Player Matchup

Nut
Nut
 
Nut
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Nikolai3200
Gilgamesh
Level 66
God Stats
1W - 1L
1,750 SR
Queue Stats
175W - 152L
1,570 Elo+
Solo
Fenrir
Fenrir
OmarChangt95
Fenrir
Level 152
God Stats
3W - 5L
1,558 SR
Queue Stats
57W - 56L
1,464 Elo+
Solo
Ganesha
Ganesha
TheBotchedKing
Ganesha
Level 142
God Stats
4W - 2L
1,586 SR
Queue Stats
123W - 116L
1,495 Elo+
Solo
Scylla
Scylla
afzp71
Scylla
Level 69
God Stats
10W - 7L
1,292 SR
Queue Stats
168W - 157L
1,508 Elo+
Solo
Team Averages
Level 117
1,537 SR
1,507 Elo+

VS

Team Averages
Level 111
1,497 SR
1,510 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AllelujahGin
Hou Yi
Level 112
God Stats
5W - 6L
1,566 SR
Queue Stats
537W - 477L
1,586 Elo+
Solo
Sylvanus
Sylvanus
DustG23
Sylvanus
Level 149
God Stats
10W - 3L
1,500 SR
Queue Stats
174W - 164L
1,518 Elo+
Solo
Nemesis
Nemesis
Lerossan
Nemesis
Level 82
God Stats
33W - 46L
1,419 SR
Queue Stats
516W - 497L
1,483 Elo+
Solo
Hera
Hera
arggomez77
Hera
Level 64
God Stats
6W - 1L
1,500 SR
Queue Stats
90W - 94L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
1 / 2 / 0
5,283
480
4,968
6,659
2,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Nikolai3200
Gilgamesh
12
0 / 1 / 0
6,386
581
2,856
8,675
6,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
10
2 / 0 / 1
5,492
499
4,291
9,074
3,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 2
5,082
462
2,608
11,471
6,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
afzp71
Scylla
10
1 / 3 / 1
5,469
497
2,350
5,530
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 0 / 0
6,709
610
4,212
5,124
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
11
4 / 1 / 1
6,643
604
6,134
6,865
3,125
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
DustG23
Sylvanus
10
1 / 0 / 6
6,316
574
6,703
9,114
6,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Lerossan
Nemesis
11
0 / 2 / 2
5,454
496
2,486
7,912
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 1 / 0
6,664
606
6,992
4,598
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
10
10
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
2
0
0.5
W
Kukulkan
 
Kukulkan
1
0
0
1
W
Hou Yi
4
1
1
4.5
W
Sylvanus
DustG23
Sylvanus
1
0
6
4
W
Nemesis
Lerossan
Nemesis
0
2
2
0.5
L
Gilgamesh
Nikolai3200
Gilgamesh
0
1
0
0
L
Fenrir
2
0
1
2.5
L
0
4
2
0.25
L
Scylla
afzp71
Scylla
1
3
1
0.5
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,073
Damage
26,527
41,409
Taken
33,613
21,359
Mitigated
17,426
9,574
Healing
12,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,968
2,506
0
893
6,659
2,522
0
1,971
4,688
0
32,538
W
Kukulkan
 
Kukulkan
4,212
334
0
750
5,124
2,832
0
0
4,755
53,477
0
W
Hou Yi
6,134
3,416
0
2,292
6,865
3,125
511
698
6,167
0
51,260
W
Sylvanus
DustG23
Sylvanus
6,703
1,988
3,273
4,502
9,114
6,208
0
2,028
7,086
20,443
2,816
W
Nemesis
Lerossan
Nemesis
2,486
1,090
0
456
7,912
3,295
0
717
7,195
0
42,925
L
Gilgamesh
Nikolai3200
Gilgamesh
2,856
792
0
1,460
8,675
6,554
0
4,212
4,463
0
49,230
L
Fenrir
4,291
1,208
0
3,535
9,074
3,840
0
1,736
7,338
0
30,651
L
2,608
696
1,015
2,171
11,471
6,534
0
5,008
6,463
12,845
0
L
Scylla
afzp71
Scylla
2,350
825
0
500
5,530
1,909
0
4,571
959
38,714
0
W
6,992
1,383
0
890
4,598
1,966
467
1,515
3,083
49,921
3,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,712
Gold Earned
31,786
297
Minions Killed
379
0
Camps Cleared
0
1,063,683
Distance Traveled
1,002,716
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,283
480
80
7
0
199,155
0
W
Kukulkan
6,709
610
110
10
0
197,009
0
W
Hou Yi
6,643
604
87
8
0
181,265
1
W
Sylvanus
6,316
574
34
3
0
190,580
0
W
Nemesis
5,454
496
64
6
0
241,213
0
L
Gilgamesh
6,386
581
93
8
0
204,867
0
L
Fenrir
5,492
499
48
4
0
267,284
0
L
Ganesha
5,082
462
5
0
0
191,490
0
L
Scylla
5,469
497
71
6
0
200,887
1
W
Hera
6,664
606
84
8
0
192,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role