Player Matchup

Anubis
Anubis
 
Anubis
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CountEjackula
Anhur
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 76L
1,552 Elo+
Solo
Bacchus
Bacchus
NastyJeremiah
Bacchus
Level 120
God Stats
2W - 2L
1,429 SR
Queue Stats
56W - 59L
1,420 Elo+
Solo
Hun Batz
Hun Batz
pabloxju22
Hun Batz
Level 146
God Stats
10W - 19L
1,501 SR
Queue Stats
219W - 205L
1,535 Elo+
Solo
Team Averages
Level 144
1,486 SR
1,501 Elo+

VS

Team Averages
Level 137
1,645 SR
1,552 Elo+
Nut
Nut
Cherrios20
Nut
Level 159
God Stats
2W - 4L
1,731 SR
Queue Stats
16W - 21L
1,481 Elo+
Solo
Aphrodite
Aphrodite
ChuzCampoHermoso
Aphrodite
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
352W - 346L
1,534 Elo+
Solo
Ne Zha
Ne Zha
Dragons369Breath
Ne Zha
Level 148
God Stats
0W - 1L
1,757 SR
Queue Stats
6W - 12L
1,726 Elo+
Solo
Ix Chel
Ix Chel
ngroat27
Ix Chel
Level 126
God Stats
20W - 27L
1,418 SR
Queue Stats
354W - 353L
1,525 Elo+
Party 1
Hercules
Hercules
theBR0WNiE
Hercules
Level 145
God Stats
5W - 5L
1,822 SR
Queue Stats
337W - 350L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 0 / 0
7,057
706
3,921
4,362
2,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
 
Ne Zha
9
1 / 0 / 1
5,326
533
2,455
7,512
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 0 / 3
5,555
556
5,578
4,936
1,664
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
9
2 / 0 / 5
5,908
591
5,232
7,194
6,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
pabloxju22
Hun Batz
11
1 / 1 / 0
5,997
600
5,034
7,681
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,648
465
4,508
8,546
3,248
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
8
0 / 2 / 0
5,036
504
2,692
9,829
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 2 / 0
4,446
445
1,213
6,291
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
ngroat27
Ix Chel
10
0 / 2 / 0
4,902
490
1,252
4,566
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
theBR0WNiE
Hercules
10
1 / 1 / 0
5,693
569
3,930
8,256
8,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
12
Kills
1
1
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
0
5
W
Ne Zha
 
Ne Zha
1
0
1
1.5
L
0
5
0
0
L
Aphrodite
0
2
0
0
W
3
0
3
4.5
L
0
2
0
0
W
Bacchus
2
0
5
4.5
L
Ix Chel
ngroat27
Ix Chel
0
2
0
0
W
Hun Batz
pabloxju22
Hun Batz
1
1
0
1
L
Hercules
theBR0WNiE
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,220
Damage
13,595
31,685
Taken
37,488
16,395
Mitigated
21,401
13,904
Healing
12,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,921
0
0
2,251
4,362
2,454
38
1,008
3,354
54,527
0
W
Ne Zha
 
Ne Zha
2,455
421
0
4,411
7,512
2,605
0
166
7,346
0
36,440
L
4,508
2,887
216
651
8,546
3,248
0
2,405
6,141
0
35,153
L
Aphrodite
2,692
599
1,802
4,408
9,829
6,050
0
2,811
7,018
18,060
0
W
5,578
2,598
0
1,888
4,936
1,664
788
1,032
3,904
0
34,588
L
1,213
630
0
824
6,291
2,394
0
1,865
4,426
0
18,600
W
Bacchus
5,232
916
0
2,742
7,194
6,381
182
1,494
5,700
21,871
1,762
L
Ix Chel
ngroat27
Ix Chel
1,252
114
50
845
4,566
1,442
0
1,768
2,798
38,688
0
W
Hun Batz
pabloxju22
Hun Batz
5,034
934
0
2,612
7,681
3,291
0
244
7,437
0
44,646
L
Hercules
theBR0WNiE
Hercules
3,930
1,164
0
3,568
8,256
8,267
0
0
8,256
0
38,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,843
Gold Earned
24,725
312
Minions Killed
271
0
Camps Cleared
0
951,298
Distance Traveled
945,452
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,057
706
87
9
0
185,752
1
W
Ne Zha
5,326
533
57
6
0
180,875
0
L
Nut
4,648
465
66
7
0
162,788
1
L
Aphrodite
5,036
504
25
3
0
181,340
0
W
Anhur
5,555
556
54
5
0
188,610
0
L
Ne Zha
4,446
445
37
4
0
221,038
1
W
Bacchus
5,908
591
33
3
0
183,002
0
L
Ix Chel
4,902
490
75
8
0
192,558
1
W
Hun Batz
5,997
600
81
8
0
213,059
0
L
Hercules
5,693
569
68
7
0
187,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role