Player Matchup

Hun Batz
Hun Batz
SirSlobington
Hun Batz
Level 84
God Stats
2W - 2L
1,612 SR
Queue Stats
21W - 38L
1,200 Elo+
Party 2
Hachiman
Hachiman
SoraCx
Hachiman
Level 86
God Stats
18W - 10L
1,570 SR
Queue Stats
188W - 168L
1,569 Elo+
Party 2
Amaterasu
Amaterasu
ThunderGuyRL
Amaterasu
Level 128
God Stats
40W - 43L
1,499 SR
Queue Stats
73W - 81L
1,473 Elo+
Party 2
Surtr
Surtr
VivaLeVeno
Surtr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,214 Elo+
Party 2
Ix Chel
Ix Chel
melamamaz
Ix Chel
Level 106
God Stats
6W - 8L
1,260 SR
Queue Stats
111W - 203L
1,370 Elo+
Party 2
Team Averages
Level 102
1,488 SR
1,365 Elo+

VS

Team Averages
Level 140
1,574 SR
1,595 Elo+
Arachne
Arachne
LordOhWhale
Arachne
Level 107
God Stats
6W - 6L
1,571 SR
Queue Stats
51W - 53L
1,524 Elo+
Party 1
Rama
Rama
RedShambles
Rama
Level 153
God Stats
6W - 2L
1,658 SR
Queue Stats
97W - 86L
1,569 Elo+
Party 1
Vulcan
Vulcan
SsgtEmndz
Vulcan
Level 128
God Stats
25W - 9L
1,784 SR
Queue Stats
285W - 221L
1,734 Elo+
Solo
Nike
Nike
dementdd
Nike
Level 157
God Stats
1W - 2L
1,344 SR
Queue Stats
96W - 69L
1,679 Elo+
Party 1
Awilix
Awilix
fam161718
Awilix
Level 153
God Stats
46W - 45L
1,510 SR
Queue Stats
152W - 157L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
SirSlobington
Hun Batz
14
4 / 3 / 1
7,811
558
4,610
12,014
4,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
SoraCx
Hachiman
13
2 / 3 / 3
7,811
558
7,536
8,930
3,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
ThunderGuyRL
Amaterasu
12
3 / 3 / 3
7,395
528
6,334
14,261
10,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Surtr
11
1 / 5 / 1
7,162
512
3,836
11,382
10,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
melamamaz
Ix Chel
12
0 / 2 / 0
6,713
480
3,705
12,677
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LordOhWhale
Arachne
13
1 / 2 / 1
6,931
495
6,394
11,514
5,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 2 / 5
8,372
598
6,591
10,058
3,719
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
SsgtEmndz
Vulcan
13
1 / 2 / 0
7,692
549
14,133
5,435
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
13
7 / 3 / 3
8,107
579
9,449
12,846
9,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
fam161718
Awilix
8
4 / 1 / 0
6,043
432
2,108
5,489
2,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
10
Kills
16
16
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
LordOhWhale
Arachne
1
2
1
0.75
L
3
2
5
2.75
W
Hun Batz
SirSlobington
Hun Batz
4
3
1
1.5
W
Hachiman
SoraCx
Hachiman
2
3
3
1.17
L
Vulcan
SsgtEmndz
Vulcan
1
2
0
0.5
W
Amaterasu
ThunderGuyRL
Amaterasu
3
3
3
1.5
W
Surtr
1
5
1
0.3
L
Nike
7
3
3
2.83
L
Awilix
fam161718
Awilix
4
1
0
4
W
Ix Chel
melamamaz
Ix Chel
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,021
Damage
38,675
59,264
Taken
45,342
33,123
Mitigated
22,535
18,443
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
LordOhWhale
Arachne
6,394
5,269
0
2,521
11,514
5,283
0
825
10,429
0
59,819
L
6,591
5,697
0
4,588
10,058
3,719
365
848
9,014
0
69,007
W
Hun Batz
SirSlobington
Hun Batz
4,610
1,555
0
1,683
12,014
4,408
0
1,499
10,366
0
57,793
W
Hachiman
SoraCx
Hachiman
7,536
4,271
0
2,881
8,930
3,494
769
1,133
7,707
0
65,285
L
Vulcan
SsgtEmndz
Vulcan
14,133
6,422
0
1,124
5,435
2,219
100
1,610
3,737
75,245
381
W
Amaterasu
ThunderGuyRL
Amaterasu
6,334
2,198
0
5,175
14,261
10,423
454
3,906
10,081
0
29,739
W
Surtr
3,836
1,448
0
1,329
11,382
10,392
496
865
10,063
738
35,688
L
Nike
9,449
914
0
1,454
12,846
9,250
0
618
11,681
0
47,851
L
Awilix
fam161718
Awilix
2,108
779
0
1,554
5,489
2,064
0
0
5,300
0
12,333
W
Ix Chel
melamamaz
Ix Chel
3,705
420
1,236
6,139
12,677
4,406
0
6,610
5,723
51,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,892
Gold Earned
37,145
374
Minions Killed
414
0
Camps Cleared
0
1,372,005
Distance Traveled
1,230,223
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,931
495
88
6
0
306,363
0
L
Rama
8,372
598
117
8
0
232,927
0
W
Hun Batz
7,811
558
87
6
0
301,154
0
W
Hachiman
7,811
558
96
7
0
257,928
0
L
Vulcan
7,692
549
118
8
0
280,587
0
W
Amaterasu
7,395
528
36
3
0
314,568
4
W
Surtr
7,162
512
57
4
0
232,561
0
L
Nike
8,107
579
70
5
0
280,975
0
L
Awilix
6,043
432
21
2
0
129,371
2
W
Ix Chel
6,713
480
98
7
0
265,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role