Player Matchup

Anhur
Anhur
AfriKanz
Anhur
Level 105
God Stats
1W - 3L
1,372 SR
Queue Stats
24W - 30L
1,545 Elo+
Party 1
Janus
Janus
DRivera_13
Janus
Level 154
God Stats
2W - 1L
1,857 SR
Queue Stats
111W - 102L
1,569 Elo+
Solo
Maman Brigitte
Maman Brigitte
ITsgrey
Maman Brigitte
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
69W - 78L
1,487 Elo+
Solo
Bastet
Bastet
Luminiferous
Bastet
Level 127
God Stats
1W - 1L
1,805 SR
Queue Stats
103W - 86L
1,603 Elo+
Party 1
Neith
Neith
willywillywilly
Neith
Level 61
God Stats
4W - 4L
1,500 SR
Queue Stats
91W - 80L
1,582 Elo+
Party 1
Team Averages
Level 119
1,607 SR
1,557 Elo+

VS

Team Averages
Level 117
1,429 SR
1,551 Elo+
Scylla
Scylla
IIYaBoiJonny
Scylla
Level 88
God Stats
5W - 1L
1,726 SR
Queue Stats
242W - 220L
1,502 Elo+
Party 2
Cerberus
Cerberus
MP3ME
Cerberus
Level 103
God Stats
5W - 8L
1,386 SR
Queue Stats
297W - 263L
1,532 Elo+
Party 2
Nut
Nut
MrUntoutchable
Nut
Level 158
God Stats
9W - 13L
1,529 SR
Queue Stats
101W - 85L
1,572 Elo+
Solo
Fenrir
Fenrir
jubbliesftw
Fenrir
Level 83
God Stats
1W - 5L
1,350 SR
Queue Stats
592W - 485L
1,602 Elo+
Solo
Surtr
Surtr
mommarhonda281
Surtr
Level 152
God Stats
2W - 6L
1,154 SR
Queue Stats
379W - 358L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AfriKanz
Anhur
15
1 / 5 / 6
8,657
541
6,697
12,345
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
15
1 / 2 / 1
8,424
527
4,337
9,241
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maman Brigitte
ITsgrey
Maman Brigitte
13
1 / 5 / 2
7,660
479
4,612
12,605
3,871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
16
8 / 3 / 3
9,155
572
15,351
18,444
7,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 3 / 4
7,743
484
9,860
11,905
7,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 1 / 4
9,151
572
5,632
6,951
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
MP3ME
Cerberus
13
4 / 5 / 8
8,818
551
7,569
18,138
15,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 5 / 3
8,737
546
10,294
14,498
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
5 / 3 / 3
10,081
630
13,203
16,238
13,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 1 / 4
8,422
526
7,806
14,716
7,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
15
Kills
18
18
Deaths
15
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
AfriKanz
Anhur
1
5
6
0.8
L
Janus
1
2
1
0.75
W
Scylla
3
1
4
5
L
Maman Brigitte
ITsgrey
Maman Brigitte
1
5
2
0.4
L
Bastet
8
3
3
3.17
W
Cerberus
MP3ME
Cerberus
4
5
8
1.6
W
3
5
3
0.9
W
Fenrir
5
3
3
2.17
W
3
1
4
5
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,857
Damage
44,504
64,540
Taken
70,541
25,936
Mitigated
44,072
18,798
Healing
23,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AfriKanz
Anhur
6,697
2,552
0
1,567
12,345
3,791
211
3,726
8,619
0
65,622
L
Janus
4,337
35
0
3,344
9,241
3,208
43
2,863
6,327
65,164
2,044
W
Scylla
5,632
631
0
625
6,951
2,468
0
1,235
5,617
76,969
2,533
L
Maman Brigitte
ITsgrey
Maman Brigitte
4,612
418
0
3,243
12,605
3,871
0
1,125
10,901
33,501
1,846
L
Bastet
15,351
5,445
0
8,122
18,444
7,454
0
3,567
14,623
0
71,575
W
Cerberus
MP3ME
Cerberus
7,569
641
1,773
3,948
18,138
15,945
0
1,069
17,047
28,077
0
W
10,294
6,599
0
4,475
14,498
4,935
406
1,645
12,817
0
67,926
W
Fenrir
13,203
2,984
0
4,682
16,238
13,367
0
4,173
12,062
291
76,532
W
7,806
2,846
0
7,518
14,716
7,357
186
790
13,845
4,553
55,138
L
9,860
2,801
0
2,522
11,905
7,612
0
3,080
8,773
0
37,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,639
Gold Earned
45,209
437
Minions Killed
524
0
Camps Cleared
0
1,598,180
Distance Traveled
1,607,212
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,657
541
106
7
0
307,648
2
L
Janus
8,424
527
134
8
0
292,832
3
W
Scylla
9,151
572
136
9
0
334,711
1
L
Maman Brigitte
7,660
479
55
3
0
296,137
0
L
Bastet
9,155
572
95
6
0
401,504
6
W
Cerberus
8,818
551
54
3
0
329,907
2
W
Nut
8,737
546
123
8
0
279,006
5
W
Fenrir
10,081
630
115
7
0
300,848
4
W
Surtr
8,422
526
96
6
0
362,740
1
L
Neith
7,743
484
47
3
0
300,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role