Player Matchup

Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Tcoleeee
Ganesha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,552 Elo+
Party 1
Awilix
Awilix
TenYrOldGirl
Awilix
Level 132
God Stats
6W - 2L
1,758 SR
Queue Stats
104W - 94L
1,516 Elo+
Party 1
Sol
Sol
misterchris2
Sol
Level 164
God Stats
3W - 4L
1,303 SR
Queue Stats
176W - 163L
1,551 Elo+
Party 1
Serqet
Serqet
somethingpurple
Serqet
Level 109
God Stats
5W - 3L
1,189 SR
Queue Stats
48W - 43L
1,538 Elo+
Party 1
Team Averages
Level 124
1,450 SR
1,532 Elo+

VS

Team Averages
Level 114
1,662 SR
1,541 Elo+
Bellona
Bellona
DriestPants10
Bellona
Level 114
God Stats
2W - 1L
1,912 SR
Queue Stats
5W - 5L
1,527 Elo+
Party 2
Xing Tian
Xing Tian
Driestpants11
Xing Tian
Level 141
God Stats
3W - 3L
1,680 SR
Queue Stats
32W - 23L
1,571 Elo+
Party 2
Awilix
Awilix
LockCaroleUp
Awilix
Level 109
God Stats
1W - 4L
1,401 SR
Queue Stats
52W - 62L
1,484 Elo+
Solo
Rama
Rama
Manx2SeggzEvil
Rama
Level 64
God Stats
8W - 3L
1,772 SR
Queue Stats
45W - 35L
1,556 Elo+
Party 2
Thoth
Thoth
PrincePnut
Thoth
Level 142
God Stats
0W - 1L
1,546 SR
Queue Stats
57W - 48L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
3 / 2 / 0
6,055
606
3,015
5,061
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Tcoleeee
Ganesha
9
0 / 1 / 3
5,616
562
2,590
7,656
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Awilix
11
1 / 0 / 0
6,150
615
7,793
9,519
3,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 0 / 1
6,025
603
9,754
6,486
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 2
5,401
540
2,933
5,316
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
0 / 0 / 0
5,396
540
4,340
10,594
10,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Driestpants11
Xing Tian
8
0 / 3 / 1
5,058
506
2,933
10,712
6,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
3
1 / 1 / 0
3,859
386
879
2,642
831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 1
5,051
505
5,016
7,004
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thoth
11
2 / 2 / 1
5,911
591
5,316
6,538
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
3
4
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
0
1.5
L
Bellona
0
0
0
0
L
Xing Tian
Driestpants11
Xing Tian
0
3
1
0.17
L
Awilix
1
1
0
1
L
0
1
1
0.5
L
Thoth
2
2
1
1.25
W
Ganesha
Tcoleeee
Ganesha
0
1
3
1.5
W
Awilix
1
0
0
1
W
2
0
1
2.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,085
Damage
18,484
34,038
Taken
37,490
14,027
Mitigated
21,687
9,403
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,015
131
0
490
5,061
1,509
172
4,047
1,014
33,371
889
L
Bellona
4,340
1,565
0
4,197
10,594
10,244
0
238
10,120
0
41,407
L
Xing Tian
Driestpants11
Xing Tian
2,933
364
0
1,912
10,712
6,080
0
5,537
5,154
17,487
0
L
Awilix
879
187
0
210
2,642
831
0
726
1,896
0
6,816
L
5,016
4,394
0
2,647
7,004
2,511
0
4,530
2,394
0
40,780
L
Thoth
5,316
360
0
1,563
6,538
2,021
0
2,901
3,153
41,569
0
W
Ganesha
Tcoleeee
Ganesha
2,590
141
0
2,518
7,656
4,610
0
2,262
5,394
15,582
0
W
Awilix
7,793
2,779
0
2,537
9,519
3,589
0
297
9,222
0
50,667
W
9,754
5,417
0
3,858
6,486
2,112
0
512
5,974
46,186
13,759
W
2,933
566
0
0
5,316
2,207
0
1,131
4,185
0
35,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,247
Gold Earned
25,275
323
Minions Killed
276
0
Camps Cleared
0
1,044,424
Distance Traveled
798,657
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,055
606
65
7
0
197,015
1
L
Bellona
5,396
540
76
8
0
177,295
0
L
Xing Tian
5,058
506
23
2
0
175,404
1
L
Awilix
3,859
386
8
1
0
76,122
0
L
Rama
5,051
505
82
8
0
180,425
0
L
Thoth
5,911
591
87
9
0
189,411
0
W
Ganesha
5,616
562
2
0
0
190,354
0
W
Awilix
6,150
615
87
9
0
220,507
2
W
Sol
6,025
603
106
11
0
190,138
0
W
Serqet
5,401
540
63
6
0
246,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role