Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AmericanPolack
Athena
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 181L
1,543 Elo+
Party 3
Heimdallr
Heimdallr
GruntKing2nd
Heimdallr
Level 144
God Stats
8W - 1L
1,500 SR
Queue Stats
232W - 213L
1,522 Elo+
Party 3
Anubis
Anubis
frordo
Anubis
Level 122
God Stats
4W - 3L
1,396 SR
Queue Stats
226W - 211L
1,528 Elo+
Party 3
Team Averages
Level 141
1,479 SR
1,519 Elo+

VS

Team Averages
Level 116
1,416 SR
1,507 Elo+
Nut
Nut
CTGLelouch
Nut
Level 158
God Stats
3W - 3L
1,162 SR
Queue Stats
141W - 133L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
DniweR80
Danzaburou
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 112L
1,473 Elo+
Party 2
Horus
Horus
Gaean
Horus
Level 147
God Stats
15W - 11L
1,419 SR
Queue Stats
174W - 145L
1,479 Elo+
Party 2
Thanatos
Thanatos
GrosserRhyme74
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,586 Elo+
Party 1
Yu Huang
Yu Huang
declanasaurus
Yu Huang
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 49L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 0 / 0
6,300
630
3,774
6,121
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
 
Ne Zha
6
0 / 1 / 1
4,273
427
1,145
5,289
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

8
2 / 5 / 1
5,442
544
2,756
11,987
8,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
GruntKing2nd
Heimdallr
11
0 / 2 / 1
6,056
606
4,267
6,961
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Anubis
frordo
Anubis
9
1 / 6 / 0
5,145
515
5,929
9,688
4,675
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,329
633
2,656
5,791
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
DniweR80
Danzaburou
10
2 / 0 / 1
6,180
618
4,595
6,533
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Gaean
Horus
10
1 / 2 / 10
5,938
594
4,832
11,468
9,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
11
7 / 1 / 2
6,277
628
7,322
10,861
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
declanasaurus
Yu Huang
11
3 / 1 / 5
6,229
623
7,817
5,451
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
14
14
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
L
Ne Zha
 
Ne Zha
0
1
1
0.5
L
2
5
1
0.5
W
1
0
0
1
W
Danzaburou
DniweR80
Danzaburou
2
0
1
2.5
W
Horus
Gaean
Horus
1
2
10
3
W
Thanatos
7
1
2
8
L
Heimdallr
GruntKing2nd
Heimdallr
0
2
1
0.25
W
Yu Huang
declanasaurus
Yu Huang
3
1
5
5.5
L
Anubis
frordo
Anubis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,871
Damage
27,222
40,046
Taken
40,104
20,593
Mitigated
19,826
15,830
Healing
17,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,774
610
0
4,291
6,121
2,796
0
0
6,121
46,480
2,610
L
Ne Zha
 
Ne Zha
1,145
161
0
1,956
5,289
1,451
0
567
4,722
0
11,331
L
2,756
874
130
3,554
11,987
8,892
0
3,438
8,549
12,916
0
W
2,656
1,352
0
3,211
5,791
2,144
0
3,202
2,589
0
49,739
W
Danzaburou
DniweR80
Danzaburou
4,595
1,953
0
1,973
6,533
2,336
0
506
6,027
0
42,053
W
Horus
Gaean
Horus
4,832
2,085
560
2,821
11,468
9,296
62
2,978
8,490
0
18,789
W
Thanatos
7,322
1,971
0
8,251
10,861
4,167
212
3,898
6,963
0
40,067
L
Heimdallr
GruntKing2nd
Heimdallr
4,267
1,572
0
3,172
6,961
2,779
0
0
6,961
0
50,058
W
Yu Huang
declanasaurus
Yu Huang
7,817
1,139
0
890
5,451
1,883
713
1,863
3,588
38,869
2,456
L
Anubis
frordo
Anubis
5,929
246
0
2,727
9,688
4,675
0
3,481
6,207
37,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,216
Gold Earned
30,953
307
Minions Killed
330
0
Camps Cleared
0
929,559
Distance Traveled
1,043,239
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,300
630
98
10
0
200,768
0
L
Ne Zha
4,273
427
28
3
0
153,140
0
L
Athena
5,442
544
14
1
0
205,284
0
W
Nut
6,329
633
104
10
0
173,378
1
W
Danzaburou
6,180
618
72
7
0
253,386
0
W
Horus
5,938
594
21
2
0
206,262
1
W
Thanatos
6,277
628
61
6
0
224,584
0
L
Heimdallr
6,056
606
98
10
0
189,830
0
W
Yu Huang
6,229
623
72
7
0
185,629
0
L
Anubis
5,145
515
69
7
0
180,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role