Player Matchup

Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Batmanxrpmx13
Kukulkan
Bronze III
Level 68
God Stats
1W - 4L
1,662 SR
Queue Stats
6W - 13L
1,496 MMR
Solo
Amaterasu
Amaterasu
Gold IV
CHomPPaCCuDDa
Amaterasu
Gold IV
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 134L
1,473 MMR
Solo
Charybdis
Charybdis
Silver III
GsmoothXD
Charybdis
Silver III
Level 148
God Stats
1W - 3L
1,424 SR
Queue Stats
12W - 19L
1,271 MMR
Solo
Hades
Hades
Gold III
RinDins
Hades
Gold III
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 192L
1,442 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,517 SR
1,436 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,536 SR
1,482 MMR
Chiron
Chiron
Silver I
 
Chiron
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vamana
Vamana
Gold V
Cali_Goat7
Vamana
Gold V
Level 121
God Stats
27W - 17L
1,613 SR
Queue Stats
228W - 231L
1,215 MMR
Solo
Chernobog
Chernobog
Gold III
CoMoshun
Chernobog
Gold III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,629 MMR
Party 1
Nemesis
Nemesis
Gold IV
JOAOTIX
Nemesis
Gold IV
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
134W - 131L
1,391 MMR
Party 2
Fafnir
Fafnir
Gold III
iSo Robby
Fafnir
Gold III
Level 178
God Stats
12W - 7L
1,568 SR
Queue Stats
65W - 64L
1,674 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
0 / 2 / 0
7,546
397
3,801
15,072
5,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Batmanxrpmx13
Kukulkan
13
0 / 5 / 0
8,196
431
3,428
9,902
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
CHomPPaCCuDDa
Amaterasu
15
0 / 2 / 0
9,148
481
6,972
16,274
21,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
GsmoothXD
Charybdis
13
0 / 4 / 0
7,876
415
4,422
12,950
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
RinDins
Hades
10
1 / 3 / 0
7,226
380
2,067
11,623
9,543
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AphroditeAchillesBake KujiraAwilix

VS

Bans
ThothAthenaHachimanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
4 / 0 / 1
11,760
619
10,630
9,415
4,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Cali_Goat7
Vamana
17
3 / 0 / 4
11,734
618
14,744
18,134
21,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
CoMoshun
Chernobog
18
2 / 1 / 4
11,927
628
6,127
12,674
5,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
JOAOTIX
Nemesis
19
6 / 0 / 4
11,639
613
9,884
14,146
7,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
iSo Robby
Fafnir
13
1 / 0 / 5
10,569
556
3,264
11,250
11,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
16
16
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
0
0
W
Chiron
 
Chiron
4
0
1
4.5
L
Kukulkan
Batmanxrpmx13
Kukulkan
0
5
0
0
L
Amaterasu
CHomPPaCCuDDa
Amaterasu
0
2
0
0
W
Vamana
Cali_Goat7
Vamana
3
0
4
5
W
Chernobog
CoMoshun
Chernobog
2
1
4
4
L
Charybdis
GsmoothXD
Charybdis
0
4
0
0
W
Nemesis
JOAOTIX
Nemesis
6
0
4
8
L
Hades
RinDins
Hades
1
3
0
0.33
W
Fafnir
iSo Robby
Fafnir
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,690
Damage
44,649
65,821
Taken
65,619
44,265
Mitigated
49,964
14,816
Healing
28,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,801
1,786
0
3,220
15,072
5,627
0
666
14,301
0
61,398
W
Chiron
 
Chiron
10,630
1,998
471
3,767
9,415
4,054
4,489
181
9,234
0
89,334
L
Kukulkan
Batmanxrpmx13
Kukulkan
3,428
360
0
141
9,902
4,403
0
453
9,347
66,589
0
L
Amaterasu
CHomPPaCCuDDa
Amaterasu
6,972
2,058
0
5,904
16,274
21,030
0
0
15,067
118
76,547
W
Vamana
Cali_Goat7
Vamana
14,744
7,721
0
6,317
18,134
21,175
3,331
1,045
16,113
0
78,984
W
Chernobog
CoMoshun
Chernobog
6,127
3,958
0
7,899
12,674
5,811
3,992
3,105
9,569
0
122,537
L
Charybdis
GsmoothXD
Charybdis
4,422
2,012
0
3,172
12,950
3,662
0
971
11,979
0
61,240
W
Nemesis
JOAOTIX
Nemesis
9,884
5,160
0
4,412
14,146
7,192
1,972
1,534
12,509
0
112,146
L
Hades
RinDins
Hades
2,067
665
75
2,304
11,623
9,543
0
992
10,361
12,271
573
W
Fafnir
iSo Robby
Fafnir
3,264
719
799
4,526
11,250
11,732
302
2,890
8,360
23,988
1,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,992
Gold Earned
57,629
479
Minions Killed
586
0
Camps Cleared
0
1,516,464
Distance Traveled
1,872,661
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,546
397
103
5
0
338,587
0
W
Chiron
11,760
619
141
7
0
369,177
4
L
Kukulkan
8,196
431
133
7
0
298,653
1
L
Amaterasu
9,148
481
139
7
0
270,991
0
W
Vamana
11,734
618
113
6
0
347,202
0
W
Chernobog
11,927
628
192
10
0
364,532
1
L
Charybdis
7,876
415
97
5
0
280,937
2
W
Nemesis
11,639
613
115
6
0
444,771
2
L
Hades
7,226
380
7
0
0
327,296
0
W
Fafnir
10,569
556
25
1
0
346,979
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role