Player Matchup

Sol
Sol
Jevans97
Sol
Level 109
God Stats
3W - 3L
1,665 SR
Queue Stats
111W - 119L
1,490 Elo+
Party 1
Ymir
Ymir
Nathanlee97
Ymir
Level 59
God Stats
0W - 2L
1,286 SR
Queue Stats
28W - 40L
1,501 Elo+
Party 1
Lancelot
Lancelot
StepBrad
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 50L
1,342 Elo+
Party 1
Erlang Shen
Erlang Shen
Wrighty69X
Erlang Shen
Level 127
God Stats
1W - 3L
1,285 SR
Queue Stats
45W - 82L
1,380 Elo+
Party 1
Nut
Nut
liamgwright
Nut
Level 157
God Stats
7W - 7L
1,618 SR
Queue Stats
265W - 290L
1,498 Elo+
Party 1
Team Averages
Level 116
1,471 SR
1,442 Elo+

VS

Team Averages
Level 131
1,514 SR
1,523 Elo+
Bastet
Bastet
Axortagos21
Bastet
Level 126
God Stats
2W - 1L
1,628 SR
Queue Stats
35W - 38L
1,595 Elo+
Solo
Bacchus
Bacchus
NockJos
Bacchus
Level 127
God Stats
9W - 3L
1,478 SR
Queue Stats
113W - 104L
1,579 Elo+
Solo
Guan Yu
Guan Yu
Universalove
Guan Yu
Level 44
God Stats
2W - 2L
1,462 SR
Queue Stats
29W - 35L
1,486 Elo+
Solo
Artemis
Artemis
dopeshaney
Artemis
Level 156
God Stats
5W - 1L
1,500 SR
Queue Stats
46W - 44L
1,498 Elo+
Solo
Atlas
Atlas
kart-soini99
Atlas
Level 204
God Stats
16W - 19L
1,500 SR
Queue Stats
332W - 308L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,600
560
2,260
5,211
1,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

9
0 / 2 / 1
5,373
537
1,873
7,274
5,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
StepBrad
Lancelot
10
1 / 2 / 0
5,066
507
3,068
7,635
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Wrighty69X
Erlang Shen
10
0 / 2 / 1
5,720
572
5,919
11,650
5,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 0
5,479
548
6,203
8,027
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
3 / 0 / 3
6,089
609
3,021
7,788
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
NockJos
Bacchus
10
3 / 0 / 1
5,561
556
3,274
7,629
5,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Universalove
Guan Yu
10
1 / 1 / 1
5,888
589
6,939
9,208
8,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
dopeshaney
Artemis
10
1 / 1 / 3
5,124
512
7,185
6,207
2,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
3 / 0 / 1
6,567
657
3,685
5,258
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
11
11
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
3
0
3
4.5
L
0
3
0
0
L
0
2
1
0.25
W
Bacchus
NockJos
Bacchus
3
0
1
3.5
L
Lancelot
StepBrad
Lancelot
1
2
0
0.5
W
Guan Yu
Universalove
Guan Yu
1
1
1
1.5
L
Erlang Shen
Wrighty69X
Erlang Shen
0
2
1
0.25
W
Artemis
dopeshaney
Artemis
1
1
3
2.5
W
3
0
1
3.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,323
Damage
24,104
39,797
Taken
36,090
18,390
Mitigated
21,230
14,498
Healing
13,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
3,021
711
0
5,019
7,788
2,765
0
107
7,681
0
43,855
L
2,260
483
0
1,445
5,211
1,688
0
2,491
2,720
34,194
9,749
L
1,873
367
0
1,404
7,274
5,073
0
1,638
5,636
15,580
0
W
Bacchus
NockJos
Bacchus
3,274
649
214
3,053
7,629
5,856
0
1,213
6,416
14,116
0
L
Lancelot
StepBrad
Lancelot
3,068
827
0
3,184
7,635
2,681
0
1,311
6,324
0
31,167
W
Guan Yu
Universalove
Guan Yu
6,939
1,210
0
2,449
9,208
8,159
0
0
9,208
0
37,537
L
Erlang Shen
Wrighty69X
Erlang Shen
5,919
3,128
0
5,346
11,650
5,801
0
0
11,650
0
44,987
W
Artemis
dopeshaney
Artemis
7,185
2,123
0
1,639
6,207
2,002
0
404
5,803
0
41,599
W
3,685
1,322
0
750
5,258
2,448
0
2,265
2,993
42,953
2,373
L
6,203
3,549
0
3,119
8,027
3,147
0
1,345
6,682
0
54,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,238
Gold Earned
29,229
311
Minions Killed
298
0
Camps Cleared
0
1,018,274
Distance Traveled
999,112
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,089
609
72
7
0
238,538
0
L
Sol
5,600
560
77
8
0
187,714
0
L
Ymir
5,373
537
16
2
0
199,270
0
W
Bacchus
5,561
556
11
1
0
208,585
6
L
Lancelot
5,066
507
58
6
0
259,826
0
W
Guan Yu
5,888
589
64
6
0
186,504
0
L
Erlang Shen
5,720
572
69
7
0
196,622
0
W
Artemis
5,124
512
66
7
0
169,701
0
W
Atlas
6,567
657
85
9
0
195,784
2
L
Nut
5,479
548
91
9
0
174,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role