Player Matchup

Ishtar
Ishtar
Zourium
Ishtar
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,642 Elo+
Party 1
Merlin
Merlin
jadaqq09
Merlin
Level 154
God Stats
8W - 5L
1,180 SR
Queue Stats
840W - 789L
1,500 Elo+
Solo
Geb
Geb
moietplusinc
Geb
Level 293
God Stats
5W - 3L
1,411 SR
Queue Stats
620W - 620L
1,477 Elo+
Solo
Cliodhna
Cliodhna
nikwitnoc
Cliodhna
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 47L
1,600 Elo+
Party 1
Awilix
Awilix
vrosalem
Awilix
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,610 Elo+
Party 1
Team Averages
Level 156
1,418 SR
1,566 Elo+

VS

Team Averages
Level 135
1,477 SR
1,521 Elo+
Vamana
Vamana
AliGOD2
Vamana
Level 72
God Stats
47W - 29L
1,681 SR
Queue Stats
78W - 49L
1,546 Elo+
Solo
Hades
Hades
MidNightlUS
Hades
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 55L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MusicOfTheKnight
Ah Muzen Cab
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 88L
1,516 Elo+
Party 2
Ganesha
Ganesha
The_Big_Dew-Key
Ganesha
Level 144
God Stats
6W - 10L
1,240 SR
Queue Stats
83W - 89L
1,516 Elo+
Party 2
Cerberus
Cerberus
YoshiNoir
Cerberus
Level 175
God Stats
162W - 150L
1,467 SR
Queue Stats
186W - 183L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Zourium
Ishtar
14
1 / 3 / 2
7,654
478
9,968
11,485
4,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
jadaqq09
Merlin
14
0 / 1 / 0
7,653
478
5,819
6,677
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 1
6,955
435
6,513
13,098
9,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
nikwitnoc
Cliodhna
14
1 / 3 / 0
8,433
527
5,123
13,732
5,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
vrosalem
Awilix
12
2 / 2 / 2
7,366
460
9,677
13,771
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AliGOD2
Vamana
15
6 / 0 / 3
8,909
557
8,940
15,298
12,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
2 / 0 / 0
9,281
580
6,735
15,774
7,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
MusicOfTheKnight
Ah Muzen Cab
13
2 / 2 / 5
8,223
514
10,045
10,906
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
0 / 1 / 7
7,449
466
4,126
9,938
6,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
YoshiNoir
Cerberus
15
3 / 1 / 3
9,138
571
8,213
12,622
7,564
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
13
13
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vamana
AliGOD2
Vamana
6
0
3
7.5
W
2
0
0
2
W
Ah Muzen Cab
MusicOfTheKnight
Ah Muzen Cab
2
2
5
2.25
W
0
1
7
3.5
W
Cerberus
YoshiNoir
Cerberus
3
1
3
4.5
L
Ishtar
Zourium
Ishtar
1
3
2
0.67
L
Merlin
jadaqq09
Merlin
0
1
0
0
L
0
4
1
0.13
L
Cliodhna
nikwitnoc
Cliodhna
1
3
0
0.33
L
Awilix
vrosalem
Awilix
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,100
Damage
38,059
58,763
Taken
64,538
27,230
Mitigated
37,734
13,171
Healing
25,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AliGOD2
Vamana
8,940
4,892
0
3,756
15,298
12,204
0
1,808
13,470
0
77,262
W
6,735
929
140
11,477
15,774
7,817
480
4,717
11,032
78,065
0
W
Ah Muzen Cab
MusicOfTheKnight
Ah Muzen Cab
10,045
5,345
0
2,792
10,906
3,710
2,432
1,283
9,623
0
56,526
W
4,126
342
0
3,010
9,938
6,439
205
1,965
7,948
30,924
2,028
W
Cerberus
YoshiNoir
Cerberus
8,213
140
140
4,588
12,622
7,564
672
2,158
10,449
61,441
3,435
L
Ishtar
Zourium
Ishtar
9,968
6,605
0
2,963
11,485
4,988
0
2,288
9,000
0
64,993
L
Merlin
jadaqq09
Merlin
5,819
544
0
694
6,677
2,452
0
2,724
3,908
66,533
567
L
6,513
221
0
1,593
13,098
9,412
0
4,164
8,706
26,879
1,663
L
Cliodhna
nikwitnoc
Cliodhna
5,123
448
0
3,604
13,732
5,412
0
5,254
8,478
0
70,878
L
Awilix
vrosalem
Awilix
9,677
3,810
0
4,317
13,771
4,966
0
3,474
10,125
0
52,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,061
Gold Earned
43,000
439
Minions Killed
559
0
Camps Cleared
0
1,630,080
Distance Traveled
1,568,463
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,909
557
109
7
0
396,546
0
W
Hades
9,281
580
150
9
0
309,737
0
W
Ah Muzen Cab
8,223
514
113
7
0
280,893
0
W
Ganesha
7,449
466
23
1
0
307,503
4
W
Cerberus
9,138
571
164
10
0
273,784
0
L
Ishtar
7,654
478
107
7
0
295,921
0
L
Merlin
7,653
478
112
7
0
294,726
0
L
Geb
6,955
435
41
3
0
301,245
6
L
Cliodhna
8,433
527
97
6
0
331,360
0
L
Awilix
7,366
460
82
5
0
406,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role