Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
SKsMaTrIIxX
Cernunnos
Level 57
God Stats
10W - 13L
1,374 SR
Queue Stats
192W - 214L
1,434 Elo+
Solo
King Arthur
King Arthur
angelodedonato16
King Arthur
Level 106
God Stats
2W - 4L
1,347 SR
Queue Stats
4W - 6L
1,232 Elo+
Solo
Zeus
Zeus
eldarionv
Zeus
Level 128
God Stats
5W - 6L
1,436 SR
Queue Stats
155W - 145L
1,501 Elo+
Party 2
Team Averages
Level 93
1,431 SR
1,433 Elo+

VS

Team Averages
Level 66
1,502 SR
1,344 Elo+
Charon
Charon
Athempis
Charon
Level 144
God Stats
2W - 1L
1,698 SR
Queue Stats
55W - 66L
1,437 Elo+
Solo
Surtr
Surtr
Laura-Viper
Surtr
Level 27
God Stats
2W - 2L
1,666 SR
Queue Stats
8W - 16L
1,210 Elo+
Party 1
Merlin
Merlin
TrimusNexus
Merlin
Level 65
God Stats
11W - 11L
1,145 SR
Queue Stats
113W - 97L
1,443 Elo+
Solo
Neith
Neith
barkocaine
Neith
Level 38
God Stats
4W - 3L
1,500 SR
Queue Stats
57W - 82L
1,130 Elo+
Party 1
Ravana
Ravana
simye22
Ravana
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 0 / 0
3,348
670
1,163
4,189
2,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
 
Pele
6
0 / 1 / 0
3,329
666
1,618
3,246
1,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cernunnos
SKsMaTrIIxX
Cernunnos
5
0 / 0 / 0
3,103
621
1,266
1,413
418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
angelodedonato16
King Arthur
1
0 / 0 / 0
948
190
0
0
0
Zeus
6
0 / 2 / 0
3,726
745
1,796
2,236
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Athempis
Charon
6
0 / 0 / 0
3,292
658
1,720
3,502
1,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
1 / 0 / 0
3,270
654
1,101
3,055
1,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Merlin
6
2 / 0 / 0
3,907
781
866
2,588
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
5
0 / 0 / 0
3,136
627
1,729
2,384
630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
simye22
Ravana
6
0 / 0 / 2
3,412
682
1,243
1,754
598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
L
Pele
 
Pele
0
1
0
0
W
Charon
Athempis
Charon
0
0
0
0
W
1
0
0
1
L
Cernunnos
SKsMaTrIIxX
Cernunnos
0
0
0
0
W
Merlin
2
0
0
2
L
King Arthur
angelodedonato16
King Arthur
0
0
0
0
W
Neith
0
0
0
0
L
Zeus
0
2
0
0
W
Ravana
simye22
Ravana
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,843
Damage
6,659
11,084
Taken
13,283
4,753
Mitigated
5,285
3,266
Healing
5,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,163
28
59
1,825
4,189
2,806
0
1,516
2,673
7,390
0
L
Pele
 
Pele
1,618
508
0
545
3,246
1,019
0
82
2,990
0
13,274
W
Charon
Athempis
Charon
1,720
735
36
1,341
3,502
1,967
0
575
2,927
10,979
0
W
1,101
458
0
1,222
3,055
1,311
0
0
3,055
141
9,601
L
Cernunnos
SKsMaTrIIxX
Cernunnos
1,266
769
0
520
1,413
418
0
204
1,209
0
17,402
W
Merlin
866
0
0
747
2,588
779
0
1,497
1,091
15,564
0
L
King Arthur
angelodedonato16
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Neith
1,729
864
0
1,006
2,384
630
0
588
1,796
0
17,332
L
Zeus
1,796
350
0
317
2,236
510
0
866
1,370
20,327
1,477
W
Ravana
simye22
Ravana
1,243
138
0
1,010
1,754
598
0
259
1,495
0
13,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,454
Gold Earned
17,017
97
Minions Killed
127
0
Camps Cleared
0
343,747
Distance Traveled
490,077
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,348
670
9
2
0
92,871
0
L
Pele
3,329
666
22
4
0
88,985
1
W
Charon
3,292
658
18
4
0
80,335
1
W
Surtr
3,270
654
18
4
0
92,978
0
L
Cernunnos
3,103
621
30
6
0
81,978
0
W
Merlin
3,907
781
33
7
0
103,068
0
L
King Arthur
948
190
0
0
0
0
0
W
Neith
3,136
627
30
6
0
93,104
0
L
Zeus
3,726
745
36
7
0
79,913
0
W
Ravana
3,412
682
28
6
0
120,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role