Player Matchup

Hercules
Hercules
Platinum IV
Pyro32
Hercules
Platinum IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,818 MMR
Party 2
Scylla
Scylla
Silver I
TeramanUA
Scylla
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,413 MMR
Party 2
Anhur
Anhur
Gold III
ThePreciousGhoul
Anhur
Gold III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,705 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,500 SR
1,645 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,687 SR
1,598 MMR
Bacchus
Bacchus
Gold II
Foushnuka
Bacchus
Gold II
Level 146
God Stats
20W - 28L
1,518 SR
Queue Stats
373W - 409L
1,805 MMR
Party 1
Ra
Ra
Gold II
nanarlamenace
Ra
Gold II
Level 141
God Stats
52W - 52L
1,705 SR
Queue Stats
573W - 631L
1,636 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
pigeonspirit
Danzaburou
Silver IV
Level 128
God Stats
5W - 2L
1,838 SR
Queue Stats
35W - 31L
1,354 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Pyro32
Hercules
14
8 / 2 / 7
9,817
818
11,775
11,486
8,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
TeramanUA
Scylla
15
5 / 1 / 6
9,921
827
12,037
6,329
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 8
9,447
787
8,413
9,867
5,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThothAresJanusKuzenboOsiris

VS

Bans
Ne ZhaPersephoneBaba YagaDiscordiaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Foushnuka
Bacchus
13
3 / 4 / 3
8,830
736
6,942
14,946
15,734
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 6 / 3
8,438
703
5,869
9,702
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
pigeonspirit
Danzaburou
11
1 / 6 / 3
7,780
648
6,466
11,073
3,853
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
16
Kills
5
6
Deaths
16
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Foushnuka
Bacchus
3
4
3
1.13
W
Hercules
Pyro32
Hercules
8
2
7
5.75
W
Scylla
TeramanUA
Scylla
5
1
6
8
W
3
3
8
2.33
L
1
6
3
0.42
L
Danzaburou
pigeonspirit
Danzaburou
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,225
Damage
19,277
27,682
Taken
35,721
16,415
Mitigated
23,288
6,738
Healing
5,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Foushnuka
Bacchus
6,942
850
0
3,083
14,946
15,734
0
5,090
9,191
13,481
0
W
Hercules
Pyro32
Hercules
11,775
3,626
0
2,637
11,486
8,700
451
4,453
7,033
0
25,321
W
Scylla
TeramanUA
Scylla
12,037
1,016
0
1,368
6,329
2,507
475
3,354
2,898
35,743
399
W
8,413
3,567
0
2,733
9,867
5,208
1,356
4,708
4,916
0
47,052
L
5,869
163
656
1,175
9,702
3,701
0
2,620
6,808
32,161
0
L
Danzaburou
pigeonspirit
Danzaburou
6,466
2,868
0
700
11,073
3,853
0
3,516
7,069
0
29,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,185
Gold Earned
25,048
152
Minions Killed
117
0
Camps Cleared
0
664,477
Distance Traveled
639,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,830
736
11
1
0
231,134
0
W
Hercules
9,817
818
19
2
0
229,829
0
W
Scylla
9,921
827
59
5
0
237,070
0
W
Anhur
9,447
787
74
6
0
197,578
0
L
Ra
8,438
703
63
5
0
205,910
0
L
Danzaburou
7,780
648
43
4
0
202,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role