Player Matchup

Fenrir
Fenrir
BotValdemar
Fenrir
Level 87
God Stats
43W - 42L
1,810 SR
Queue Stats
146W - 164L
1,498 Elo+
Party 2
Horus
Horus
Dabatron710
Horus
Level 69
God Stats
14W - 10L
1,979 SR
Queue Stats
95W - 105L
1,482 Elo+
Solo
Anubis
Anubis
GreenGenie5629
Anubis
Level 123
God Stats
16W - 21L
1,284 SR
Queue Stats
293W - 299L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
gscharnik
Kuzenbo
Level 118
God Stats
123W - 96L
1,585 SR
Queue Stats
231W - 277L
1,529 Elo+
Party 2
Nut
Nut
nightwing_671
Nut
Level 143
God Stats
2W - 5L
1,217 SR
Queue Stats
19W - 25L
1,384 Elo+
Solo
Team Averages
Level 108
1,575 SR
1,466 Elo+

VS

Team Averages
Level 135
1,589 SR
1,506 Elo+
Sol
Sol
Candieee
Sol
Level 147
God Stats
3W - 4L
1,559 SR
Queue Stats
23W - 33L
1,505 Elo+
Solo
Discordia
Discordia
ManshA-CwB
Discordia
Level 168
God Stats
7W - 9L
1,886 SR
Queue Stats
116W - 111L
1,608 Elo+
Party 1
Neith
Neith
NormanFnRockwell
Neith
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
310W - 339L
1,454 Elo+
Solo
King Arthur
King Arthur
vaslim39
King Arthur
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
482W - 507L
1,438 Elo+
Solo
Cliodhna
Cliodhna
xX_HuScKaR_Xx
Cliodhna
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 43L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 5 / 1
7,387
1,055
9,651
12,869
7,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
0 / 0 / 3
7,404
1,058
2,752
7,543
5,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 1
6,957
994
4,217
4,466
2,086
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
gscharnik
Kuzenbo
12
0 / 2 / 1
6,805
972
5,188
12,064
15,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 1 / 0
7,908
1,130
3,514
6,050
2,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Team 1 Tickets

295

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
7,873
1,125
9,011
6,834
2,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
ManshA-CwB
Discordia
13
3 / 0 / 5
8,124
1,161
11,649
2,581
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 6
7,919
1,131
6,459
8,615
3,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
vaslim39
King Arthur
13
1 / 0 / 4
7,259
1,037
2,802
4,340
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
xX_HuScKaR_Xx
Cliodhna
13
3 / 1 / 4
8,417
1,202
8,092
6,508
2,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
10
10
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
5
1
0.5
W
2
0
5
4.5
L
0
0
3
1.5
L
0
2
1
0.25
W
Discordia
ManshA-CwB
Discordia
3
0
5
5.5
W
1
3
6
1.33
L
Kuzenbo
gscharnik
Kuzenbo
0
2
1
0.25
L
2
1
0
2
W
King Arthur
vaslim39
King Arthur
1
0
4
3
W
Cliodhna
xX_HuScKaR_Xx
Cliodhna
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,322
Damage
38,013
42,992
Taken
28,878
32,777
Mitigated
11,498
4,013
Healing
4,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,651
1,509
0
1,024
12,869
7,051
0
5,463
7,406
0
16,537
W
9,011
4,214
0
2,107
6,834
2,199
0
2,002
4,348
16,970
2,632
L
2,752
809
464
1,130
7,543
5,829
0
3,192
4,351
0
10,876
L
4,217
263
0
369
4,466
2,086
0
1,614
2,852
19,450
0
W
Discordia
ManshA-CwB
Discordia
11,649
662
0
872
2,581
871
0
767
1,635
21,710
1,254
W
6,459
1,864
0
1,229
8,615
3,292
0
1,730
6,566
0
22,412
L
Kuzenbo
gscharnik
Kuzenbo
5,188
1,804
0
669
12,064
15,443
0
5,972
6,092
7,914
0
L
3,514
1,465
0
357
6,050
2,368
0
2,944
3,106
0
19,930
W
King Arthur
vaslim39
King Arthur
2,802
796
0
407
4,340
2,781
0
1,558
2,431
0
6,169
W
Cliodhna
xX_HuScKaR_Xx
Cliodhna
8,092
2,115
0
19
6,508
2,355
0
2,575
3,515
0
22,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,461
Gold Earned
39,592
107
Minions Killed
134
4
Camps Cleared
7
651,111
Distance Traveled
711,947
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,387
1,055
9
1
1
156,242
0
W
Sol
7,873
1,125
31
4
1
135,991
1
L
Horus
7,404
1,058
20
3
1
151,359
0
L
Anubis
6,957
994
30
4
1
86,129
0
W
Discordia
8,124
1,161
28
4
2
134,521
0
W
Neith
7,919
1,131
39
6
0
134,905
0
L
Kuzenbo
6,805
972
4
1
0
137,070
0
L
Nut
7,908
1,130
44
6
1
120,311
0
W
King Arthur
7,259
1,037
4
1
1
154,035
0
W
Cliodhna
8,417
1,202
32
5
3
152,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role