Player Matchup

Medusa
Medusa
 
Medusa
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DeShaun_G
Chang'e
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 77L
1,497 Elo+
Solo
Pele
Pele
JuanMontoya18
Pele
Level 104
God Stats
12W - 2L
1,812 SR
Queue Stats
40W - 40L
1,483 Elo+
Solo
Atlas
Atlas
MUNCHER2345
Atlas
Level 85
God Stats
200W - 165L
1,670 SR
Queue Stats
276W - 259L
1,565 Elo+
Solo
Surtr
Surtr
RealBoyAce
Surtr
Level 80
God Stats
3W - 3L
1,584 SR
Queue Stats
84W - 96L
1,414 Elo+
Party 1
Team Averages
Level 94
1,613 SR
1,492 Elo+

VS

Team Averages
Level 48
1,413 SR
1,434 Elo+
Persephone
Persephone
DominatorXL12
Persephone
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 24L
1,535 Elo+
Party 2
Jing Wei
Jing Wei
Fhooby
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,483 Elo+
Party 2
Bellona
Bellona
PATLOX310
Bellona
Level 17
God Stats
1W - 6L
1,224 SR
Queue Stats
6W - 16L
1,237 Elo+
Party 3
Hel
Hel
bigballs-lauti
Hel
Level 104
God Stats
10W - 17L
1,342 SR
Queue Stats
138W - 143L
1,439 Elo+
Party 3
Tsukuyomi
Tsukuyomi
blasinferno178
Tsukuyomi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
6 / 0 / 3
6,262
626
5,821
7,940
2,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
DeShaun_G
Chang'e
10
0 / 1 / 4
5,358
536
4,050
6,311
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 1 / 3
5,824
582
3,494
7,715
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
4 / 0 / 5
6,715
672
4,011
7,072
4,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
11
2 / 0 / 2
6,135
614
4,017
6,785
5,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DominatorXL12
Persephone
8
0 / 2 / 2
5,110
511
3,445
4,249
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
Fhooby
Jing Wei
8
0 / 5 / 0
4,523
452
3,436
7,854
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
PATLOX310
Bellona
9
0 / 3 / 0
4,921
492
2,351
8,357
7,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 4 / 0
4,205
421
1,452
7,473
4,093
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
blasinferno178
Tsukuyomi
9
2 / 2 / 0
5,229
523
3,611
7,793
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
16
Kills
2
2
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
3
7.5
W
Chang'e
DeShaun_G
Chang'e
0
1
4
2
L
Persephone
DominatorXL12
Persephone
0
2
2
0.5
L
Jing Wei
Fhooby
Jing Wei
0
5
0
0
W
4
1
3
5.5
W
4
0
5
6.5
L
Bellona
PATLOX310
Bellona
0
3
0
0
W
Surtr
2
0
2
3
L
0
4
0
0
L
Tsukuyomi
blasinferno178
Tsukuyomi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,393
Damage
14,295
35,823
Taken
35,726
17,289
Mitigated
18,485
9,660
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,821
2,283
0
1,848
7,940
2,651
764
133
7,765
0
31,409
W
Chang'e
DeShaun_G
Chang'e
4,050
38
224
2,630
6,311
2,113
0
2,327
3,984
23,572
0
L
Persephone
DominatorXL12
Persephone
3,445
244
0
1,118
4,249
1,393
0
2,280
1,955
22,250
470
L
Jing Wei
Fhooby
Jing Wei
3,436
2,852
0
436
7,854
2,748
0
2,263
5,591
0
21,720
W
3,494
1,246
0
1,363
7,715
2,976
218
1,086
6,629
0
41,447
W
4,011
1,743
0
1,752
7,072
4,348
172
493
6,579
21,889
2,490
L
Bellona
PATLOX310
Bellona
2,351
237
0
1,824
8,357
7,580
0
115
7,735
0
27,148
W
Surtr
4,017
1,003
0
1,843
6,785
5,201
269
475
5,930
628
35,272
L
1,452
93
378
1,533
7,473
4,093
0
1,687
5,786
10,461
0
L
Tsukuyomi
blasinferno178
Tsukuyomi
3,611
1,094
0
3,903
7,793
2,671
0
1,807
5,986
0
30,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,294
Gold Earned
23,988
241
Minions Killed
179
0
Camps Cleared
0
960,748
Distance Traveled
937,761
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,262
626
45
5
0
185,019
1
W
Chang'e
5,358
536
39
4
0
202,203
3
L
Persephone
5,110
511
41
4
0
174,255
0
L
Jing Wei
4,523
452
30
3
0
182,869
0
W
Pele
5,824
582
65
7
0
195,753
0
W
Atlas
6,715
672
39
4
0
188,363
0
L
Bellona
4,921
492
50
5
0
175,404
0
W
Surtr
6,135
614
53
5
0
189,410
2
L
Hel
4,205
421
11
1
0
198,419
0
L
Tsukuyomi
5,229
523
47
5
0
206,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role