Player Matchup

Nut
Nut
NameIsNerm
Nut
Level 89
God Stats
5W - 0L
1,935 SR
Queue Stats
42W - 36L
1,514 Elo+
Party 2
Raijin
Raijin
TheTrueDomino29
Raijin
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,459 Elo+
Party 2
Hercules
Hercules
wyrike
Hercules
Level 124
God Stats
1W - 2L
1,247 SR
Queue Stats
160W - 136L
1,113 Elo+
Solo
Team Averages
Level 95
1,561 SR
1,362 Elo+

VS

Team Averages
Level 73
1,531 SR
1,281 Elo+
Cthulhu
Cthulhu
BarbanegraCR
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,243 Elo+
Party 1
Ne Zha
Ne Zha
DilaudidFiend
Ne Zha
Level 149
God Stats
19W - 23L
1,476 SR
Queue Stats
21W - 28L
1,357 Elo+
Solo
Anubis
Anubis
ItsJeff09
Anubis
Level 58
God Stats
2W - 2L
1,617 SR
Queue Stats
6W - 11L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,721
772
6,804
4,069
1,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
1 / 0 / 4
7,161
716
3,978
4,647
1,642
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
wyrike
Hercules
13
4 / 1 / 2
7,728
773
7,071
8,274
5,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BarbanegraCR
Cthulhu
9
0 / 6 / 0
5,913
591
3,554
10,712
8,463
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 0 / 1
6,581
658
4,375
8,589
4,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
ItsJeff09
Anubis
11
1 / 2 / 0
6,563
656
4,608
5,812
3,363
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
8
Kills
1
1
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BarbanegraCR
Cthulhu
0
6
0
0
L
0
0
1
0.5
L
Anubis
ItsJeff09
Anubis
1
2
0
0.5
W
3
0
5
5.5
W
1
0
4
3
W
Hercules
wyrike
Hercules
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,853
Damage
12,537
16,990
Taken
25,113
8,956
Mitigated
16,044
6,991
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BarbanegraCR
Cthulhu
3,554
340
83
453
10,712
8,463
0
2,035
8,677
9,623
0
L
4,375
617
0
3,222
8,589
4,218
0
1,700
6,889
0
25,363
L
Anubis
ItsJeff09
Anubis
4,608
79
0
1,432
5,812
3,363
0
276
5,536
17,423
0
W
6,804
3,009
0
1,439
4,069
1,464
736
1,777
2,292
0
28,479
W
3,978
339
0
1,721
4,647
1,642
404
1,823
2,824
27,531
0
W
Hercules
wyrike
Hercules
7,071
3,115
0
3,831
8,274
5,850
641
4,615
3,659
0
16,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,610
Gold Earned
19,057
125
Minions Killed
87
0
Camps Cleared
0
530,161
Distance Traveled
518,468
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,913
591
16
2
0
151,239
1
L
Ne Zha
6,581
658
31
3
0
216,687
0
L
Anubis
6,563
656
40
4
0
150,542
2
W
Nut
7,721
772
47
5
0
170,197
0
W
Raijin
7,161
716
56
6
0
169,879
0
W
Hercules
7,728
773
22
2
0
190,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role