Player Matchup

Agni
Agni
Gold V
Hennkey
Agni
Gold V
Level 63
God Stats
17W - 17L
1,768 SR
Queue Stats
234W - 229L
1,632 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold II
Hypenotics
Cu Chulainn
Gold II
Level 178
God Stats
2W - 0L
1,313 SR
Queue Stats
56W - 46L
1,597 MMR
Party 1
Jing Wei
Jing Wei
Silver I
NiqqleBack
Jing Wei
Silver I
Level 145
God Stats
8W - 5L
1,500 SR
Queue Stats
207W - 200L
1,540 MMR
Party 3
Geb
Geb
Gold II
Stu The Geezer
Geb
Gold II
Level 158
God Stats
3W - 2L
1,736 SR
Queue Stats
124W - 130L
1,569 MMR
Party 1
Thanatos
Thanatos
Silver I
kyirin67
Thanatos
Silver I
Level 201
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 4L
1,639 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,563 SR
1,595 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,658 SR
1,579 MMR
Vamana
Vamana
Gold III
 
Vamana
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold I
FrostSigner
Atlas
Gold I
Level 148
God Stats
9W - 7L
1,658 SR
Queue Stats
99W - 103L
1,667 MMR
Party 2
Anhur
Anhur
Gold IV
Lucker37
Anhur
Gold IV
Level 217
God Stats
3W - 3L
1,500 SR
Queue Stats
314W - 305L
1,635 MMR
Solo
Odin
Odin
Gold IV
NachCrashD
Odin
Gold IV
Level 109
God Stats
3W - 2L
1,975 SR
Queue Stats
63W - 53L
1,568 MMR
Solo
Yemoja
Yemoja
Gold IV
SolarSigner
Yemoja
Gold IV
Level 137
God Stats
2W - 2L
1,659 SR
Queue Stats
77W - 81L
1,524 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Hennkey
Agni
12
0 / 1 / 2
7,214
555
4,946
6,299
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Hypenotics
Cu Chulainn
14
2 / 1 / 2
8,466
651
9,396
10,189
8,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
NiqqleBack
Jing Wei
16
3 / 0 / 1
9,096
700
4,281
6,630
2,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 1 / 4
6,735
518
5,610
9,781
7,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
kyirin67
Thanatos
14
4 / 1 / 3
7,951
612
5,230
11,611
5,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Morgan Le FayBake KujiraKukulkan

VS

Bans
Ao KuangFenrirSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
2 / 0 / 0
7,118
548
2,822
10,063
4,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 3 / 2
6,676
514
7,175
10,110
4,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Lucker37
Anhur
9
0 / 3 / 0
5,612
432
2,451
6,418
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 2
6,710
516
3,066
9,745
8,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
10
0 / 1 / 2
6,261
482
2,038
8,595
5,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
9
Kills
3
4
Deaths
9
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
0
0
2
L
1
3
2
0.67
W
Agni
Hennkey
Agni
0
1
2
1
W
Cu Chulainn
Hypenotics
Cu Chulainn
2
1
2
3
L
Anhur
Lucker37
Anhur
0
3
0
0
L
0
2
2
0.5
W
Jing Wei
NiqqleBack
Jing Wei
3
0
1
3.5
L
Yemoja
0
1
2
1
W
0
1
4
2
W
Thanatos
kyirin67
Thanatos
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,463
Damage
17,552
44,510
Taken
44,931
26,131
Mitigated
25,823
21,958
Healing
13,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,822
1,332
0
5,803
10,063
4,676
0
1,002
8,870
0
59,024
L
7,175
895
0
590
10,110
4,916
0
4,336
5,594
45,555
3,564
W
Agni
Hennkey
Agni
4,946
123
0
500
6,299
2,253
141
2,593
3,439
51,972
0
W
Cu Chulainn
Hypenotics
Cu Chulainn
9,396
1,374
0
2,773
10,189
8,887
40
189
9,960
449
73,343
L
Anhur
Lucker37
Anhur
2,451
1,558
0
1,199
6,418
2,051
0
557
5,861
0
28,116
L
3,066
388
0
960
9,745
8,819
0
56
8,872
0
48,258
W
Jing Wei
NiqqleBack
Jing Wei
4,281
3,690
0
3,107
6,630
2,428
3,175
974
5,633
0
79,588
L
Yemoja
2,038
327
2,438
2,141
8,595
5,361
0
4,292
4,132
12,761
3,620
W
5,610
360
0
1,574
9,781
7,531
25
2,699
6,927
21,259
0
W
Thanatos
kyirin67
Thanatos
5,230
1,423
0
14,004
11,611
5,032
0
1,401
10,095
0
61,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,462
Gold Earned
32,377
477
Minions Killed
398
0
Camps Cleared
0
1,418,167
Distance Traveled
1,226,973
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,118
548
108
8
0
319,149
2
L
Atlas
6,676
514
110
8
0
279,613
1
W
Agni
7,214
555
105
8
0
284,933
4
W
Cu Chulainn
8,466
651
120
9
0
238,088
0
L
Anhur
5,612
432
58
4
0
134,627
0
L
Odin
6,710
516
99
8
0
249,426
3
W
Jing Wei
9,096
700
143
11
0
252,668
4
L
Yemoja
6,261
482
23
2
0
244,158
4
W
Geb
6,735
518
8
1
0
317,186
0
W
Thanatos
7,951
612
101
8
0
325,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role