Player Matchup

Morgan Le Fay
Morgan Le Fay
Binwalk
Morgan Le Fay
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 33L
1,600 Elo+
Party 2
Nut
Nut
ExcalDreams
Nut
Level 108
God Stats
0W - 1L
1,549 SR
Queue Stats
10W - 8L
1,568 Elo+
Solo
King Arthur
King Arthur
PRUETT2
King Arthur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 83L
1,649 Elo+
Party 2
Team Averages
Level 123
1,516 SR
1,606 Elo+

VS

Team Averages
Level 123
1,643 SR
1,516 Elo+
Bacchus
Bacchus
J4M421
Bacchus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Medusa
Medusa
Riväl
Medusa
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,648 Elo+
Party 1
Ix Chel
Ix Chel
misaki28
Ix Chel
Level 90
God Stats
1W - 0L
1,930 SR
Queue Stats
8W - 11L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Binwalk
Morgan Le Fay
12
1 / 4 / 1
7,442
677
7,936
9,879
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 2
7,855
714
6,746
11,277
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
PRUETT2
King Arthur
12
1 / 5 / 0
7,378
671
8,587
15,594
15,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
J4M421
Bacchus
14
3 / 1 / 10
8,946
813
8,819
10,371
11,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Riväl
Medusa
15
8 / 0 / 4
10,104
919
16,193
12,316
5,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
misaki28
Ix Chel
14
2 / 2 / 7
8,868
806
8,245
9,202
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
13
13
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Binwalk
Morgan Le Fay
1
4
1
0.38
L
1
4
2
0.5
W
Bacchus
J4M421
Bacchus
3
1
10
8
L
King Arthur
PRUETT2
King Arthur
1
5
0
0.2
W
Medusa
Riväl
Medusa
8
0
4
10
W
Ix Chel
misaki28
Ix Chel
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,269
Damage
33,257
36,750
Taken
31,889
25,490
Mitigated
21,244
4,207
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Binwalk
Morgan Le Fay
7,936
547
0
411
9,879
4,518
0
4,492
5,153
27,904
0
L
6,746
3,516
0
2,566
11,277
5,101
0
4,426
6,401
0
32,649
W
Bacchus
J4M421
Bacchus
8,819
1,072
0
2,346
10,371
11,173
292
2,585
7,419
12,725
170
L
King Arthur
PRUETT2
King Arthur
8,587
1,268
0
1,230
15,594
15,871
0
6,739
8,227
0
23,020
W
Medusa
Riväl
Medusa
16,193
8,851
0
3,695
12,316
5,942
1,697
2,759
9,254
0
56,456
W
Ix Chel
misaki28
Ix Chel
8,245
815
939
2,702
9,202
4,129
680
2,796
6,140
30,429
1,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,675
Gold Earned
27,918
124
Minions Killed
157
0
Camps Cleared
0
613,409
Distance Traveled
667,113
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,442
677
42
4
0
213,815
5
L
Nut
7,855
714
58
5
0
177,325
0
W
Bacchus
8,946
813
15
1
0
215,636
2
L
King Arthur
7,378
671
24
2
0
222,269
0
W
Medusa
10,104
919
65
6
0
240,140
1
W
Ix Chel
8,868
806
77
7
0
211,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role