Player Matchup

Merlin
Merlin
BigHoss_Inbound
Merlin
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
McRawdoggN
Baron Samedi
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
lizdkvng17
Kukulkan
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,500 Elo+

VS

Team Averages
Level 96
1,589 SR
1,456 Elo+
Neith
Neith
AdamantiumArrow
Neith
Level 68
God Stats
7W - 7L
1,623 SR
Queue Stats
46W - 44L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Keegacopia
Cthulhu
Level 101
God Stats
2W - 2L
1,472 SR
Queue Stats
25W - 34L
1,459 Elo+
Solo
Hades
Hades
Star3scr3am
Hades
Level 119
God Stats
29W - 27L
1,671 SR
Queue Stats
673W - 756L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,399
640
4,061
8,299
2,579
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
McRawdoggN
Baron Samedi
11
2 / 6 / 0
6,863
686
4,089
9,281
3,573
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
lizdkvng17
Kukulkan
11
0 / 1 / 2
6,285
629
4,378
5,806
1,951
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
7,841
784
5,214
6,252
3,794
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
Keegacopia
Cthulhu
12
2 / 1 / 5
7,842
784
5,841
9,723
8,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 2 / 4
7,928
793
9,933
9,537
4,900
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
2
Kills
10
10
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
0
3
3
0.5
W
Cthulhu
Keegacopia
Cthulhu
2
1
5
4.5
L
Baron Samedi
McRawdoggN
Baron Samedi
2
6
0
0.33
W
5
2
4
3.5
L
Kukulkan
lizdkvng17
Kukulkan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,528
Damage
20,988
23,386
Taken
25,512
8,103
Mitigated
17,507
6,778
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,214
852
0
1,523
6,252
3,794
1,153
3,418
2,834
0
26,622
L
4,061
729
153
2,108
8,299
2,579
0
4,789
3,267
15,853
0
W
Cthulhu
Keegacopia
Cthulhu
5,841
217
518
1,026
9,723
8,813
296
4,433
5,290
22,716
1,118
L
Baron Samedi
McRawdoggN
Baron Samedi
4,089
593
578
1,382
9,281
3,573
90
6,236
2,523
14,257
0
W
9,933
455
299
2,587
9,537
4,900
0
4,726
4,811
20,902
439
L
Kukulkan
lizdkvng17
Kukulkan
4,378
526
361
2,196
5,806
1,951
0
3,460
2,189
17,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,547
Gold Earned
23,611
78
Minions Killed
115
0
Camps Cleared
0
489,557
Distance Traveled
537,479
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,841
784
39
4
0
159,468
0
L
Merlin
6,399
640
31
3
0
157,982
0
W
Cthulhu
7,842
784
45
5
0
201,123
0
L
Baron Samedi
6,863
686
13
1
0
158,264
1
W
Hades
7,928
793
31
3
0
176,888
0
L
Kukulkan
6,285
629
34
3
0
173,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role