Player Matchup

Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
NAIFJG
Nut
Level 124
God Stats
4W - 1L
1,764 SR
Queue Stats
42W - 47L
1,336 Elo+
Solo
Kukulkan
Kukulkan
XxguillegpxX
Kukulkan
Level 108
God Stats
3W - 3L
1,639 SR
Queue Stats
29W - 26L
1,588 Elo+
Party 1
Ymir
Ymir
track_MatiCalvo9
Ymir
Level 105
God Stats
4W - 2L
1,710 SR
Queue Stats
62W - 67L
1,504 Elo+
Party 1
Awilix
Awilix
xDeemonZ
Awilix
Level 117
God Stats
3W - 1L
1,707 SR
Queue Stats
70W - 65L
1,546 Elo+
Party 1
Team Averages
Level 116
1,664 SR
1,495 Elo+

VS

Team Averages
Level 125
1,584 SR
1,547 Elo+
Morgan Le Fay
Morgan Le Fay
GigaTitan26
Morgan Le Fay
Level 177
God Stats
4W - 8L
1,267 SR
Queue Stats
246W - 228L
1,600 Elo+
Party 2
Nut
Nut
NinjaChaos
Nut
Level 146
God Stats
2W - 2L
1,758 SR
Queue Stats
88W - 89L
1,541 Elo+
Party 2
Bellona
Bellona
ParrotBeak
Bellona
Level 111
God Stats
3W - 3L
1,551 SR
Queue Stats
176W - 167L
1,549 Elo+
Solo
Fafnir
Fafnir
Ryan J Chalmers
Fafnir
Level 129
God Stats
4W - 9L
1,884 SR
Queue Stats
137W - 128L
1,546 Elo+
Party 2
Vamana
Vamana
electrifiedali
Vamana
Level 63
God Stats
13W - 12L
1,460 SR
Queue Stats
25W - 21L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
5 / 1 / 3
10,442
653
14,683
16,727
11,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nut
NAIFJG
Nut
16
4 / 1 / 4
9,729
608
14,643
9,389
4,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
XxguillegpxX
Kukulkan
14
0 / 3 / 0
8,707
544
2,992
6,578
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 5
8,520
533
5,295
13,382
14,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
xDeemonZ
Awilix
14
3 / 2 / 0
8,395
525
7,006
13,725
6,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GigaTitan26
Morgan Le Fay
12
1 / 2 / 2
7,419
464
11,450
9,580
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 0
7,056
441
6,212
10,929
4,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
ParrotBeak
Bellona
15
6 / 1 / 0
8,653
541
10,300
16,332
16,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 1 / 1
7,459
466
5,414
12,051
12,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 5 / 0
6,392
400
4,580
13,578
14,167
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
7
7
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
3
6.5
L
Morgan Le Fay
GigaTitan26
Morgan Le Fay
1
2
2
1
W
Nut
NAIFJG
Nut
4
1
4
6
L
0
4
0
0
L
Bellona
ParrotBeak
Bellona
6
1
0
6
L
0
1
1
0.5
W
Kukulkan
XxguillegpxX
Kukulkan
0
3
0
0
L
0
5
0
0
W
1
0
5
3.5
W
Awilix
xDeemonZ
Awilix
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,619
Damage
37,956
59,801
Taken
62,470
39,272
Mitigated
51,201
20,710
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
14,683
9,917
0
10,802
16,727
11,702
88
1,724
15,003
437
82,508
L
Morgan Le Fay
GigaTitan26
Morgan Le Fay
11,450
1,201
0
861
9,580
3,866
0
2,381
7,199
61,029
0
W
Nut
NAIFJG
Nut
14,643
8,554
0
5,591
9,389
4,485
404
1,503
7,886
0
106,124
L
6,212
3,573
0
2,357
10,929
4,129
0
952
9,977
0
56,038
L
Bellona
ParrotBeak
Bellona
10,300
3,649
0
1,425
16,332
16,952
21
1,528
14,804
0
92,320
L
5,414
1,403
245
3,582
12,051
12,087
0
2,878
9,173
19,171
1,933
W
Kukulkan
XxguillegpxX
Kukulkan
2,992
280
0
0
6,578
2,758
236
3,127
3,451
68,096
3,159
L
4,580
3,309
0
1,190
13,578
14,167
0
517
13,061
0
37,975
W
5,295
1,681
0
3,817
13,382
14,086
0
6,347
7,035
23,681
0
W
Awilix
xDeemonZ
Awilix
7,006
2,521
0
500
13,725
6,241
297
4,142
9,583
0
60,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,793
Gold Earned
36,979
513
Minions Killed
449
0
Camps Cleared
0
1,694,730
Distance Traveled
1,656,329
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,442
653
118
7
0
372,424
4
L
Morgan Le Fay
7,419
464
103
6
0
364,383
2
W
Nut
9,729
608
151
9
0
306,999
2
L
Nut
7,056
441
102
6
0
284,530
0
L
Bellona
8,653
541
152
10
0
379,551
2
L
Fafnir
7,459
466
26
2
0
328,153
7
W
Kukulkan
8,707
544
137
9
0
308,064
0
L
Vamana
6,392
400
66
4
0
299,712
0
W
Ymir
8,520
533
24
2
0
337,206
0
W
Awilix
8,395
525
83
5
0
370,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role