Player Matchup

Hun Batz
Hun Batz
Angel_La_Vida
Hun Batz
Level 118
God Stats
4W - 4L
1,355 SR
Queue Stats
276W - 262L
1,546 Elo+
Solo
Chang'e
Chang'e
Razor547
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
425W - 435L
1,483 Elo+
Party 1
Surtr
Surtr
Sayziel
Surtr
Level 126
God Stats
3W - 1L
1,278 SR
Queue Stats
172W - 159L
1,495 Elo+
Solo
Charon
Charon
Tmoneysnipe
Charon
Level 71
God Stats
4W - 1L
1,907 SR
Queue Stats
8W - 7L
1,336 Elo+
Solo
Ullr
Ullr
kumbathekhajiit-
Ullr
Level 106
God Stats
1W - 1L
1,283 SR
Queue Stats
350W - 360L
1,489 Elo+
Party 1
Team Averages
Level 110
1,465 SR
1,470 Elo+

VS

Team Averages
Level 129
1,583 SR
1,572 Elo+
Nut
Nut
Cherrios20
Nut
Level 159
God Stats
2W - 4L
1,830 SR
Queue Stats
16W - 21L
1,608 Elo+
Solo
Cthulhu
Cthulhu
DokkaebiTheFox
Cthulhu
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 79L
1,577 Elo+
Solo
Loki
Loki
DrFlopolopogus
Loki
Level 133
God Stats
4W - 5L
1,387 SR
Queue Stats
167W - 148L
1,509 Elo+
Solo
Ne Zha
Ne Zha
Zombievictim181
Ne Zha
Level 135
God Stats
3W - 6L
1,710 SR
Queue Stats
465W - 440L
1,579 Elo+
Solo
Ra
Ra
wavyd360
Ra
Level 119
God Stats
7W - 10L
1,485 SR
Queue Stats
120W - 120L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Angel_La_Vida
Hun Batz
12
5 / 1 / 0
7,014
638
6,148
9,963
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
Razor547
Chang'e
11
1 / 2 / 0
6,166
561
3,482
7,782
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Surtr
Sayziel
Surtr
12
2 / 1 / 2
6,918
629
5,447
8,946
7,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
11
2 / 0 / 4
6,924
629
5,487
7,237
3,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 0 / 2
6,163
560
4,664
6,828
2,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,460
496
4,382
7,406
2,717
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 0
5,492
499
5,208
8,912
8,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 1
5,714
519
4,775
9,221
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 1
5,067
461
2,572
10,814
4,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 1 / 0
6,568
597
3,317
4,735
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
13
Kills
4
4
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Angel_La_Vida
Hun Batz
5
1
0
5
L
1
4
0
0.25
L
0
3
0
0
L
1
2
1
0.75
W
Chang'e
Razor547
Chang'e
1
2
0
0.5
W
Surtr
Sayziel
Surtr
2
1
2
3
W
Charon
2
0
4
4
L
0
3
1
0.17
W
3
0
2
4
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,228
Damage
20,254
40,756
Taken
41,088
20,917
Mitigated
21,208
12,577
Healing
9,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Angel_La_Vida
Hun Batz
6,148
1,738
206
4,320
9,963
3,842
0
1,298
8,665
0
48,229
L
4,382
2,490
212
344
7,406
2,717
559
2,840
4,548
0
32,733
L
5,208
672
0
3,081
8,912
8,526
0
282
7,872
38,778
3,126
L
4,775
1,423
0
3,757
9,221
3,156
0
1,007
8,155
0
43,685
W
Chang'e
Razor547
Chang'e
3,482
147
0
2,185
7,782
2,989
0
1,955
5,827
47,591
0
W
Surtr
Sayziel
Surtr
5,447
2,053
0
2,928
8,946
7,675
0
4,067
4,879
536
42,615
W
Charon
5,487
1,612
0
1,759
7,237
3,874
143
531
6,706
25,636
0
L
2,572
803
262
1,241
10,814
4,896
0
3,260
7,496
0
20,170
W
4,664
2,590
0
1,179
6,828
2,537
438
167
6,661
0
43,724
L
3,317
353
96
908
4,735
1,913
159
1,626
2,998
51,213
1,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,185
Gold Earned
28,301
354
Minions Killed
312
0
Camps Cleared
0
1,097,139
Distance Traveled
1,147,345
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,014
638
84
8
0
253,242
3
L
Nut
5,460
496
47
4
0
181,886
0
L
Cthulhu
5,492
499
66
6
0
217,508
0
L
Loki
5,714
519
78
7
0
272,197
0
W
Chang'e
6,166
561
88
8
0
224,051
0
W
Surtr
6,918
629
87
8
0
209,500
0
W
Charon
6,924
629
25
2
0
206,292
4
L
Ne Zha
5,067
461
26
2
0
236,096
6
W
Ullr
6,163
560
70
6
0
204,054
2
L
Ra
6,568
597
95
9
0
239,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role