Player Matchup

Sun Wukong
Sun Wukong
Silver I
Albeo
Sun Wukong
Silver I
Level 102
God Stats
3W - 2L
1,619 SR
Queue Stats
20W - 23L
1,313 MMR
Solo
Poseidon
Poseidon
Silver III
LGY Ragnar
Poseidon
Silver III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 33L
1,154 MMR
Party 2
Xbalanque
Xbalanque
Gold IV
XChampagnePapiX
Xbalanque
Gold IV
Level 231
God Stats
9W - 12L
1,582 SR
Queue Stats
357W - 375L
1,447 MMR
Party 1
Kuzenbo
Kuzenbo
Silver III
johnny2tymes2
Kuzenbo
Silver III
Level 172
God Stats
2W - 2L
1,238 SR
Queue Stats
73W - 92L
1,122 MMR
Party 1
Lancelot
Lancelot
Gold IV
x II Gotay II x
Lancelot
Gold IV
Level 157
God Stats
32W - 42L
1,639 SR
Queue Stats
422W - 420L
1,464 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 158
1,516 SR
1,300 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,401 SR
1,299 MMR
Hades
Hades
Bronze III
DawgOfTheC
Hades
Bronze III
Level 51
God Stats
0W - 3L
1,387 SR
Queue Stats
223W - 237L
1,316 MMR
Party 3
Ares
Ares
Silver I
DoULikeMyGeb
Ares
Silver I
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 215L
1,293 MMR
Solo
Odin
Odin
Gold V
adddyz
Odin
Gold V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 265L
1,284 MMR
Solo
Pele
Pele
Gold V
dyin_breed3
Pele
Gold V
Level 146
God Stats
20W - 29L
1,119 SR
Queue Stats
447W - 489L
1,295 MMR
Solo
Jing Wei
Jing Wei
Bronze III
ggbyb
Jing Wei
Bronze III
Level 44
God Stats
32W - 25L
1,500 SR
Queue Stats
152W - 170L
1,308 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Albeo
Sun Wukong
13
3 / 2 / 1
7,666
590
6,811
13,653
11,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
LGY Ragnar
Poseidon
14
4 / 0 / 5
8,553
658
9,318
6,132
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
XChampagnePapiX
Xbalanque
15
2 / 0 / 5
8,411
647
5,594
4,919
2,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
11
2 / 0 / 9
7,102
546
4,862
9,381
8,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
14
4 / 0 / 4
7,489
576
7,326
9,491
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
HerculesBake KujiraAnubis

VS

Bans
VamanaThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
0 / 4 / 0
6,021
463
4,527
11,617
6,218
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 3 / 0
5,799
446
4,001
11,984
9,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
adddyz
Odin
14
2 / 1 / 0
7,991
615
8,641
10,833
11,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 2 / 0
6,157
474
1,846
10,438
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jing Wei
ggbyb
Jing Wei
11
0 / 5 / 0
6,072
467
2,522
9,781
3,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
15
Kills
2
2
Deaths
15
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Albeo
Sun Wukong
3
2
1
1.75
L
Hades
0
4
0
0
L
0
3
0
0
W
Poseidon
LGY Ragnar
Poseidon
4
0
5
6.5
W
Xbalanque
XChampagnePapiX
Xbalanque
2
0
5
4.5
L
Odin
adddyz
Odin
2
1
0
2
L
0
2
0
0
L
Jing Wei
ggbyb
Jing Wei
0
5
0
0
W
Kuzenbo
2
0
9
6.5
W
Lancelot
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,911
Damage
21,537
43,576
Taken
54,653
29,327
Mitigated
34,906
10,483
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Albeo
Sun Wukong
6,811
2,423
0
4,399
13,653
11,621
0
0
12,695
0
54,452
L
Hades
4,527
603
55
3,612
11,617
6,218
0
5,382
6,235
40,039
0
L
4,001
332
0
1,806
11,984
9,507
0
4,421
7,563
21,885
0
W
Poseidon
LGY Ragnar
Poseidon
9,318
1,617
0
1,000
6,132
2,027
29
2,173
3,914
67,797
3,045
W
Xbalanque
XChampagnePapiX
Xbalanque
5,594
3,062
0
2,789
4,919
2,042
3,402
1,072
3,847
0
79,947
L
Odin
adddyz
Odin
8,641
1,797
0
2,559
10,833
11,705
0
436
9,632
0
62,439
L
1,846
235
0
1,592
10,438
4,165
0
1,054
9,340
0
51,641
L
Jing Wei
ggbyb
Jing Wei
2,522
1,561
0
2,535
9,781
3,311
0
2,840
6,896
0
43,596
W
Kuzenbo
4,862
2,323
0
1,469
9,381
8,682
48
3,864
5,517
18,373
1,778
W
Lancelot
7,326
1,064
0
826
9,491
4,955
0
1,995
7,496
0
64,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,221
Gold Earned
32,040
447
Minions Killed
374
0
Camps Cleared
0
1,429,802
Distance Traveled
1,378,392
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,666
590
93
7
0
254,374
0
L
Hades
6,021
463
67
5
0
236,318
0
L
Ares
5,799
446
34
3
0
270,465
5
W
Poseidon
8,553
658
118
9
0
298,676
3
W
Xbalanque
8,411
647
119
9
0
248,473
0
L
Odin
7,991
615
105
8
0
263,406
0
L
Pele
6,157
474
83
6
0
346,186
0
L
Jing Wei
6,072
467
85
7
0
262,017
0
W
Kuzenbo
7,102
546
25
2
0
286,541
6
W
Lancelot
7,489
576
92
7
0
341,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role