Player Matchup

Athena
Athena
JankyOleMe
Athena
Level 144
God Stats
3W - 0L
1,200 SR
Queue Stats
66W - 59L
1,567 Elo+
Solo
Amaterasu
Amaterasu
Serpsy
Amaterasu
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 8L
1,546 Elo+
Party 1
Sol
Sol
TallHats
Sol
Level 76
God Stats
3W - 0L
1,733 SR
Queue Stats
11W - 8L
1,672 Elo+
Party 1
Thor
Thor
ollinchas
Thor
Level 126
God Stats
3W - 1L
1,714 SR
Queue Stats
131W - 113L
1,502 Elo+
Solo
Hachiman
Hachiman
shmiddyy
Hachiman
Level 163
God Stats
4W - 4L
1,518 SR
Queue Stats
218W - 241L
1,562 Elo+
Solo
Team Averages
Level 115
1,533 SR
1,570 Elo+

VS

Team Averages
Level 137
1,481 SR
1,468 Elo+
Loki
Loki
AverageSamurai
Loki
Level 82
God Stats
8W - 14L
1,344 SR
Queue Stats
24W - 42L
1,253 Elo+
Solo
Athena
Athena
SprucePrism
Athena
Level 153
God Stats
6W - 7L
1,477 SR
Queue Stats
168W - 156L
1,476 Elo+
Solo
Tiamat
Tiamat
Sririracha
Tiamat
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,511 Elo+
Solo
Mercury
Mercury
SunsetMax
Mercury
Level 141
God Stats
2W - 11L
1,302 SR
Queue Stats
264W - 269L
1,526 Elo+
Solo
Nut
Nut
XxEndOfFatexX
Nut
Level 184
God Stats
3W - 7L
1,783 SR
Queue Stats
61W - 65L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JankyOleMe
Athena
8
0 / 1 / 2
5,131
641
2,677
6,150
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Serpsy
Amaterasu
10
2 / 0 / 0
5,595
699
1,988
5,642
4,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
2 / 1 / 0
4,662
583
2,569
4,167
1,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
8
0 / 3 / 0
4,356
545
1,880
7,347
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
shmiddyy
Hachiman
10
2 / 1 / 0
5,457
682
6,101
5,751
1,992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,071
634
2,863
6,066
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
8
0 / 1 / 2
4,415
552
2,248
6,027
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Sririracha
Tiamat
9
1 / 2 / 1
4,941
618
3,276
5,481
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
SunsetMax
Mercury
4
0 / 1 / 0
3,576
447
656
2,557
795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 2 / 1
4,667
583
4,522
6,348
2,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
6
Kills
5
6
Deaths
6
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
0
0
3
W
Athena
JankyOleMe
Athena
0
1
2
1
W
Amaterasu
Serpsy
Amaterasu
2
0
0
2
L
Athena
0
1
2
1
L
Tiamat
Sririracha
Tiamat
1
2
1
0.75
L
Mercury
SunsetMax
Mercury
0
1
0
0
W
2
1
0
2
L
1
2
1
0.75
W
Thor
0
3
0
0
W
Hachiman
shmiddyy
Hachiman
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,215
Damage
13,565
29,057
Taken
26,479
14,365
Mitigated
11,721
9,106
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,863
667
0
3,678
6,066
1,922
0
553
5,513
0
35,977
W
Athena
JankyOleMe
Athena
2,677
1,173
0
1,858
6,150
3,862
0
1,675
4,475
12,434
1,139
W
Amaterasu
Serpsy
Amaterasu
1,988
882
0
2,457
5,642
4,274
0
986
4,656
0
34,646
L
Athena
2,248
626
39
1,465
6,027
4,040
0
1,058
4,835
16,636
0
L
Tiamat
Sririracha
Tiamat
3,276
491
0
1,822
5,481
2,799
0
3,069
2,412
26,652
1,064
L
Mercury
SunsetMax
Mercury
656
326
0
1,048
2,557
795
0
0
2,382
0
6,451
W
2,569
1,133
0
996
4,167
1,283
0
1,849
2,318
23,708
0
L
4,522
2,159
0
2,370
6,348
2,165
0
461
5,887
0
33,665
W
Thor
1,880
561
0
410
7,347
2,954
0
292
7,055
0
30,276
W
Hachiman
shmiddyy
Hachiman
6,101
3,723
0
3,385
5,751
1,992
0
629
5,122
0
47,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,201
Gold Earned
22,670
248
Minions Killed
211
0
Camps Cleared
0
801,191
Distance Traveled
715,654
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,071
634
65
8
0
185,477
4
W
Athena
5,131
641
28
4
0
171,002
2
W
Amaterasu
5,595
699
52
7
0
153,970
0
L
Athena
4,415
552
22
3
0
168,791
0
L
Tiamat
4,941
618
55
7
0
157,152
0
L
Mercury
3,576
447
13
2
0
47,912
0
W
Sol
4,662
583
42
5
0
148,911
0
L
Nut
4,667
583
56
7
0
156,322
0
W
Thor
4,356
545
51
6
0
172,723
0
W
Hachiman
5,457
682
75
9
0
154,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role