Player Matchup

Baron Samedi
Baron Samedi
ACID-_-JOKES
Baron Samedi
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 61L
1,475 Elo+
Solo
Sylvanus
Sylvanus
DarklordRevan95
Sylvanus
Level 121
God Stats
10W - 8L
1,314 SR
Queue Stats
208W - 209L
1,423 Elo+
Solo
Nut
Nut
KamaCassie
Nut
Level 106
God Stats
1W - 4L
1,531 SR
Queue Stats
36W - 40L
1,454 Elo+
Solo
Arachne
Arachne
Pyronexus
Arachne
Level 68
God Stats
45W - 25L
1,775 SR
Queue Stats
205W - 202L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
kiviz123
Ao Kuang
Level 155
God Stats
1W - 2L
1,712 SR
Queue Stats
34W - 28L
1,636 Elo+
Solo
Team Averages
Level 104
1,566 SR
1,487 Elo+

VS

Team Averages
Level 105
1,367 SR
1,460 Elo+
Atlas
Atlas
 
Atlas
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Pops1000
Apollo
Level 75
God Stats
7W - 3L
1,323 SR
Queue Stats
21W - 13L
1,530 Elo+
Solo
Pele
Pele
almightyaxel1
Pele
Level 102
God Stats
1W - 3L
1,118 SR
Queue Stats
87W - 85L
1,479 Elo+
Solo
Nut
Nut
sbaene86
Nut
Level 137
God Stats
8W - 3L
1,394 SR
Queue Stats
97W - 93L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
titosavage_1
Morgan Le Fay
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ACID-_-JOKES
Baron Samedi
2
0 / 1 / 0
3,670
367
555
924
293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
9
2 / 1 / 1
5,693
569
3,838
10,414
8,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

8
1 / 3 / 2
5,069
507
4,355
8,171
2,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
Pyronexus
Arachne
8
0 / 3 / 1
4,682
468
1,833
8,066
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
kiviz123
Ao Kuang
7
0 / 5 / 0
4,578
458
3,281
9,844
5,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
0 / 3 / 0
4,593
459
1,732
4,997
3,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Apollo
Pops1000
Apollo
11
4 / 0 / 1
6,336
634
8,196
5,821
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 0 / 3
6,844
684
4,881
7,887
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 0 / 1
6,490
649
3,738
3,689
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morgan Le Fay
titosavage_1
Morgan Le Fay
12
3 / 0 / 2
6,773
677
5,270
7,657
3,378
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
12
13
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
3
0
0
L
Baron Samedi
ACID-_-JOKES
Baron Samedi
0
1
0
0
L
Sylvanus
2
1
1
2.5
L
1
3
2
0.67
W
Apollo
Pops1000
Apollo
4
0
1
4.5
L
Arachne
Pyronexus
Arachne
0
3
1
0.17
W
3
0
3
4.5
L
Ao Kuang
kiviz123
Ao Kuang
0
5
0
0
W
2
0
1
2.5
W
Morgan Le Fay
titosavage_1
Morgan Le Fay
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,862
Damage
23,817
37,419
Taken
30,051
19,950
Mitigated
13,240
11,558
Healing
11,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,732
694
124
698
4,997
3,155
0
923
4,074
7,191
0
L
Baron Samedi
ACID-_-JOKES
Baron Samedi
555
78
55
172
924
293
0
0
924
5,519
0
L
Sylvanus
3,838
837
1,275
4,874
10,414
8,198
0
915
9,499
17,575
2,444
L
4,355
2,254
0
835
8,171
2,706
0
817
7,354
0
31,059
W
Apollo
Pops1000
Apollo
8,196
5,709
0
2,099
5,821
1,926
546
1,536
4,285
0
47,170
L
Arachne
Pyronexus
Arachne
1,833
1,509
0
1,290
8,066
3,216
0
1,226
6,840
0
23,615
W
4,881
1,547
0
2,178
7,887
3,460
396
495
7,392
0
63,205
L
Ao Kuang
kiviz123
Ao Kuang
3,281
615
0
3,057
9,844
5,537
0
3,894
5,950
23,383
0
W
3,738
2,360
0
1,597
3,689
1,321
568
1,391
2,298
0
44,245
W
Morgan Le Fay
titosavage_1
Morgan Le Fay
5,270
734
0
4,750
7,657
3,378
0
2,796
4,376
37,810
3,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,692
Gold Earned
31,036
154
Minions Killed
336
0
Camps Cleared
0
734,880
Distance Traveled
869,774
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,593
459
3
0
0
131,112
2
L
Baron Samedi
3,670
367
6
1
0
32,418
0
L
Sylvanus
5,693
569
30
3
0
142,871
3
L
Nut
5,069
507
44
4
0
167,370
2
W
Apollo
6,336
634
81
8
0
191,450
0
L
Arachne
4,682
468
40
4
0
207,082
0
W
Pele
6,844
684
104
10
0
207,907
0
L
Ao Kuang
4,578
458
34
3
0
185,139
0
W
Nut
6,490
649
82
8
0
159,614
0
W
Morgan Le Fay
6,773
677
66
7
0
179,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role