Player Matchup

Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
MiloAstro
Horus
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 32L
1,401 Elo+
Party 1
Tiamat
Tiamat
mhamad644
Tiamat
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 48L
1,429 Elo+
Solo
Sol
Sol
phoenix_astro777
Sol
Level 78
God Stats
5W - 3L
1,614 SR
Queue Stats
81W - 77L
1,485 Elo+
Party 1
Team Averages
Level 98
1,523 SR
1,463 Elo+

VS

Team Averages
Level 94
1,355 SR
1,468 Elo+
Poseidon
Poseidon
Erebospinyin
Poseidon
Level 157
God Stats
2W - 4L
1,500 SR
Queue Stats
404W - 405L
1,538 Elo+
Solo
Chiron
Chiron
JrEb890
Chiron
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
Salty k6762
Sun Wukong
Level 127
God Stats
3W - 9L
1,150 SR
Queue Stats
269W - 280L
1,445 Elo+
Solo
Skadi
Skadi
SquirtleSquirtU-
Skadi
Level 54
God Stats
1W - 3L
1,125 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Thanatos
Thanatos
UnholyTrinity33
Thanatos
Level 88
God Stats
1W - 5L
1,500 SR
Queue Stats
76W - 81L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 0 / 2
6,736
674
7,173
11,160
11,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
 
Awilix
11
3 / 1 / 4
5,824
582
1,656
7,844
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
MiloAstro
Horus
10
2 / 1 / 8
6,623
662
3,587
7,118
5,323
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
mhamad644
Tiamat
9
0 / 0 / 2
5,472
547
1,913
2,672
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
8 / 0 / 2
7,107
711
7,687
5,950
1,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Erebospinyin
Poseidon
9
1 / 4 / 1
5,130
513
4,244
5,933
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
JrEb890
Chiron
7
0 / 4 / 0
4,160
416
1,674
6,980
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Salty k6762
Sun Wukong
9
0 / 3 / 1
5,099
510
5,243
9,547
5,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 0
4,543
454
1,759
5,397
1,730
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
9
1 / 5 / 1
4,931
493
2,662
8,096
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
16
Kills
2
2
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
2
4
W
Awilix
 
Awilix
3
1
4
5
L
Poseidon
Erebospinyin
Poseidon
1
4
1
0.38
L
Chiron
JrEb890
Chiron
0
4
0
0
W
Horus
MiloAstro
Horus
2
1
8
6
L
Sun Wukong
Salty k6762
Sun Wukong
0
3
1
0.17
L
0
1
0
0
L
Thanatos
1
5
1
0.3
W
Tiamat
mhamad644
Tiamat
0
0
2
1
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,016
Damage
15,582
34,744
Taken
35,953
23,197
Mitigated
13,575
14,238
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,173
2,717
0
4,687
11,160
11,606
0
497
10,663
0
46,508
W
Awilix
 
Awilix
1,656
733
0
697
7,844
3,236
59
1,208
6,636
0
33,133
L
Poseidon
Erebospinyin
Poseidon
4,244
745
0
750
5,933
1,832
0
2,462
3,320
26,079
0
L
Chiron
JrEb890
Chiron
1,674
1,003
64
2,123
6,980
2,053
0
2,875
4,105
0
14,790
W
Horus
MiloAstro
Horus
3,587
1,609
1,348
3,618
7,118
5,323
76
613
6,505
0
15,017
L
Sun Wukong
Salty k6762
Sun Wukong
5,243
1,086
0
994
9,547
5,129
0
0
9,547
54
33,177
L
1,759
792
0
1,944
5,397
1,730
0
2,410
2,987
0
23,320
L
Thanatos
2,662
939
0
3,390
8,096
2,831
19
1,627
6,394
0
22,973
W
Tiamat
mhamad644
Tiamat
1,913
167
0
1,395
2,672
1,233
0
1,040
1,632
24,062
1,114
W
7,687
4,168
0
2,493
5,950
1,799
1,995
940
4,910
53,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,762
Gold Earned
23,863
307
Minions Killed
217
0
Camps Cleared
0
898,131
Distance Traveled
891,425
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,736
674
93
9
0
161,533
0
W
Awilix
5,824
582
65
7
0
226,688
0
L
Poseidon
5,130
513
50
5
0
164,027
1
L
Chiron
4,160
416
24
2
0
188,733
0
W
Horus
6,623
662
11
1
0
179,648
0
L
Sun Wukong
5,099
510
58
6
0
168,700
0
L
Skadi
4,543
454
38
4
0
176,608
0
L
Thanatos
4,931
493
47
5
0
193,357
0
W
Tiamat
5,472
547
52
5
0
156,651
1
W
Sol
7,107
711
86
9
0
173,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role