Player Matchup

Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
DrOrbital
Mercury
Bronze III
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 11L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
Liaj
Sobek
Bronze III
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 13L
1,532 MMR
Solo
Merlin
Merlin
Bronze III
UnboundSIIIN
Merlin
Bronze III
Level 59
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Anhur
Anhur
Gold II
YōkaiMeIvZz
Anhur
Gold II
Level 128
God Stats
6W - 3L
1,848 SR
Queue Stats
135W - 128L
1,502 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,516 SR
1,507 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,491 SR
1,506 MMR
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver I
RaGeDeX
Anubis
Silver I
Level 124
God Stats
10W - 7L
1,504 SR
Queue Stats
90W - 93L
1,499 MMR
Solo
Thor
Thor
Gold III
WastedL1feT1me
Thor
Gold III
Level 159
God Stats
15W - 12L
1,508 SR
Queue Stats
303W - 276L
1,489 MMR
Solo
Athena
Athena
Gold IV
bouncypoodle430
Athena
Gold IV
Level 128
God Stats
6W - 6L
1,627 SR
Queue Stats
46W - 43L
1,528 MMR
Solo
Hou Yi
Hou Yi
Gold III
იHanzo
Hou Yi
Gold III
Level 159
God Stats
1W - 1L
1,317 SR
Queue Stats
82W - 75L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 2 / 0
5,423
542
5,146
9,029
5,276
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
DrOrbital
Mercury
9
0 / 2 / 1
4,939
494
2,073
9,012
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Liaj
Sobek
9
1 / 0 / 4
5,858
586
4,177
6,365
5,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
7
0 / 5 / 0
4,386
439
933
5,561
1,337
10
4 / 2 / 1
5,835
584
5,533
5,759
2,143
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BellonaAresBake Kujira

VS

Bans
King ArthurScyllaRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 0 / 1
6,354
635
6,368
9,015
8,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anubis
RaGeDeX
Anubis
11
7 / 0 / 0
7,193
719
7,167
5,216
2,573
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 2 / 0
5,391
539
912
7,400
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 2
6,078
608
2,277
7,088
4,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
იHanzo
Hou Yi
11
1 / 4 / 1
5,800
580
4,478
8,553
3,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
5
Kills
10
11
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
W
Gilgamesh
 
Gilgamesh
1
0
1
1.5
L
Mercury
DrOrbital
Mercury
0
2
1
0.25
L
Sobek
Liaj
Sobek
1
0
4
3
W
Anubis
RaGeDeX
Anubis
7
0
0
7
L
Merlin
0
5
0
0
W
0
2
0
0
L
4
2
1
2.25
W
1
0
2
2
W
Hou Yi
იHanzo
Hou Yi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,862
Damage
21,202
35,726
Taken
37,272
17,396
Mitigated
21,157
8,764
Healing
12,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,146
631
0
2,992
9,029
5,276
0
861
7,558
0
32,733
W
Gilgamesh
 
Gilgamesh
6,368
2,044
0
2,128
9,015
8,046
0
0
8,433
0
39,868
L
Mercury
DrOrbital
Mercury
2,073
703
0
1,325
9,012
3,034
0
3,473
5,495
0
40,721
L
Sobek
Liaj
Sobek
4,177
874
0
2,896
6,365
5,606
0
1,653
4,712
16,901
2,104
W
Anubis
RaGeDeX
Anubis
7,167
774
0
3,267
5,216
2,573
94
1,097
4,119
43,077
2,164
L
Merlin
933
231
0
0
5,561
1,337
0
2,327
3,234
18,999
0
W
912
170
0
1,974
7,400
2,573
0
31
7,369
0
41,806
L
5,533
3,249
0
1,551
5,759
2,143
0
1,038
4,721
0
41,900
W
2,277
966
1,209
2,837
7,088
4,853
0
1,256
5,832
19,452
0
W
Hou Yi
იHanzo
Hou Yi
4,478
2,037
0
1,023
8,553
3,112
0
2,387
6,166
0
44,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,441
Gold Earned
30,816
279
Minions Killed
317
0
Camps Cleared
0
987,886
Distance Traveled
1,074,298
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,423
542
72
7
0
185,497
1
W
Gilgamesh
6,354
635
64
6
0
182,784
2
L
Mercury
4,939
494
69
7
0
226,459
0
L
Sobek
5,858
586
30
3
0
215,650
5
W
Anubis
7,193
719
72
7
0
203,991
0
L
Merlin
4,386
439
31
3
0
153,757
0
W
Thor
5,391
539
76
8
0
243,430
0
L
Anhur
5,835
584
77
8
0
206,523
0
W
Athena
6,078
608
31
3
0
251,901
4
W
Hou Yi
5,800
580
74
7
0
192,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role