Player Matchup

Janus
Janus
Agnotic_Lazy
Janus
Level 28
God Stats
21W - 20L
1,477 SR
Queue Stats
28W - 35L
1,355 Elo+
Party 2
Anhur
Anhur
Rubio_mrlj17
Anhur
Level 115
God Stats
4W - 4L
1,294 SR
Queue Stats
184W - 168L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
YNR-Stitch
Gilgamesh
Level 108
God Stats
29W - 23L
1,559 SR
Queue Stats
44W - 47L
1,341 Elo+
Party 2
Team Averages
Level 84
1,444 SR
1,405 Elo+

VS

Team Averages
Level 64
1,406 SR
1,501 Elo+
Baron Samedi
Baron Samedi
Lightning8703
Baron Samedi
Level 81
God Stats
0W - 1L
1,118 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Nussknight
Danzaburou
Level 47
God Stats
75W - 49L
1,601 SR
Queue Stats
404W - 436L
1,437 Elo+
Solo
Raijin
Raijin
mtoresse
Raijin
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 26L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 9
8,477
848
12,429
4,439
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
8 / 2 / 5
8,608
861
5,556
7,885
3,058
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
YNR-Stitch
Gilgamesh
12
1 / 1 / 10
7,306
731
7,279
8,509
5,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lightning8703
Baron Samedi
10
0 / 5 / 1
6,101
610
4,532
13,024
8,441
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Nussknight
Danzaburou
11
1 / 6 / 1
7,050
705
4,335
9,261
3,186
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
mtoresse
Raijin
12
2 / 3 / 1
7,346
735
7,372
7,977
2,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
3
3
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
Baron Samedi
Lightning8703
Baron Samedi
0
5
1
0.1
L
Danzaburou
Nussknight
Danzaburou
1
6
1
0.25
W
8
2
5
5.25
W
Gilgamesh
YNR-Stitch
Gilgamesh
1
1
10
6
L
Raijin
mtoresse
Raijin
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,264
Damage
16,239
20,833
Taken
30,262
10,641
Mitigated
14,155
3,642
Healing
3,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,429
191
125
1,160
4,439
1,812
0
2,597
1,842
33,723
149
L
Baron Samedi
Lightning8703
Baron Samedi
4,532
996
295
1,675
13,024
8,441
0
5,175
7,823
13,406
0
L
Danzaburou
Nussknight
Danzaburou
4,335
2,213
0
1,106
9,261
3,186
32
5,339
3,922
0
15,832
W
5,556
3,921
0
1,424
7,885
3,058
0
4,054
3,831
0
30,776
W
Gilgamesh
YNR-Stitch
Gilgamesh
7,279
1,941
0
933
8,509
5,771
0
5,330
3,179
0
28,260
L
Raijin
mtoresse
Raijin
7,372
859
0
0
7,977
2,528
0
1,858
6,119
20,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,391
Gold Earned
20,497
146
Minions Killed
73
0
Camps Cleared
0
537,966
Distance Traveled
481,478
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,477
848
54
5
0
187,570
0
L
Baron Samedi
6,101
610
8
1
0
152,948
2
L
Danzaburou
7,050
705
32
3
0
162,230
0
W
Anhur
8,608
861
53
5
0
172,561
0
W
Gilgamesh
7,306
731
39
4
0
177,835
0
L
Raijin
7,346
735
33
3
0
166,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role