Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AlexUKz
Ah Muzen Cab
Level 158
God Stats
1W - 1L
1,272 SR
Queue Stats
118W - 92L
1,554 Elo+
Party 3
Neith
Neith
Bar33
Neith
Level 144
God Stats
7W - 0L
2,019 SR
Queue Stats
7W - 1L
1,819 Elo+
Party 2
Charon
Charon
LucioGodxD
Charon
Level 29
God Stats
1W - 1L
1,279 SR
Queue Stats
22W - 15L
1,595 Elo+
Party 3
Ares
Ares
Padolit2
Ares
Level 12
God Stats
7W - 1L
1,924 SR
Queue Stats
7W - 1L
1,819 Elo+
Party 2
Thanatos
Thanatos
adidi123
Thanatos
Level 22
God Stats
3W - 1L
1,721 SR
Queue Stats
7W - 1L
1,819 Elo+
Party 2
Team Averages
Level 73
1,643 SR
1,721 Elo+

VS

Team Averages
Level 43
1,469 SR
1,506 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
G2AilOQ
Bacchus
Level 10
God Stats
5W - 5L
1,519 SR
Queue Stats
7W - 11L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
Ixxzo
Kukulkan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,403 Elo+
Party 1
Zhong Kui
Zhong Kui
KeithsNan
Zhong Kui
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
259W - 231L
1,559 Elo+
Party 4
Rama
Rama
Ryiouh
Rama
Level 21
God Stats
2W - 3L
1,324 SR
Queue Stats
83W - 69L
1,683 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlexUKz
Ah Muzen Cab
13
0 / 0 / 1
7,417
530
3,591
11,624
7,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
Bar33
Neith
14
9 / 1 / 4
8,296
593
11,353
8,694
3,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charon
LucioGodxD
Charon
14
3 / 3 / 2
8,271
591
5,953
11,021
6,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
12
1 / 2 / 10
7,282
520
5,390
9,298
8,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
adidi123
Thanatos
16
8 / 1 / 9
8,436
603
10,612
13,436
6,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 4 / 4
6,842
489
4,145
10,603
4,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
G2AilOQ
Bacchus
11
2 / 3 / 4
7,382
527
4,445
10,165
9,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Ixxzo
Kukulkan
9
1 / 8 / 2
6,054
432
4,679
10,229
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
KeithsNan
Zhong Kui
14
1 / 1 / 2
8,356
597
11,722
11,082
11,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
Ryiouh
Rama
13
1 / 5 / 2
7,635
545
8,361
11,666
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
21
Kills
7
7
Deaths
21
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
4
4
1
W
Ah Muzen Cab
AlexUKz
Ah Muzen Cab
0
0
1
0.5
W
Neith
Bar33
Neith
9
1
4
11
L
Bacchus
G2AilOQ
Bacchus
2
3
4
1.33
L
Kukulkan
Ixxzo
Kukulkan
1
8
2
0.25
L
Zhong Kui
KeithsNan
Zhong Kui
1
1
2
2
W
Charon
LucioGodxD
Charon
3
3
2
1.33
W
Ares
1
2
10
3
L
Rama
Ryiouh
Rama
1
5
2
0.4
W
Thanatos
adidi123
Thanatos
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,899
Damage
33,352
54,073
Taken
53,745
32,784
Mitigated
32,224
19,834
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,145
1,462
0
899
10,603
4,380
0
1,029
9,552
0
41,692
W
Ah Muzen Cab
AlexUKz
Ah Muzen Cab
3,591
1,708
0
4,352
11,624
7,468
203
7,066
4,558
0
60,947
W
Neith
Bar33
Neith
11,353
4,786
0
2,244
8,694
3,929
451
2,275
6,419
0
66,963
L
Bacchus
G2AilOQ
Bacchus
4,445
458
0
1,405
10,165
9,216
0
2,410
7,706
17,087
0
L
Kukulkan
Ixxzo
Kukulkan
4,679
1,276
0
250
10,229
3,448
0
4,166
5,861
31,181
903
L
Zhong Kui
KeithsNan
Zhong Kui
11,722
3,877
0
4,393
11,082
11,050
0
1,080
10,002
64,059
14,181
W
Charon
LucioGodxD
Charon
5,953
382
0
1,975
11,021
6,141
75
2,329
8,692
72,092
5,089
W
Ares
5,390
458
0
1,651
9,298
8,825
0
3,212
6,086
24,510
0
L
Rama
Ryiouh
Rama
8,361
5,750
0
3,368
11,666
4,130
64
2,265
9,372
0
69,344
W
Thanatos
adidi123
Thanatos
10,612
2,932
0
9,612
13,436
6,421
0
4,765
8,671
0
68,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,702
Gold Earned
36,269
465
Minions Killed
399
0
Camps Cleared
0
1,340,943
Distance Traveled
1,334,898
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,842
489
66
5
0
276,770
0
W
Ah Muzen Cab
7,417
530
104
7
0
239,659
0
W
Neith
8,296
593
115
8
0
276,720
0
L
Bacchus
7,382
527
21
2
0
312,575
0
L
Kukulkan
6,054
432
60
4
0
263,538
0
L
Zhong Kui
8,356
597
133
10
0
225,816
2
W
Charon
8,271
591
126
9
0
259,441
2
W
Ares
7,282
520
22
2
0
245,669
4
L
Rama
7,635
545
119
9
0
256,199
4
W
Thanatos
8,436
603
98
7
0
319,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role