Player Matchup

Ix Chel
Ix Chel
Gold V
Amsregle
Ix Chel
Gold V
Level 142
God Stats
1W - 2L
1,301 SR
Queue Stats
78W - 76L
1,479 MMR
Party 1
Anhur
Anhur
Silver I
GOD8D
Anhur
Silver I
Level 144
God Stats
5W - 5L
1,471 SR
Queue Stats
71W - 70L
1,495 MMR
Party 1
Sobek
Sobek
Silver IV
ThijsieAmsregle
Sobek
Silver IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,386 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,424 SR
1,454 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,670 SR
1,448 MMR
Osiris
Osiris
Gold V
Drékon
Osiris
Gold V
Level 89
God Stats
3W - 3L
1,748 SR
Queue Stats
21W - 21L
1,423 MMR
Party 2
Amaterasu
Amaterasu
Gold V
XxLight
Amaterasu
Gold V
Level 128
God Stats
7W - 0L
1,755 SR
Queue Stats
22W - 21L
1,517 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
kesdarkiller
Baron Samedi
Gold V
Level 124
God Stats
9W - 3L
1,508 SR
Queue Stats
22W - 22L
1,403 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Amsregle
Ix Chel
15
1 / 2 / 4
9,354
668
13,102
10,477
4,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
GOD8D
Anhur
14
4 / 4 / 1
9,723
695
11,596
12,057
4,836
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 3 / 4
8,949
639
7,875
19,380
20,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
MulanAtlasDiscordiaAresMorgan Le Fay

VS

Bans
ThothHachimanHerculesXbalanqueBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Drékon
Osiris
16
4 / 2 / 4
10,439
746
13,108
17,973
23,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
XxLight
Amaterasu
17
2 / 1 / 6
10,467
748
7,288
17,808
17,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
kesdarkiller
Baron Samedi
17
3 / 2 / 4
10,492
749
17,131
10,761
6,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
5
Kills
9
9
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Amsregle
Ix Chel
1
2
4
1.5
W
Osiris
Drékon
Osiris
4
2
4
3
L
Anhur
GOD8D
Anhur
4
4
1
1.13
L
0
3
4
0.67
W
Amaterasu
XxLight
Amaterasu
2
1
6
5
W
Baron Samedi
kesdarkiller
Baron Samedi
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,573
Damage
37,527
41,914
Taken
46,542
30,286
Mitigated
47,532
10,647
Healing
15,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Amsregle
Ix Chel
13,102
2,060
2,035
2,998
10,477
4,874
315
4,424
5,689
47,909
1,587
W
Osiris
Drékon
Osiris
13,108
2,647
0
2,701
17,973
23,805
390
6,134
11,783
917
33,059
L
Anhur
GOD8D
Anhur
11,596
6,818
0
2,132
12,057
4,836
739
3,899
7,703
0
38,651
L
7,875
335
0
3,482
19,380
20,576
200
9,200
8,994
18,771
272
W
Amaterasu
XxLight
Amaterasu
7,288
2,843
0
6,413
17,808
17,577
1,464
8,040
9,732
44
51,181
W
Baron Samedi
kesdarkiller
Baron Samedi
17,131
989
2,770
3,722
10,761
6,150
1,124
6,481
4,252
55,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,026
Gold Earned
31,398
151
Minions Killed
188
0
Camps Cleared
0
774,863
Distance Traveled
865,803
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,354
668
62
4
0
250,370
0
W
Osiris
10,439
746
19
1
0
275,130
0
L
Anhur
9,723
695
67
5
0
245,053
0
L
Sobek
8,949
639
22
2
0
279,440
2
W
Amaterasu
10,467
748
79
6
0
317,319
0
W
Baron Samedi
10,492
749
90
6
0
273,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role