Player Matchup

Pele
Pele
 
Pele
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
AlmendraKiller
Nut
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 26L
1,608 Elo+
Party 3
Kukulkan
Kukulkan
ByDanixX
Kukulkan
Level 48
God Stats
5W - 6L
1,500 SR
Queue Stats
83W - 69L
1,475 Elo+
Party 3
Maui
Maui
EL Jakouillo
Maui
Level 28
God Stats
2W - 5L
1,501 SR
Queue Stats
7W - 17L
1,361 Elo+
Party 2
Jormungandr
Jormungandr
KO_GNOW
Jormungandr
Level 52
God Stats
32W - 19L
1,551 SR
Queue Stats
127W - 154L
1,402 Elo+
Party 2
Team Averages
Level 40
1,510 SR
1,469 Elo+

VS

Team Averages
Level 51
1,546 SR
1,453 Elo+
Poseidon
Poseidon
Caska28
Poseidon
Level 25
God Stats
5W - 6L
1,533 SR
Queue Stats
75W - 65L
1,528 Elo+
Party 1
Thor
Thor
Dani321098
Thor
Level 64
God Stats
1W - 1L
1,697 SR
Queue Stats
29W - 31L
1,447 Elo+
Solo
Zhong Kui
Zhong Kui
PsychoWayneX
Zhong Kui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 70L
1,522 Elo+
Party 1
Anhur
Anhur
QuaxEU
Anhur
Level 37
God Stats
7W - 17L
1,500 SR
Queue Stats
321W - 316L
1,265 Elo+
Solo
Ares
Ares
modefokes
Ares
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
7 / 0 / 2
7,947
611
11,258
12,977
5,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 0 / 1
8,701
669
6,192
5,585
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ByDanixX
Kukulkan
14
1 / 1 / 3
8,208
631
3,331
4,660
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 5
6,406
493
4,109
9,906
9,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
KO_GNOW
Jormungandr
12
1 / 4 / 2
7,054
543
4,757
10,255
6,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Caska28
Poseidon
13
0 / 2 / 0
7,013
539
1,545
5,627
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 0
5,916
455
2,802
7,064
2,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
PsychoWayneX
Zhong Kui
12
5 / 4 / 2
7,436
572
12,483
15,577
11,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
QuaxEU
Anhur
11
0 / 2 / 1
5,747
442
2,554
8,377
2,953
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
10
0 / 2 / 4
5,840
449
3,869
12,557
10,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
12
Kills
8
8
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
0
2
8
W
3
0
1
3.5
W
Kukulkan
ByDanixX
Kukulkan
1
1
3
2.5
L
Poseidon
Caska28
Poseidon
0
2
0
0
L
3
2
0
1.5
W
0
3
5
0.83
W
Jormungandr
KO_GNOW
Jormungandr
1
4
2
0.5
L
Zhong Kui
PsychoWayneX
Zhong Kui
5
4
2
1.5
L
Anhur
QuaxEU
Anhur
0
2
1
0.25
L
Ares
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,647
Damage
23,253
43,383
Taken
49,202
25,505
Mitigated
30,031
12,408
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,258
4,231
0
3,722
12,977
5,742
0
3,380
9,597
0
68,187
W
6,192
4,373
0
3,612
5,585
2,267
1,588
627
4,958
0
83,683
W
Kukulkan
ByDanixX
Kukulkan
3,331
616
0
417
4,660
1,992
0
1,387
3,273
70,967
4,457
L
Poseidon
Caska28
Poseidon
1,545
254
0
1,337
5,627
1,681
0
2,682
2,945
54,690
56
L
2,802
907
0
740
7,064
2,899
0
521
6,543
0
35,243
W
4,109
1,488
0
1,992
9,906
9,010
0
5,044
4,862
12,279
1,106
W
Jormungandr
KO_GNOW
Jormungandr
4,757
1,533
0
2,665
10,255
6,494
0
7,403
2,852
45,921
42
L
Zhong Kui
PsychoWayneX
Zhong Kui
12,483
2,914
533
4,315
15,577
11,865
0
4,311
11,266
54,531
0
L
Anhur
QuaxEU
Anhur
2,554
1,559
0
4,153
8,377
2,953
0
1,325
7,052
0
37,377
L
Ares
3,869
685
0
2,768
12,557
10,633
0
2,663
9,894
17,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,316
Gold Earned
31,952
430
Minions Killed
341
0
Camps Cleared
0
1,248,505
Distance Traveled
1,124,845
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,947
611
82
6
0
280,571
1
W
Nut
8,701
669
139
11
0
245,142
3
W
Kukulkan
8,208
631
136
10
0
244,351
0
L
Poseidon
7,013
539
120
9
0
267,114
0
L
Thor
5,916
455
56
4
0
189,484
0
W
Maui
6,406
493
13
1
0
236,565
0
W
Jormungandr
7,054
543
60
5
0
241,876
0
L
Zhong Kui
7,436
572
78
6
0
195,152
0
L
Anhur
5,747
442
69
5
0
232,818
0
L
Ares
5,840
449
18
1
0
240,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role