Player Matchup

Xbalanque
Xbalanque
Gold II
 
Xbalanque
Gold II
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
Adaptive139
Janus
Silver II
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
64W - 65L
1,479 MMR
Solo
Loki
Loki
Gold IV
Scorpio17
Loki
Gold IV
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 119L
1,460 MMR
Solo
Khepri
Khepri
Silver I
TheForsakenStag
Khepri
Silver I
Level 125
God Stats
1W - 3L
1,640 SR
Queue Stats
27W - 24L
1,456 MMR
Solo
Vamana
Vamana
Silver II
YclipT
Vamana
Silver II
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 25L
1,462 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,528 SR
1,471 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,584 SR
1,477 MMR
Charybdis
Charybdis
Gold II
 
Charybdis
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold I
GirthSlinger2000
Arachne
Gold I
Level 154
God Stats
5W - 3L
1,653 SR
Queue Stats
83W - 81L
1,554 MMR
Party 1
Martichoras
Martichoras
Silver III
JuicedUpDream
Martichoras
Silver III
Level 164
God Stats
2W - 3L
1,500 SR
Queue Stats
196W - 192L
1,416 MMR
Party 1
Hades
Hades
Bronze III
RaginMage69
Hades
Bronze III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,454 MMR
Solo
Yemoja
Yemoja
Gold V
dan1eld
Yemoja
Gold V
Level 98
God Stats
15W - 10L
1,764 SR
Queue Stats
30W - 35L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
2 / 2 / 0
5,140
514
6,687
6,848
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 0
5,258
526
6,258
6,379
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
1 / 1 / 1
4,898
490
1,815
6,210
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 2 / 2
5,064
506
2,143
6,226
4,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
YclipT
Vamana
9
2 / 2 / 1
5,850
585
7,270
9,105
5,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ChernobogAwilixThanatos

VS

Bans
AthenaAgniThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
2 / 1 / 0
5,615
562
3,755
7,461
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 1
5,929
593
1,640
8,434
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Martichoras
JuicedUpDream
Martichoras
12
3 / 0 / 1
6,303
630
3,200
6,050
2,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 2 / 1
6,220
622
4,150
9,435
4,065
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
dan1eld
Yemoja
10
1 / 1 / 5
5,771
577
3,457
9,654
5,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
9
11
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
2
0
1
W
Charybdis
 
Charybdis
2
1
0
2
L
1
4
0
0.25
W
2
2
1
1.25
W
Martichoras
JuicedUpDream
Martichoras
3
0
1
3.5
W
1
2
1
0.75
L
Loki
1
1
1
1.5
L
0
2
2
0.5
L
Vamana
YclipT
Vamana
2
2
1
1.25
W
Yemoja
dan1eld
Yemoja
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,173
Damage
16,202
34,768
Taken
41,034
16,473
Mitigated
17,659
7,541
Healing
18,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,687
3,116
0
2,098
6,848
2,588
30
1,546
5,302
0
42,532
W
Charybdis
 
Charybdis
3,755
1,716
0
1,216
7,461
2,550
592
1,283
6,138
0
40,312
L
6,258
206
0
380
6,379
2,233
19
307
6,072
35,124
1,371
W
1,640
1,025
0
4,334
8,434
3,081
0
1,236
7,079
0
48,314
W
Martichoras
JuicedUpDream
Martichoras
3,200
924
0
2,423
6,050
2,235
0
3,257
2,629
0
51,335
W
4,150
766
0
5,546
9,435
4,065
168
0
8,778
44,396
0
L
Loki
1,815
430
0
1,041
6,210
1,943
0
231
5,979
0
33,327
L
2,143
67
0
1,336
6,226
4,449
0
1,503
4,723
13,926
0
L
Vamana
YclipT
Vamana
7,270
3,360
0
2,686
9,105
5,260
0
4,020
5,085
0
38,972
W
Yemoja
dan1eld
Yemoja
3,457
360
1,911
2,636
9,654
5,728
31
2,255
7,316
19,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,210
Gold Earned
29,838
272
Minions Killed
327
0
Camps Cleared
0
938,365
Distance Traveled
957,688
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,140
514
68
7
0
179,814
2
W
Charybdis
5,615
562
64
6
0
184,744
1
L
Janus
5,258
526
71
7
0
194,161
0
W
Arachne
5,929
593
85
9
0
217,339
0
W
Martichoras
6,303
630
79
8
0
195,173
3
W
Hades
6,220
622
75
8
0
174,567
0
L
Loki
4,898
490
54
5
0
207,773
0
L
Khepri
5,064
506
20
2
0
210,669
2
L
Vamana
5,850
585
59
6
0
145,948
0
W
Yemoja
5,771
577
24
2
0
185,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role