Player Matchup

Nut
Nut
Andres57425
Nut
Level 80
God Stats
1W - 11L
1,250 SR
Queue Stats
5W - 16L
1,393 Elo+
Solo
Bacchus
Bacchus
GMC Norbi
Bacchus
Level 77
God Stats
15W - 9L
1,572 SR
Queue Stats
91W - 80L
1,461 Elo+
Party 1
Anubis
Anubis
ZIlIo_58
Anubis
Level 67
God Stats
0W - 1L
1,777 SR
Queue Stats
11W - 10L
1,198 Elo+
Solo
Bellona
Bellona
modefokes
Bellona
Level 66
God Stats
0W - 5L
1,177 SR
Queue Stats
52W - 57L
1,467 Elo+
Solo
Ymir
Ymir
xXTobioXx420
Ymir
Level 109
God Stats
32W - 16L
1,726 SR
Queue Stats
624W - 596L
1,494 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,403 Elo+

VS

Team Averages
Level 68
1,436 SR
1,386 Elo+
Ah Puch
Ah Puch
Haagsbeest_070
Ah Puch
Level 84
God Stats
18W - 31L
1,370 SR
Queue Stats
109W - 120L
1,282 Elo+
Solo
Athena
Athena
Sutima
Athena
Level 49
God Stats
48W - 45L
1,552 SR
Queue Stats
205W - 204L
1,379 Elo+
Solo
Hel
Hel
V1XZYLEE_
Hel
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 58L
1,399 Elo+
Solo
Susano
Susano
a2lan94
Susano
Level 66
God Stats
6W - 9L
1,318 SR
Queue Stats
169W - 162L
1,462 Elo+
Solo
Nut
Nut
alessio95legend
Nut
Level 82
God Stats
3W - 7L
1,437 SR
Queue Stats
261W - 248L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
4,159
378
1,207
3,669
1,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
GMC Norbi
Bacchus
7
0 / 0 / 2
4,698
427
3,497
7,890
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
ZIlIo_58
Anubis
9
2 / 3 / 1
5,600
509
2,538
4,790
2,323
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
modefokes
Bellona
11
2 / 1 / 2
6,395
581
4,769
8,705
6,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 2
5,984
544
8,677
7,679
4,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,943
540
5,776
6,007
1,680
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Sutima
Athena
7
0 / 0 / 0
5,071
461
2,425
6,960
4,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 4 / 0
5,759
524
3,099
6,568
2,296
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Susano
a2lan94
Susano
11
1 / 0 / 0
5,670
515
1,585
10,642
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 0
5,849
532
5,305
6,022
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
4
4
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Bacchus
GMC Norbi
Bacchus
0
0
2
1
W
2
3
1
0.83
W
Athena
Sutima
Athena
0
0
0
0
W
1
4
0
0.25
L
Anubis
ZIlIo_58
Anubis
2
3
1
0.83
W
Susano
a2lan94
Susano
1
0
0
1
W
0
1
0
0
L
Bellona
modefokes
Bellona
2
1
2
3
L
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,688
Damage
18,190
32,733
Taken
36,199
21,247
Mitigated
15,182
9,291
Healing
14,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,207
526
0
1,219
3,669
1,060
0
346
3,323
0
12,351
L
Bacchus
GMC Norbi
Bacchus
3,497
123
0
1,886
7,890
6,669
0
1,659
6,231
11,029
368
W
5,776
533
0
2,087
6,007
1,680
22
4,799
1,208
33,031
0
W
Athena
Sutima
Athena
2,425
418
0
2,807
6,960
4,779
157
3,323
3,637
12,474
0
W
3,099
187
0
1,350
6,568
2,296
0
690
5,878
26,961
1,233
L
Anubis
ZIlIo_58
Anubis
2,538
125
0
1,121
4,790
2,323
0
3,332
1,458
29,396
0
W
Susano
a2lan94
Susano
1,585
277
0
6,347
10,642
4,054
0
2,889
7,753
0
36,557
W
5,305
4,107
0
2,380
6,022
2,373
530
2,907
3,115
0
41,632
L
Bellona
modefokes
Bellona
4,769
1,816
0
3,469
8,705
6,776
0
3,024
5,681
0
40,562
L
8,677
1,002
0
1,596
7,679
4,419
0
2,864
4,815
39,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,836
Gold Earned
28,292
208
Minions Killed
243
0
Camps Cleared
0
969,522
Distance Traveled
1,049,759
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,159
378
21
2
0
135,158
0
L
Bacchus
4,698
427
11
1
0
213,535
0
W
Ah Puch
5,943
540
50
5
0
199,489
0
W
Athena
5,071
461
8
1
0
233,133
4
W
Hel
5,759
524
43
4
0
178,429
0
L
Anubis
5,600
509
47
4
0
203,005
0
W
Susano
5,670
515
65
6
0
260,488
4
W
Nut
5,849
532
77
7
0
178,220
0
L
Bellona
6,395
581
68
6
0
177,592
0
L
Ymir
5,984
544
61
6
0
240,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role