6
6,860
490
4,824
7,594
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sylvanus
kikomeuu
Sylvanus
13
6 / 1 / 3
7,752
554
7,361
11,123
8,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
11
Kills
16
16
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
1
5
3.5
L
0
4
0
0
W
King Arthur
KILLEBEAN
King Arthur
0
3
2
0.33
L
3
2
0
1.5
W
Thanatos
SmellmyHoney
Thanatos
9
2
2
5
W
Nu Wa
TimoGr
Nu Wa
0
4
6
0.75
L
Loki
3
3
5
1.83
L
Morgan Le Fay
footieowen
Morgan Le Fay
3
4
3
1.13
L
Apollo
2
3
2
1
W
Sylvanus
kikomeuu
Sylvanus
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,540
Damage
36,983
54,273
Taken
58,693
21,419
Mitigated
34,729
15,985
Healing
25,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,140
3,793
0
3,821
10,239
4,313
0
195
10,042
0
61,902
L
6,224
2,861
0
1,931
11,030
4,560
0
2,153
8,877
0
42,583
W
King Arthur
KILLEBEAN
King Arthur
6,241
365
0
3,700
16,228
13,295
87
9,773
6,455
0
61,065
L
10,654
1,460
0
6,134
11,815
4,906
0
256
11,559
72,938
2,359
W
Thanatos
SmellmyHoney
Thanatos
13,417
3,570
0
13,216
13,509
5,979
0
2,131
11,327
0
58,543
W
Nu Wa
TimoGr
Nu Wa
4,824
1,398
0
456
7,594
2,689
0
2,205
5,378
53,790
0
L
Loki
5,792
1,334
0
5,618
13,544
4,346
0
2,596
10,948
0
55,679
L
Morgan Le Fay
footieowen
Morgan Le Fay
7,354
99
0
328
8,273
3,104
408
2,992
5,281
53,823
2,301
L
Apollo
7,516
3,936
0
1,974
9,611
4,503
1,288
3,535
6,076
0
42,405
W
Sylvanus
kikomeuu
Sylvanus
7,361
2,220
833
3,243
11,123
8,453
0
2,699
8,356
29,611
12,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,132
Gold Earned
38,414
448
Minions Killed
464
0
Camps Cleared
0
1,355,249
Distance Traveled
1,424,964
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,989
571
113
8
0
266,300
2
L
Nemesis
6,751
482
78
6
0
290,245
6
W
King Arthur
7,360
526
108
8
0
276,558
0
L
Agni
8,735
624
123
9
0
250,926
0
W
Thanatos
8,453
604
75
5
0
355,593
6
W
Nu Wa
6,860
490
98
7
0
247,159
1
L
Loki
7,315
523
95
7
0
284,053
0
L
Morgan Le Fay
7,609
544
105
8
0
261,576
0
L
Apollo
6,722
480
47
3
0
268,449
0
W
Sylvanus
7,752
554
70
5
0
279,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role