Player Matchup

Ullr
Ullr
Bubinoluk
Ullr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,357 Elo+
Party 3
Medusa
Medusa
KiskeUrahara
Medusa
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 33L
1,485 Elo+
Party 2
Achilles
Achilles
Power_Suilu
Achilles
Level 105
God Stats
1W - 5L
1,728 SR
Queue Stats
186W - 231L
1,491 Elo+
Solo
Bakasura
Bakasura
huntingman
Bakasura
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 47L
1,609 Elo+
Party 2
Geb
Geb
mazzu196
Geb
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,357 Elo+
Party 3
Team Averages
Level 100
1,546 SR
1,460 Elo+

VS

Team Averages
Level 110
1,447 SR
1,465 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Cookie-M04
Jormungandr
Level 119
God Stats
2W - 4L
1,247 SR
Queue Stats
234W - 251L
1,471 Elo+
Solo
Cthulhu
Cthulhu
Emofer
Cthulhu
Level 88
God Stats
5W - 1L
1,703 SR
Queue Stats
119W - 123L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
NeoMaster13
Cu Chulainn
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 42L
1,520 Elo+
Party 1
Charybdis
Charybdis
Wolerento
Charybdis
Level 149
God Stats
4W - 4L
1,285 SR
Queue Stats
258W - 267L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 2 / 3
6,614
827
4,993
6,370
3,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Medusa
10
1 / 2 / 0
5,799
725
3,749
5,091
2,145
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Power_Suilu
Achilles
12
3 / 1 / 2
6,619
827
6,069
7,470
7,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
huntingman
Bakasura
11
0 / 2 / 3
6,042
755
4,079
7,629
8,220
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 2 / 4
6,328
791
5,890
14,602
9,028
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 1 / 5
6,754
844
6,576
5,697
6,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Cookie-M04
Jormungandr
13
3 / 2 / 5
7,441
930
6,567
9,076
7,268
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Emofer
Cthulhu
13
2 / 1 / 6
7,366
921
11,550
8,060
7,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
NeoMaster13
Cu Chulainn
12
1 / 2 / 5
6,853
857
5,008
6,530
6,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Wolerento
Charybdis
12
2 / 1 / 1
6,832
854
7,696
4,865
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
6
Kills
9
9
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
1
5
3.5
L
Ullr
1
2
3
1.25
W
Jormungandr
Cookie-M04
Jormungandr
3
2
5
2.75
W
Cthulhu
Emofer
Cthulhu
2
1
6
5
L
Medusa
1
2
0
0.5
W
Cu Chulainn
NeoMaster13
Cu Chulainn
1
2
5
1.75
L
Achilles
Power_Suilu
Achilles
3
1
2
4
W
Charybdis
Wolerento
Charybdis
2
1
1
2.5
L
Bakasura
huntingman
Bakasura
0
2
3
0.75
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,780
Damage
37,397
41,162
Taken
34,228
29,947
Mitigated
29,274
17,576
Healing
11,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,576
2,434
1,357
1,670
5,697
6,010
202
1,252
4,307
0
7,883
L
Ullr
4,993
2,956
1,376
1,135
6,370
3,133
0
3,566
2,466
0
12,758
W
Jormungandr
Cookie-M04
Jormungandr
6,567
1,691
1,265
2,164
9,076
7,268
0
1,346
7,379
13,593
1,030
W
Cthulhu
Emofer
Cthulhu
11,550
502
863
1,385
8,060
7,654
0
1,678
6,042
16,742
3,543
L
Medusa
3,749
831
471
1,266
5,091
2,145
0
2,484
2,313
0
5,904
W
Cu Chulainn
NeoMaster13
Cu Chulainn
5,008
990
795
871
6,530
6,397
34
729
5,373
545
12,137
L
Achilles
Power_Suilu
Achilles
6,069
606
2,340
2,883
7,470
7,421
0
2,298
4,651
0
12,140
W
Charybdis
Wolerento
Charybdis
7,696
3,612
0
1,149
4,865
1,945
1,135
885
3,730
0
14,929
L
Bakasura
huntingman
Bakasura
4,079
1,831
388
1,914
7,629
8,220
0
2,473
4,739
0
5,693
L
5,890
263
463
5,340
14,602
9,028
0
3,286
10,715
12,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
35,246
67
Minions Killed
90
0
Camps Cleared
0
733,345
Distance Traveled
795,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,754
844
4
1
0
180,263
0
L
Ullr
6,614
827
32
4
0
139,833
0
W
Jormungandr
7,441
930
19
2
0
142,728
0
W
Cthulhu
7,366
921
24
3
0
156,864
0
L
Medusa
5,799
725
7
1
0
130,733
0
W
Cu Chulainn
6,853
857
16
2
0
162,271
0
L
Achilles
6,619
827
7
1
0
173,969
0
W
Charybdis
6,832
854
27
3
0
153,215
0
L
Bakasura
6,042
755
17
2
0
132,430
0
L
Geb
6,328
791
4
1
0
156,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role