Player Matchup

Horus
Horus
Dumsil
Horus
Level 102
God Stats
7W - 6L
1,611 SR
Queue Stats
30W - 18L
1,621 Elo+
Party 2
Zhong Kui
Zhong Kui
Melon9000
Zhong Kui
Level 108
God Stats
11W - 8L
1,558 SR
Queue Stats
95W - 92L
1,515 Elo+
Party 1
Chaac
Chaac
Parzivaalll
Chaac
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 42L
1,647 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rstrupd
Tsukuyomi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 63L
1,486 Elo+
Party 1
Nut
Nut
dietsushi
Nut
Level 104
God Stats
10W - 3L
1,690 SR
Queue Stats
31W - 18L
1,582 Elo+
Party 2
Team Averages
Level 112
1,572 SR
1,570 Elo+

VS

Team Averages
Level 143
1,615 SR
1,562 Elo+
Thanatos
Thanatos
ItzRexify
Thanatos
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 52L
1,215 Elo+
Solo
Merlin
Merlin
OutWestLegend
Merlin
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 9L
1,871 Elo+
Solo
Cernunnos
Cernunnos
ThyPolloLoco
Cernunnos
Level 116
God Stats
7W - 4L
1,966 SR
Queue Stats
169W - 165L
1,581 Elo+
Solo
Ix Chel
Ix Chel
airhercules4006
Ix Chel
Level 246
God Stats
2W - 2L
1,360 SR
Queue Stats
312W - 305L
1,544 Elo+
Solo
Ganesha
Ganesha
literary-zigzag9
Ganesha
Level 156
God Stats
4W - 3L
1,747 SR
Queue Stats
689W - 650L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dumsil
Horus
10
2 / 0 / 9
6,775
616
3,434
7,462
5,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Melon9000
Zhong Kui
12
1 / 0 / 3
6,784
617
4,774
5,918
4,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 2 / 3
6,134
558
3,286
8,301
5,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tsukuyomi
Rstrupd
Tsukuyomi
12
5 / 0 / 3
6,527
593
6,647
5,506
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
7 / 0 / 2
7,534
685
8,898
5,593
2,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ItzRexify
Thanatos
9
1 / 4 / 0
5,303
482
1,719
12,557
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 1 / 0
5,859
533
3,410
4,927
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ThyPolloLoco
Cernunnos
10
0 / 4 / 0
5,822
529
3,757
7,721
2,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 1
6,486
590
5,752
7,515
5,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

7
0 / 4 / 0
5,034
458
2,297
11,052
7,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
15
Kills
2
2
Deaths
15
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
Dumsil
Horus
2
0
9
6.5
L
Thanatos
ItzRexify
Thanatos
1
4
0
0.25
W
Zhong Kui
Melon9000
Zhong Kui
1
0
3
2.5
L
0
1
0
0
W
0
2
3
0.75
W
Tsukuyomi
Rstrupd
Tsukuyomi
5
0
3
6.5
L
Cernunnos
ThyPolloLoco
Cernunnos
0
4
0
0
L
1
2
1
0.75
W
7
0
2
8
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,039
Damage
16,935
32,780
Taken
43,772
19,921
Mitigated
21,194
13,464
Healing
15,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Dumsil
Horus
3,434
1,323
758
2,499
7,462
5,374
0
1,440
6,001
1,599
13,474
L
Thanatos
ItzRexify
Thanatos
1,719
188
0
6,401
12,557
4,075
0
744
11,777
0
31,019
W
Zhong Kui
Melon9000
Zhong Kui
4,774
1,913
0
2,416
5,918
4,730
272
3,088
2,830
42,973
13,296
L
3,410
269
0
930
4,927
1,581
0
2,261
2,666
43,412
739
W
3,286
91
0
3,518
8,301
5,811
238
3,935
4,106
0
36,197
W
Tsukuyomi
Rstrupd
Tsukuyomi
6,647
2,416
0
3,768
5,506
1,874
369
1,332
4,146
0
42,811
L
Cernunnos
ThyPolloLoco
Cernunnos
3,757
1,641
0
1,931
7,721
2,227
739
0
7,721
0
45,583
L
5,752
976
0
3,002
7,515
5,462
0
0
6,906
41,088
1,041
W
8,898
5,885
0
505
5,593
2,132
874
1,164
4,403
0
58,117
L
2,297
199
0
2,989
11,052
7,849
0
1,408
9,644
12,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,754
Gold Earned
28,504
341
Minions Killed
325
0
Camps Cleared
0
1,095,910
Distance Traveled
1,027,298
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,775
616
26
2
0
244,298
3
L
Thanatos
5,303
482
50
5
0
213,397
0
W
Zhong Kui
6,784
617
93
8
0
196,711
3
L
Merlin
5,859
533
79
7
0
184,126
0
W
Chaac
6,134
558
60
5
0
184,760
0
W
Tsukuyomi
6,527
593
69
6
0
263,747
0
L
Cernunnos
5,822
529
94
9
0
197,310
0
L
Ix Chel
6,486
590
92
8
0
201,427
2
W
Nut
7,534
685
93
8
0
206,394
1
L
Ganesha
5,034
458
10
1
0
231,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role