Player Matchup

Izanami
Izanami
Drexkzo
Izanami
Level 109
God Stats
1W - 0L
1,763 SR
Queue Stats
49W - 52L
1,446 Elo+
Party 3
Osiris
Osiris
Suhdini3441
Osiris
Level 68
God Stats
2W - 3L
1,225 SR
Queue Stats
157W - 128L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
XYHyoga
Cthulhu
Level 27
God Stats
8W - 5L
1,523 SR
Queue Stats
134W - 135L
1,482 Elo+
Party 1
Anubis
Anubis
messiahipa
Anubis
Level 60
God Stats
12W - 16L
1,363 SR
Queue Stats
109W - 98L
1,498 Elo+
Party 3
Zhong Kui
Zhong Kui
s3nku101
Zhong Kui
Level 62
God Stats
26W - 11L
1,768 SR
Queue Stats
151W - 140L
1,511 Elo+
Party 3
Team Averages
Level 65
1,528 SR
1,495 Elo+

VS

Team Averages
Level 86
1,516 SR
1,507 Elo+
Surtr
Surtr
 
Surtr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JunglerIsMean
Merlin
Level 68
God Stats
7W - 7L
1,561 SR
Queue Stats
193W - 162L
1,516 Elo+
Solo
Sol
Sol
RabbsterO1
Sol
Level 48
God Stats
3W - 4L
1,519 SR
Queue Stats
6W - 14L
1,489 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Rubinsky_rbk
Maman Brigitte
Level 66
God Stats
48W - 43L
1,499 SR
Queue Stats
82W - 77L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xXFaZeIkeaXx
Ah Muzen Cab
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drexkzo
Izanami
14
2 / 4 / 2
8,730
514
9,733
12,441
5,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
18
9 / 1 / 6
10,863
639
11,989
15,821
13,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
XYHyoga
Cthulhu
14
4 / 3 / 7
9,208
542
4,302
13,176
10,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
messiahipa
Anubis
17
4 / 2 / 1
10,015
589
9,373
10,814
5,505
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
s3nku101
Zhong Kui
16
3 / 2 / 7
10,136
596
8,374
10,847
9,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
3 / 5 / 0
8,914
524
7,909
17,044
18,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 6 / 1
8,184
481
5,905
10,783
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 4 / 2
8,425
496
12,867
14,585
5,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
Rubinsky_rbk
Maman Brigitte
13
3 / 3 / 3
7,805
459
6,678
11,459
4,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
xXFaZeIkeaXx
Ah Muzen Cab
12
1 / 4 / 2
7,127
419
2,672
11,412
4,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
22
Kills
12
12
Deaths
22
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
5
0
0.6
W
Izanami
Drexkzo
Izanami
2
4
2
0.75
L
1
6
1
0.25
L
4
4
2
1.25
L
Maman Brigitte
Rubinsky_rbk
Maman Brigitte
3
3
3
1.5
W
Osiris
9
1
6
12
W
Cthulhu
XYHyoga
Cthulhu
4
3
7
2.5
W
Anubis
messiahipa
Anubis
4
2
1
2.25
W
Zhong Kui
s3nku101
Zhong Kui
3
2
7
3.25
L
Ah Muzen Cab
xXFaZeIkeaXx
Ah Muzen Cab
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,771
Damage
36,031
63,099
Taken
65,283
44,229
Mitigated
36,587
18,483
Healing
15,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,909
2,230
0
2,434
17,044
18,507
2
8,357
8,687
3,097
62,821
W
Izanami
Drexkzo
Izanami
9,733
6,782
0
2,784
12,441
5,037
3,617
6,652
5,693
0
71,406
L
5,905
259
0
387
10,783
4,085
0
5,159
5,624
52,418
575
L
12,867
5,104
0
6,382
14,585
5,023
1,427
4,655
9,930
56,036
13,527
L
Maman Brigitte
Rubinsky_rbk
Maman Brigitte
6,678
568
0
5,172
11,459
4,319
0
2,973
8,486
53,450
432
W
Osiris
11,989
4,437
0
3,393
15,821
13,282
132
6,326
9,357
0
99,739
W
Cthulhu
XYHyoga
Cthulhu
4,302
187
0
463
13,176
10,588
544
4,652
8,448
25,005
0
W
Anubis
messiahipa
Anubis
9,373
452
0
7,046
10,814
5,505
521
1,380
8,939
86,795
2,044
W
Zhong Kui
s3nku101
Zhong Kui
8,374
1,016
0
4,797
10,847
9,817
1,602
6,238
4,561
64,303
1,520
L
Ah Muzen Cab
xXFaZeIkeaXx
Ah Muzen Cab
2,672
1,229
346
1,257
11,412
4,653
868
542
10,870
0
35,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,952
Gold Earned
40,455
600
Minions Killed
448
0
Camps Cleared
0
1,628,716
Distance Traveled
1,306,061
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,914
524
96
6
0
261,817
0
W
Izanami
8,730
514
135
8
0
301,018
0
L
Merlin
8,184
481
102
6
0
248,603
0
L
Sol
8,425
496
90
5
0
307,512
0
L
Maman Brigitte
7,805
459
88
5
0
255,399
0
W
Osiris
10,863
639
155
9
0
350,711
3
W
Cthulhu
9,208
542
43
3
0
377,995
1
W
Anubis
10,015
589
145
9
0
307,017
0
W
Zhong Kui
10,136
596
122
7
0
291,975
0
L
Ah Muzen Cab
7,127
419
72
4
0
232,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role