Player Matchup

Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold V
JhondaCelis
Artio
Gold V
Level 149
God Stats
25W - 14L
1,741 SR
Queue Stats
79W - 64L
1,638 MMR
Solo
Ullr
Ullr
Gold V
ProfitInvestor21
Ullr
Gold V
Level 35
God Stats
2W - 0L
1,741 SR
Queue Stats
51W - 16L
1,600 MMR
Solo
Loki
Loki
Gold IV
ShortBusIQ
Loki
Gold IV
Level 35
God Stats
1W - 1L
1,272 SR
Queue Stats
36W - 30L
1,576 MMR
Solo
Kukulkan
Kukulkan
Gold III
scrubbmachine
Kukulkan
Gold III
Level 122
God Stats
2W - 3L
1,543 SR
Queue Stats
153W - 134L
1,659 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,559 SR
1,595 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,636 SR
1,654 MMR
Tsukuyomi
Tsukuyomi
Gold II
Choppykins
Tsukuyomi
Gold II
Level 66
God Stats
70W - 52L
1,500 SR
Queue Stats
406W - 387L
1,646 MMR
Solo
Janus
Janus
Gold V
CptLazarus
Janus
Gold V
Level 102
God Stats
5W - 4L
1,738 SR
Queue Stats
27W - 19L
1,660 MMR
Party 1
Hercules
Hercules
Platinum V
SR Mesac DF
Hercules
Platinum V
Level 132
God Stats
29W - 33L
1,469 SR
Queue Stats
254W - 265L
1,669 MMR
Solo
Chernobog
Chernobog
Silver I
SoleClaw
Chernobog
Silver I
Level 74
God Stats
4W - 1L
1,970 SR
Queue Stats
20W - 14L
1,660 MMR
Party 1
Susano
Susano
Gold I
vTuroo
Susano
Gold I
Level 205
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 132L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 2 / 0
8,179
545
8,039
13,871
12,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 4
8,083
539
3,383
9,707
6,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 0 / 2
10,132
675
10,395
7,919
3,424
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 1 / 3
8,884
592
7,871
9,252
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
scrubbmachine
Kukulkan
15
1 / 2 / 3
8,560
571
2,790
5,437
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaThothThanatos

VS

Bans
BellonaThorBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Choppykins
Tsukuyomi
14
2 / 3 / 3
7,534
502
8,226
11,923
4,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
14
2 / 3 / 1
7,649
510
3,646
7,225
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SR Mesac DF
Hercules
13
1 / 1 / 1
7,828
522
5,832
12,978
13,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
SoleClaw
Chernobog
13
0 / 3 / 2
7,456
497
3,395
7,739
2,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
vTuroo
Susano
13
1 / 2 / 2
6,930
462
3,156
11,656
4,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
12
Kills
6
6
Deaths
12
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
2
0
0.5
L
Tsukuyomi
Choppykins
Tsukuyomi
2
3
3
1.17
L
Janus
2
3
1
0.83
W
1
1
4
3
W
6
0
2
7
L
Hercules
SR Mesac DF
Hercules
1
1
1
1.5
W
3
1
3
4.5
L
Chernobog
SoleClaw
Chernobog
0
3
2
0.33
W
Kukulkan
scrubbmachine
Kukulkan
1
2
3
1.25
L
Susano
vTuroo
Susano
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,478
Damage
24,255
46,186
Taken
51,521
28,322
Mitigated
27,835
20,416
Healing
14,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,039
1,030
0
5,253
13,871
12,148
120
0
12,921
0
53,931
L
Tsukuyomi
Choppykins
Tsukuyomi
8,226
2,694
0
4,596
11,923
4,960
0
2,919
9,004
0
60,310
L
Janus
3,646
0
0
875
7,225
2,942
0
1,395
5,830
61,312
0
W
3,383
670
1,806
4,340
9,707
6,643
0
1,648
8,013
23,792
0
W
10,395
4,606
0
2,282
7,919
3,424
764
412
7,395
0
100,518
L
Hercules
SR Mesac DF
Hercules
5,832
1,584
0
6,714
12,978
13,086
0
164
11,597
0
56,747
W
7,871
2,576
0
5,915
9,252
3,722
0
581
8,655
0
88,374
L
Chernobog
SoleClaw
Chernobog
3,395
1,621
0
1,513
7,739
2,669
0
700
7,039
0
61,824
W
Kukulkan
scrubbmachine
Kukulkan
2,790
627
0
820
5,437
2,385
77
1,362
4,025
77,557
293
L
Susano
vTuroo
Susano
3,156
585
0
515
11,656
4,178
0
995
10,661
0
53,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,838
Gold Earned
37,397
530
Minions Killed
546
0
Camps Cleared
0
1,558,705
Distance Traveled
1,573,916
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,179
545
90
6
0
290,584
4
L
Tsukuyomi
7,534
502
90
6
0
337,039
0
L
Janus
7,649
510
147
10
0
292,625
1
W
Artio
8,083
539
44
3
0
324,568
0
W
Ullr
10,132
675
148
10
0
295,649
1
L
Hercules
7,828
522
123
8
0
288,496
3
W
Loki
8,884
592
123
8
0
353,089
0
L
Chernobog
7,456
497
107
7
0
312,164
2
W
Kukulkan
8,560
571
125
8
0
294,815
5
L
Susano
6,930
462
79
5
0
343,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role