Player Matchup

Cu Chulainn
Cu Chulainn
StoneyBobGaming
Cu Chulainn
Level 88
God Stats
21W - 14L
1,643 SR
Queue Stats
106W - 96L
1,494 Elo+
Solo
Nut
Nut
SynovialMedal3
Nut
Level 142
God Stats
11W - 11L
1,616 SR
Queue Stats
212W - 191L
1,478 Elo+
Solo
Geb
Geb
TTVSukaiNoeru
Geb
Level 141
God Stats
13W - 5L
1,614 SR
Queue Stats
36W - 28L
1,388 Elo+
Party 1
Awilix
Awilix
Tremayne24
Awilix
Level 86
God Stats
2W - 0L
1,761 SR
Queue Stats
23W - 14L
1,575 Elo+
Solo
Agni
Agni
powerfulord
Agni
Level 120
God Stats
1W - 0L
1,702 SR
Queue Stats
11W - 6L
1,524 Elo+
Party 1
Team Averages
Level 115
1,667 SR
1,492 Elo+

VS

Team Averages
Level 128
1,558 SR
1,497 Elo+
Hera
Hera
 
Hera
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
GoingBuzzard457
Zhong Kui
Level 136
God Stats
1W - 5L
1,242 SR
Queue Stats
315W - 351L
1,458 Elo+
Solo
Sobek
Sobek
Kilik SR
Sobek
Level 125
God Stats
3W - 4L
1,933 SR
Queue Stats
244W - 239L
1,488 Elo+
Party 2
Thanatos
Thanatos
Yeiken
Thanatos
Level 118
God Stats
8W - 16L
1,694 SR
Queue Stats
133W - 125L
1,562 Elo+
Solo
Nut
Nut
iCAME2DO 1THING
Nut
Level 127
God Stats
3W - 6L
1,420 SR
Queue Stats
168W - 169L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
StoneyBobGaming
Cu Chulainn
12
4 / 0 / 1
7,064
706
4,246
6,333
3,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 0
5,240
524
2,223
7,071
2,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 1
5,202
520
2,880
7,061
4,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Tremayne24
Awilix
8
0 / 2 / 3
4,807
481
2,914
7,053
2,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 2
5,241
524
5,848
4,876
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
0 / 1 / 0
4,511
451
4,262
3,540
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
GoingBuzzard457
Zhong Kui
6
0 / 2 / 0
4,122
412
1,880
3,952
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Kilik SR
Sobek
9
0 / 1 / 5
5,603
560
3,754
9,207
7,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Yeiken
Thanatos
10
3 / 1 / 0
5,315
532
5,764
9,073
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
3 / 0 / 0
6,453
645
4,716
3,719
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
5
Kills
6
6
Deaths
5
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
1
0
0
L
Zhong Kui
GoingBuzzard457
Zhong Kui
0
2
0
0
L
Sobek
Kilik SR
Sobek
0
1
5
2.5
W
Cu Chulainn
StoneyBobGaming
Cu Chulainn
4
0
1
4.5
W
0
2
0
0
W
1
1
1
1.5
W
Awilix
Tremayne24
Awilix
0
2
3
0.75
L
Thanatos
Yeiken
Thanatos
3
1
0
3
L
3
0
0
3
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,111
Damage
20,376
32,394
Taken
29,491
13,942
Mitigated
17,223
6,510
Healing
13,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,262
1,088
0
302
3,540
1,551
0
2,808
732
29,598
0
L
Zhong Kui
GoingBuzzard457
Zhong Kui
1,880
792
0
764
3,952
2,630
0
0
3,952
14,323
3,313
L
Sobek
Kilik SR
Sobek
3,754
301
0
3,626
9,207
7,840
0
3,788
5,419
12,614
1,835
W
Cu Chulainn
StoneyBobGaming
Cu Chulainn
4,246
1,283
0
1,363
6,333
3,699
0
2,237
4,056
0
52,200
W
2,223
1,350
0
2,075
7,071
2,396
0
835
6,236
0
37,792
W
2,880
111
0
1,336
7,061
4,044
0
3,306
3,632
12,632
0
W
Awilix
Tremayne24
Awilix
2,914
1,471
0
500
7,053
2,193
0
429
6,604
0
31,752
L
Thanatos
Yeiken
Thanatos
5,764
1,190
0
6,190
9,073
3,893
0
1,639
7,434
0
36,176
L
4,716
3,008
0
2,340
3,719
1,309
0
253
3,466
0
56,715
W
5,848
453
0
1,236
4,876
1,610
0
2,347
2,404
31,362
1,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,554
Gold Earned
26,004
292
Minions Killed
249
0
Camps Cleared
0
1,000,859
Distance Traveled
881,192
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,511
451
47
5
0
168,913
6
L
Zhong Kui
4,122
412
24
2
0
93,382
0
L
Sobek
5,603
560
11
1
0
200,688
4
W
Cu Chulainn
7,064
706
96
10
0
189,954
0
W
Nut
5,240
524
78
8
0
185,360
2
W
Geb
5,202
520
6
1
0
200,322
3
W
Awilix
4,807
481
52
5
0
233,700
0
L
Thanatos
5,315
532
64
6
0
241,099
6
L
Nut
6,453
645
103
10
0
177,110
2
W
Agni
5,241
524
60
6
0
191,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role