Player Matchup

Baron Samedi
Baron Samedi
Diamond III
Gxnius
Baron Samedi
Diamond III
Level 152
God Stats
23W - 5L
2,035 SR
Queue Stats
48W - 26L
2,213 MMR
Party 2
Xbalanque
Xbalanque
Diamond II
KaeloMK2
Xbalanque
Diamond II
Level 66
God Stats
11W - 3L
1,850 SR
Queue Stats
58W - 35L
2,201 MMR
Party 2
Hercules
Hercules
Masters
WuiceJrld
Hercules
Masters
Level 121
God Stats
23W - 8L
1,858 SR
Queue Stats
59W - 31L
2,429 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 113
1,914 SR
2,281 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,620 SR
1,764 MMR
Vamana
Vamana
Masters
 
Vamana
Masters
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond V
Rawjik
Rama
Diamond V
Level 168
God Stats
33W - 34L
1,644 SR
Queue Stats
87W - 94L
2,054 MMR
Party 1
Sobek
Sobek
Platinum V
chknuggies
Sobek
Platinum V
Level 139
God Stats
0W - 1L
1,715 SR
Queue Stats
93W - 110L
1,739 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gxnius
Baron Samedi
17
2 / 2 / 10
10,600
757
17,238
13,017
12,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
KaeloMK2
Xbalanque
16
5 / 3 / 7
11,113
794
14,661
11,567
5,091
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Hercules
WuiceJrld
Hercules
17
8 / 1 / 7
11,267
805
17,204
17,488
19,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Bake KujiraAchillesThothKuzenboCharon

VS

Bans
Ne ZhaAtlasBacchusCabrakanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
4 / 2 / 1
10,222
730
16,551
21,171
20,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
Rawjik
Rama
15
2 / 4 / 2
9,635
688
9,107
15,072
6,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
12
0 / 9 / 4
8,330
595
5,934
18,796
16,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
6
6
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
2
1
2.25
W
Baron Samedi
Gxnius
Baron Samedi
2
2
10
3.5
W
Xbalanque
KaeloMK2
Xbalanque
5
3
7
2.83
L
Rama
Rawjik
Rama
2
4
2
0.75
W
Hercules
WuiceJrld
Hercules
8
1
7
11.5
L
Sobek
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,103
Damage
31,592
42,072
Taken
55,039
37,005
Mitigated
43,457
22,489
Healing
8,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
16,551
8,280
0
4,330
21,171
20,763
0
7,908
11,723
0
36,853
W
Baron Samedi
Gxnius
Baron Samedi
17,238
2,089
2,069
7,035
13,017
12,340
646
875
11,348
59,573
0
W
Xbalanque
KaeloMK2
Xbalanque
14,661
7,950
0
2,908
11,567
5,091
1,577
1,271
9,876
0
59,845
L
Rama
Rawjik
Rama
9,107
6,575
0
2,346
15,072
6,357
0
3,609
10,642
0
39,807
W
Hercules
WuiceJrld
Hercules
17,204
5,802
0
10,477
17,488
19,574
915
2,891
13,525
306
34,060
L
Sobek
5,934
279
0
1,522
18,796
16,337
0
4,053
13,571
11,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,980
Gold Earned
28,187
207
Minions Killed
130
0
Camps Cleared
0
786,365
Distance Traveled
801,531
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,222
730
48
3
0
294,079
0
W
Baron Samedi
10,600
757
79
6
0
245,177
0
W
Xbalanque
11,113
794
92
7
0
248,448
0
L
Rama
9,635
688
75
5
0
245,928
4
W
Hercules
11,267
805
36
3
0
292,740
0
L
Sobek
8,330
595
7
1
0
261,524
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role