Player Matchup

Odin
Odin
Ryu_Hayabusa0109
Odin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,255 Elo+
Party 2
Charon
Charon
Snipw_arrior
Charon
Level 121
God Stats
1W - 2L
1,280 SR
Queue Stats
70W - 81L
1,434 Elo+
Party 2
Thoth
Thoth
TTV__YeezY
Thoth
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,322 Elo+
Party 2
Thor
Thor
ToXiC-SniPzz88
Thor
Level 74
God Stats
0W - 1L
1,163 SR
Queue Stats
2W - 12L
1,225 Elo+
Party 2
Charybdis
Charybdis
matumike
Charybdis
Level 109
God Stats
5W - 3L
1,447 SR
Queue Stats
65W - 60L
1,487 Elo+
Party 2
Team Averages
Level 99
1,378 SR
1,345 Elo+

VS

Team Averages
Level 111
1,536 SR
1,363 Elo+
Achilles
Achilles
Dar man 2010
Achilles
Level 120
God Stats
1W - 1L
1,592 SR
Queue Stats
1W - 2L
1,181 Elo+
Party 1
Poseidon
Poseidon
IFinnyy
Poseidon
Level 177
God Stats
1W - 1L
1,533 SR
Queue Stats
5W - 10L
1,345 Elo+
Party 1
Xing Tian
Xing Tian
RastaLukee
Xing Tian
Level 107
God Stats
2W - 3L
1,398 SR
Queue Stats
2W - 4L
1,306 Elo+
Party 1
Arachne
Arachne
Sloth_Tingz
Arachne
Level 68
God Stats
4W - 7L
1,580 SR
Queue Stats
103W - 102L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
undue_museum0
Danzaburou
Level 82
God Stats
20W - 19L
1,576 SR
Queue Stats
549W - 544L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,243
480
4,662
11,005
8,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon
9
2 / 2 / 1
6,255
481
3,395
8,445
6,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
10
0 / 6 / 0
5,667
436
2,527
7,005
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 0
5,775
444
1,982
9,792
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
matumike
Charybdis
11
0 / 4 / 2
6,177
475
6,649
9,292
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dar man 2010
Achilles
13
2 / 0 / 2
7,628
587
7,718
9,903
9,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
IFinnyy
Poseidon
14
9 / 0 / 0
8,552
658
9,587
6,327
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
RastaLukee
Xing Tian
11
1 / 1 / 2
6,437
495
1,688
8,636
6,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Sloth_Tingz
Arachne
13
4 / 0 / 2
7,362
566
5,666
8,699
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
undue_museum0
Danzaburou
12
2 / 2 / 4
7,024
540
4,588
7,856
2,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
18
18
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dar man 2010
Achilles
2
0
2
3
W
Poseidon
IFinnyy
Poseidon
9
0
0
9
W
Xing Tian
RastaLukee
Xing Tian
1
1
2
2
L
0
4
0
0
W
Arachne
Sloth_Tingz
Arachne
4
0
2
5
L
Charon
2
2
1
1.25
L
Thoth
0
6
0
0
L
1
2
0
0.5
L
Charybdis
matumike
Charybdis
0
4
2
0.25
W
Danzaburou
undue_museum0
Danzaburou
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,215
Damage
29,247
45,539
Taken
41,421
24,230
Mitigated
26,387
10,368
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dar man 2010
Achilles
7,718
2,165
0
3,624
9,903
9,867
0
0
9,000
0
44,122
W
Poseidon
IFinnyy
Poseidon
9,587
1,340
0
500
6,327
2,315
400
2,202
4,125
62,190
2,309
W
Xing Tian
RastaLukee
Xing Tian
1,688
116
0
1,532
8,636
6,951
29
1,329
7,307
14,089
0
L
4,662
844
0
1,354
11,005
8,969
0
763
9,395
0
36,190
W
Arachne
Sloth_Tingz
Arachne
5,666
3,787
0
2,708
8,699
4,256
0
1,335
7,364
0
54,729
L
Charon
3,395
382
0
1,864
8,445
6,172
0
2,526
5,919
25,040
486
L
Thoth
2,527
48
0
0
7,005
2,376
0
3,232
3,773
36,034
733
L
1,982
78
0
4,271
9,792
3,782
0
1,534
8,210
0
40,604
L
Charybdis
matumike
Charybdis
6,649
2,786
0
2,879
9,292
2,931
0
2,882
6,410
0
50,152
W
Danzaburou
undue_museum0
Danzaburou
4,588
1,880
0
2,274
7,856
2,998
186
956
6,900
0
47,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,117
Gold Earned
37,003
346
Minions Killed
354
0
Camps Cleared
0
1,203,073
Distance Traveled
1,335,721
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,628
587
76
6
0
213,638
0
W
Poseidon
8,552
658
101
8
0
291,746
4
W
Xing Tian
6,437
495
12
1
0
271,972
3
L
Odin
6,243
480
73
6
0
213,405
1
W
Arachne
7,362
566
87
7
0
312,814
0
L
Charon
6,255
481
35
3
0
253,826
0
L
Thoth
5,667
436
68
5
0
218,769
0
L
Thor
5,775
444
74
6
0
280,647
0
L
Charybdis
6,177
475
96
7
0
236,426
1
W
Danzaburou
7,024
540
78
6
0
245,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role