Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DZAJO
Chronos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,826 Elo+
Solo
Tiamat
Tiamat
Dav3 P
Tiamat
Level 158
God Stats
0W - 4L
1,500 SR
Queue Stats
383W - 362L
1,434 Elo+
Solo
Chernobog
Chernobog
ElLocoRabbit
Chernobog
Level 157
God Stats
2W - 6L
1,395 SR
Queue Stats
225W - 230L
1,492 Elo+
Solo
Team Averages
Level 159
1,479 SR
1,551 Elo+

VS

Team Averages
Level 157
1,512 SR
1,462 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Metallocyte
Cerberus
Level 185
God Stats
1W - 2L
1,500 SR
Queue Stats
526W - 523L
1,565 Elo+
Solo
Bellona
Bellona
Sasoukye
Bellona
Level 102
God Stats
5W - 3L
1,575 SR
Queue Stats
123W - 138L
1,416 Elo+
Party 1
Jing Wei
Jing Wei
l zenithar l
Jing Wei
Level 177
God Stats
8W - 16L
1,484 SR
Queue Stats
550W - 608L
1,430 Elo+
Solo
Ra
Ra
mikakira
Ra
Level 164
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 193L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 0 / 1
6,858
762
2,784
9,071
8,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
 
Sol
12
0 / 1 / 3
6,528
725
11,272
7,867
3,127
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
DZAJO
Chronos
10
0 / 2 / 1
6,102
678
3,312
6,424
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Dav3 P
Tiamat
13
1 / 0 / 2
6,883
765
6,230
4,069
2,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
ElLocoRabbit
Chernobog
11
0 / 4 / 3
6,342
705
6,632
9,467
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 0 / 3
7,650
850
10,573
5,824
3,249
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
Metallocyte
Cerberus
14
2 / 0 / 5
7,031
781
9,715
11,072
9,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Sasoukye
Bellona
11
2 / 1 / 4
6,619
735
4,290
6,629
6,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
l zenithar l
Jing Wei
13
0 / 0 / 6
6,998
778
6,450
5,546
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
0 / 2 / 4
6,205
689
3,166
5,869
3,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
3
Kills
7
7
Deaths
3
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
0
1
2.5
L
Sol
 
Sol
0
1
3
1.5
W
Neith
 
Neith
3
0
3
4.5
L
Chronos
DZAJO
Chronos
0
2
1
0.25
L
Tiamat
Dav3 P
Tiamat
1
0
2
2
L
Chernobog
ElLocoRabbit
Chernobog
0
4
3
0.38
W
Cerberus
Metallocyte
Cerberus
2
0
5
4.5
W
Bellona
Sasoukye
Bellona
2
1
4
4
W
Jing Wei
l zenithar l
Jing Wei
0
0
6
3
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,230
Damage
34,194
36,898
Taken
34,940
21,643
Mitigated
25,759
12,698
Healing
18,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,784
191
3,457
3,531
9,071
8,859
0
2,668
5,831
0
8,181
L
Sol
 
Sol
11,272
1,737
943
1,941
7,867
3,127
0
2,016
5,516
18,386
2,313
W
Neith
 
Neith
10,573
3,372
561
2,686
5,824
3,249
118
3,268
2,556
0
27,288
L
Chronos
DZAJO
Chronos
3,312
617
0
276
6,424
2,691
0
2,176
3,996
6,540
363
L
Tiamat
Dav3 P
Tiamat
6,230
367
292
747
4,069
2,869
0
550
3,442
16,504
0
L
Chernobog
ElLocoRabbit
Chernobog
6,632
3,433
553
958
9,467
4,097
0
3,188
5,915
0
18,410
W
Cerberus
Metallocyte
Cerberus
9,715
350
1,732
3,478
11,072
9,839
0
6,401
4,671
13,188
1,915
W
Bellona
Sasoukye
Bellona
4,290
389
503
1,308
6,629
6,487
0
3,106
3,523
0
7,373
W
Jing Wei
l zenithar l
Jing Wei
6,450
4,643
421
833
5,546
2,965
66
3,312
2,234
0
17,285
W
3,166
81
4,709
2,289
5,869
3,219
0
3,665
2,204
7,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,713
Gold Earned
34,503
98
Minions Killed
107
0
Camps Cleared
0
846,113
Distance Traveled
843,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,858
762
7
1
0
194,402
0
L
Sol
6,528
725
26
3
0
170,820
0
W
Neith
7,650
850
39
4
0
176,085
0
L
Chronos
6,102
678
16
2
0
151,210
0
L
Tiamat
6,883
765
23
3
0
190,400
0
L
Chernobog
6,342
705
26
3
0
139,281
0
W
Cerberus
7,031
781
10
1
0
180,159
0
W
Bellona
6,619
735
8
1
0
144,821
0
W
Jing Wei
6,998
778
31
3
0
175,997
0
W
Ra
6,205
689
19
2
0
166,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role